Eh. That's not the way things work.Game studios working together on projects really should happen more often.
You wouldn't say "Toyota, BMW and Chevy should work together... they could build a vehicle that has high end luxury, towing capacity to pull a tank and get 40 MPG!" Because that's not the way it works.
Game development is a cost/benefit exercise. Yes, some studios have more talent in a particular area than others, but it's much more a reflection of what the studio decides to focus on for a game (at the sacrifice of other areas) that reflects the final product. Gaming history is littered with failures that try to do everything well and please everyone - it's much more effective to focus on a few key aspects of your design philosophy and deal with everything else as secondary.




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