So I was sitting down before work thinking about a few missions in the Mass Effect universe and how we were given squadmates. In ME1, we had the opportunity to not recruit a particular squadmate.
I want more of the same in the next Mass Effect game. In ME3, we had the opportunity to choose between Dr. Chakwas and Dr. Michel. That was cool! Go with a familiar face, or experience something entirely new. Well, I would like the opportunity to recruit squadmates and they have the potential to whether join our crew or not join based on our previous actions.
I am not talking about previous actions during the recruiting mission, I am talking about throughout the whole game. What if we were sent to a certain system within the Helius Cluster to recruit a scientist for our mission... However, throughout the game we've made choices that makes the scientist question our motives and ultimately decides not to join us, despite going lengths to find and recruit them? But there's an understudy of the scientist that doesn't care about your previous decisions and wants to join your crew to start an adventure and this time you have the ability to accept them or deny them.
That makes the game fun, and replayable, and has a chance to make everyone's "story" different. Now, if it's not in the game, it won't be such a big deal to me. It was just an idea I had while thinking about the squadmates we've had in the previous Mass Effect games.





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