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Fallout 4: Male only. Story focused. Might not have character creation/customization.


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#226
Jeremiah12LGeek

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Score is 33 to 9 10. Looks kinda like a blowout.



#227
bEVEsthda

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The only reasons I've spent so much time in Bethesda games in the past now seem to be removed.

 

Fixed and voiced character? Some writer's story, his way? Forget it. Crash and burn baby.

 

If this is true, I'm definitely going to give it a pass, and also change my Bioware forum name.

What about biEVEare?


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#228
Johanna

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I don't believe this is true at all; the bit about it being released for previous-gen consoles has already been officially shot down. However, if they do force you to play a male character, they will be losing 3 sales and 3x the DLC sales that would come from my household alone.
  • SmilesJA et Vroom Vroom aiment ceci

#229
Johanna

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^This, same goes for The Elder Scrolls. When I got bored of Skyrim, I went back for one more game anyway. My goal was to murder every single character that lived in all the cities and that didn't have essential status (Xbox 360). I pulled it off without ever being seen and left a single vegetable on each of their bodies as my calling card, it was extremely satisfying and made the game feel entirely new.


A single vegetable. That is hilarious, please be my friend.

#230
In Exile

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The only reasons I've spent so much time in Bethesda games in the past now seem to be removed.

 

Fixed and voiced character? Some writer's story, his way? Forget it. Crash and burn baby.

 

If this is true, I'm definitely going to give it a pass, and also change my Bioware forum name.

What about biEVEare?

 

I think it'll be very interesting if they have VO, since we'll be able to put the litmus test that people throw out for silent VO (it's a beloved feature, look at Bestheda games!). If FO matches or exceeds their previous title and has VO, we can probably put that argument to bed (since it will be, as I've always said, just equivocal). 



#231
Riven326

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https://np.reddit.co...from_last_year/

So apparently a disgruntled former Bethsoft employee leaked info on Fallout 4 last year and it turns out most of her info were spot on. The most glaring claim is that you can only play as a male character and is story focused. There's a chance the game could be split into two parts, a linear story mode and an open explore mode after you complete story mode. There might be chance to be plays as a female character after you complete story mode. Sex change machine maybe? Not sure. There is also a chance there is no character creation.

All speculations... But some of the info this lady leaked have been spot on. But it does make a person wonder.
 

I call bullshit on all counts.


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#232
Joseph Warrick

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I read somewhere voices for both sexes had been cast. I hope they're good enough to deliver the kind of goofy lines I expect from Fallout. If they're bad, then lines that are meant to be funny will sound cringey.



#233
Dermain

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A single vegetable. That is hilarious, please be my friend.

 

Well, that's not desperate at all...  :rolleyes:

 

I read somewhere voices for both sexes had been cast. I hope they're good enough to deliver the kind of goofy lines I expect from Fallout. If they're bad, then lines that are meant to be funny will sound cringey.

 

It's a Bethesda game, all of the lines will be cringe worthy.



#234
Hiemoth

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While I doubt the rumor listed is in anyway true, the VO does seem to be, which I find interesting and somewhat curious. A thing I think is often forgotten when talking about VO is that it is rarely used just because the devs woke up one day and thought that was the way to go, but rather because it better supports other design decisions and approaches. In Bioware games it suited their cinematic approaches to the cutscenes and dialogues, allowing a more natural flow of conversation. In Bioshock Infinity it was crucial for the central relationship of the game. In Fable 4 it was needed to give the central cutscenes weight, even if it was a bit weird using it. In DS, it was a central factor in establishing the driving motivation of the player and allowing a shift in the story type. And the list goes on.

 

So if Bethseda introduced VO for their player characters in FO4, it would be insanity for them to still maintain similar approach to dialogue than in the previous FO games, but what would be their proposed alternative? Even moreso, the previous games didn't really have cutscenes, first person perspective combined with their game engine basically makes them near-impossible, so are they planning those? I am really looking forward for their vision for FO4 to just understand what they are going for.


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#235
Decepticon Leader Sully

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If any one believes this. 

Then boy do i have a sail for you.

stock-photo-this-is-a-shot-of-the-brookl


  • AventuroLegendary aime ceci

#236
Kaiser Arian XVII

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Oh boy, Kudos!

This is the celebration day for us Gamerbois to finally get rid of gamergurls who have ruined our fun with their cheap playthroughs and whining!

Male gamer master gender!


  • A Crusty Knight Of Colour et Decepticon Leader Sully aiment ceci

#237
Decepticon Leader Sully

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#238
bEVEsthda

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I think it'll be very interesting if they have VO, since we'll be able to put the litmus test that people throw out for silent VO (it's a beloved feature, look at Bestheda games!). If FO matches or exceeds their previous title and has VO, we can probably put that argument to bed (since it will be, as I've always said, just equivocal). 

 

Nah, you're back to your old contrived logic.

It's really the other way around. You get rid of a very important litmus test (an occasion I suppose you might find exciting? even if it's not "interesting" at all), which has already been made. - That you don't need VO!  - Oh, I bet a lot of people would cheer and celebrate that this evidence disappears!

 

And you also get rid of the champion of an alternative line of game developments. RPGs with ambient story development. Rather tragic, IMO, because that direction is umpteen times more interesting than the cinematic drivel, pursued by S.E and Bioware. But I suppose the reason is the same as with Bioware, Bethesda have over the years filled their developer ranks with unimaginative kids that have grown up with Diablo, FF and anime.

 

Pity. Somebody is turning out the lights, for all the visions at the horizon.



#239
In Exile

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Nah, you're back to your old contrived logic.
It's really the other way around. You get rid of a very important litmus test (an occasion I suppose you might find exciting? even if it's not "interesting" at all), which has already been made. - That you don't need VO! - Oh, I bet a lot of people would cheer and celebrate that this evidence disappears!

And you also get rid of the champion of an alternative line of game developments. RPGs with ambient story development. Rather tragic, IMO, because that direction is umpteen times more interesting than the cinematic drivel, pursued by S.E and Bioware. But I suppose the reason is the same as with Bioware, Bethesda have over the years filled their developer ranks with unimaginative kids that have grown up with Diablo, FF and anime.

Pity. Somebody is turning out the lights, for all the visions at the horizon.


We, no, you don't "get rid off" a litmus test because there's no proof that silent VO in a Besthda games is a net positive for the series at all. That's just not how evidence works. There's no apples to apples comparison here: games with PC VO have been mechanically very different from Bestheda games thus far.

Let's avoid the debate about whether Bestheda actually does anything good from a story POV. We'll just fall into the endless void of what makes an RPG. But if your position is that a game identical to Skyrim but with VO is fundamentally different and incomparable as a product - when the only difference is VO - then I just have to disagree.

And why would you devolve this into insults? The imagination point is nonsense.

#240
bEVEsthda

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And why would you devolve this into insults? The imagination point is nonsense.

 

I apologize for my previous post. What can I say? I was very tired, stressed out and angry at the time when I checked out your quote. It was quickly formulated without much thinking involved. I regretted it almost immediately, but by then I was on traveling foot.



#241
bEVEsthda

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We, no, you don't "get rid off" a litmus test because there's no proof that silent VO in a Besthda games is a net positive for the series at all. That's just not how evidence works. There's no apples to apples comparison here: games with PC VO have been mechanically very different from Bestheda games thus far.

Let's avoid the debate about whether Bestheda actually does anything good from a story POV. We'll just fall into the endless void of what makes an RPG. But if your position is that a game identical to Skyrim but with VO is fundamentally different and incomparable as a product - when the only difference is VO - then I just have to disagree.

And why would you devolve this into insults? The imagination point is nonsense.

 

Yes, that is how evidence works. The silent protagonist in Bethesda games only proves that you don't need to have VO to sell a game in tens of millions.

 

I sort of assume that VO is not going to be the only difference from previous Bethesda games. But yes, I would say that VO changes the perspective from which you experience the game. However, I must also admit that Bioware have succeeded - for me - to not make it too destructive in DA:I, something I'm both surprised by and grateful for. But yes, we would disagree on that.

 

But I would also think about the direction into which games evolve. With Morrowind, Bethesda opened up a new direction. Ambient gameplay - be there, act there - is precious to me. Otoh I loathe watching cutscene movies. It's the lowest form of game design, IMO.

There are three games which have really made me have visions of a future for games. Half Life, Morrowind and Far Cry. Bethesda are the only ones who have remained in the door they opened up. They haven't really gone anywhere, but at least they didn't close the door. I would hate to see them do it.

But, otoh, Bioware is not looking so hopeless anymore.



#242
Riven326

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I really don't see why anyone should believe this. Anyone can pose as a disgruntled employee and say **** that isn't true just to stir up controversy.



#243
Queen Skadi

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I don't believe this is true at all; the bit about it being released for previous-gen consoles has already been officially shot down. 

 

Ehhhh given what the trailer has shown I don't think it is too implausible to believe that the game at least at some point in development was meant to be released on last gen consoles



#244
Decepticon Leader Sully

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