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A human protagonist in DA4 from a common background


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#51
Rawgrim

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I'd like DA4 to focus way more on the dwarves, to be honest.


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#52
Hanako Ikezawa

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You watch, it's going to look just like Ferelden, but colder.

 

Snow.  :angry:

 

 

I want a tropical climate.  :P

 

Edit: If I get a griffon, though...

Not just Ferelden. Dragon Age: Origin's Ferelden.  :devil:



#53
FKA_Servo

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I'd like DA4 to focus way more on the dwarves, to be honest.

 

My biggest gripe about the overarching narrative in DAI is realizing "Oh, it's elves. Of course it's friggin' elves."


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#54
AlexiaRevan

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I'd like DA4 to focus way more on the dwarves, to be honest.

wouldnt that mean the game would be mostly underground though ?



#55
Hanako Ikezawa

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wouldnt that mean the game would be mostly underground though ?

Not if in Tevinter, since the Imperium has a close relationship with the Dwarves. 

Or maybe the Anderfels, since the Grey Wardens and Dwarves are close to each other as well. 


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#56
Rawgrim

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wouldnt that mean the game would be mostly underground though ?

 

A lot of it, I guess. But the dwarven culture is pretty cool, so there are plenty to play around with there.



#57
FKA_Servo

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The deep roads run all over Thedas. They could take us right up into Minrathous in Tevinter, if Bioware was so inclined.

 

Definitely plenty to play around with.



#58
The Baconer

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You watch, it's going to look just like Ferelden, but colder.
 
Snow.  :angry:
 
 
I want a tropical climate.  :P
 
Edit: If I get a griffon, though...


I thought the Anderfels were more of a bleak desert.

Still boring as hell. Like, I can settle for Nevarra, Antiva, even Rivain. But going to the Anderfels over Tevinter would get me legit pissed. 


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#59
Sifr

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No boring Anderfels! Tevinter. Ancient lore. Urban setting. Opulent ruins. Gladiatorial fights. Fog Warriors.

 

While there's nothing in the Anderfels itself that's interesting per se, it would be fun to have it be the homeland of a protagonist?

 

Imagine growing up in a half-blighted country that's mostly wasteland and has Darkspawn openly roaming the surface and Grey Wardens everywhere... and then waking up one day to find the Wardens have all sauntered back to Weisshaupt to deal with their own problems?

 

Perhaps a Darkspawn attack on your village would force you to have to flee, only to find you and your family captured by a Tevinter slaving party and sold to a charismatic magister (and secret member of an abolitionist movement), who offers you the chance to win your family's freedom in exchange for doing some extremely dangerous work for them across the Imperium and in Seheron?

 

I'd prefer we still have multiple origins, so perhaps the various potential player characters were all in the doomed village at the time of the Darkspawn attack for varying reasons. The only variables between worldstates would be which one of them becomes our protagonist and who of the friends, family or loved ones takes the role of the hostage(s) to compel us to work for the magister?


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#60
Lady Artifice

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Not just Ferelden. Dragon Age: Origin's Ferelden.  :devil:

 

Kill it. With fire. 

 

Like, I can settle for Nevarra, Antiva, even Rivain. But going to the Anderfels over Tevinter would make me legit pissed. 

 

 

Exactly. I am very interested in Nevarra, and Rivain, and I could see Antiva being quite a visual spectacle. It's just that the only stories worth doing in the Anderfels would be Grey Warden stories. I'm not against Grey Warden story arcs, exactly, but the Anderfels has so little history outside of one miserable event after another. It's a blight ridden, frozen desert of woe. 

 

I'd say that it should take place between Tevinter and the Anderfels the way DAI took place between Ferelden and Orlais, but it wouldn't make nearly as much sense. 


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#61
Taki17

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I'd say that it should take place between Tevinter and the Anderfels the way DAI took place between Ferelden and Orlais, but they're so far apart that it wouldn't make nearly as much sense. 

Tevinter and the Anderfels are actually neighbouring countries.

 

Thedas map for reference



#62
AlexiaRevan

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Exactly. I am very interested in Nevarra, and Rivain, and I could see Antiva being quite a visual spectacle.

you have that much hope? considering they didn't even bother make one lousy city in DAI.... :(



#63
Lady Artifice

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Well it is the home of the Night's Watch Grey Wardens :P

 

You're going to boo me off the stage, but the Night's Watch stuff tends to be some of my less favorite parts of the series.  :ph34r:

 

Not always, I like Samwell and the funny, grimm one. But I like the political stuff at the capitol best. 


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#64
Sylvius the Mad

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I'm not sure I would like that approach. There's a lot of indication the dwarves in Kal-Sharok may be tainted or at least not entirely the same as usual dwarves. Like with mages and the risk of possession, a PC dwarf will either be a special snowflake or undermine the lore.

Or just consistent with Kal Sharok. A DA4 dwarf noble need not resemble a DAO dwarf noble.
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#65
Sifr

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Kill it. With fire. 

 

Wouldn't work. DAO's Ferelden looks brown because everything's 2/3 mud, it'd never catch alight.

 

:P


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#66
Lady Artifice

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Tevinter and the Anderfels are actually neighbouring countries.

 

Thedas map for reference

 

Right, thank you. What I should have said was that Ferelden and Orlais have more of an inherent connection to each other. 



#67
Sylvius the Mad

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I'd like DA4 to focus way more on the dwarves, to be honest.

I would love a DA4 set predominantly in the Deep Roads.
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#68
AresKeith

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You're going to boo me off the stage, but the Night's Watch stuff tends to be some of my less favorite parts of the series.  :ph34r:

 

Not always, I like Samwell and the funny, grimm one. But I like the political stuff at the capitol best. 

 

I0tS4pB.jpg

 

Then we're gonna meet a Grey Warden named James Snow :P



#69
Drasanil

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I don't think Anderfels/Wardens will be the focus of the next game, that would pretty much triple the out put of demands for the HoF to return as a PC. The Warden Civil war will probably just be a side chapter in a larger game, hopefully with glorious Tevinter as the main focus. 


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#70
Lady Artifice

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you have that much hope? considering they didn't even bother make one lousy city in DAI.... :(

 

It was definitely an overload of countryside. Pretty as a lot of them were, I am absolutely sick of rural settings at this point. 

 

 

 

*Snip*

Then we're gonna meet a Grey Warden named James Snow :P

 

 

If he looks he looks like Kit Harrington, that will be enough consolation.  :D



#71
Lady Artifice

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While there's nothing in the Anderfels itself that's interesting per se, it would be fun to have it be the homeland of a protagonist?

 

Imagine growing up in a half-blighted country that's mostly wasteland and has Darkspawn openly roaming the surface and Grey Wardens everywhere... and then waking up one day to find the Wardens have all sauntered back to Weisshaupt to deal with their own problems?

 

Perhaps a Darkspawn attack on your village would force you to have to flee, only to find you and your family captured by a Tevinter slaving party and sold to a charismatic magister (and secret member of an abolitionist movement), who offers you the chance to win your family's freedom in exchange for doing some extremely dangerous work for them across the Imperium and in Seheron?

 

I'd prefer we still have multiple origins, so perhaps the various potential player characters were all in the doomed village at the time of the Darkspawn attack for varying reasons. The only variables between worldstates would be which one of them becomes our protagonist and who of the friends, family or loved ones takes the role of the hostage(s) to compel us to work for the magister?

 

I could get into that arc, especially if the Magister is very charismatic and there's a lot of political intrigue. 

 

I love political intrigue. 


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#72
Sifr

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You're going to boo me off the stage, but the Night's Watch stuff tends to be some of my less favorite parts of the series.  :ph34r:

 

Not always, I like Samwell and the funny, grimm one. But I like the political stuff at the capitol best. 

 

The Night's Watch do often come across as a bunch of dreary stick-in-the-muds guarding a giant ice wall. Unless they're actually doing something, like fighting, drinking, getting laid and breaking rules (or punishing people for fighting, drinking, getting laid and breaking rules), their stuff is so disconnected to the rest of the actual main plot, it really bogs it down.

 

Dany has the same issue (seriously, get to Westeros already!) but she makes up for her disconnected story by having with a bunch of lethal Dragons!


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#73
herkles

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Exactly. I am very interested in Nevarra, and Rivain, and I could see Antiva being quite a visual spectacle. It's just that the only stories worth doing in the Anderfels would be Grey Warden stories. I'm not against Grey Warden story arcs, exactly, but the Anderfels has so little history outside of one miserable event after another. It's a blight ridden, frozen desert of woe. 

 

I'd say that it should take place between Tevinter and the Anderfels the way DAI took place between Ferelden and Orlais, but they're so far apart that it wouldn't make nearly as much sense. 

 

Yea, that is my exact reason for not wanting the Anderfels. Here are my rather rambling thoughts on the different non tevinter/non-anderfels regions

 

Rivain

 

Rivian is a political mess and that makes it great for a story. You have the kingdom of Nevarra, a southern andrastian kingdom that has by de jur rights rulership of all of Rivian but Kont-aar and Llomerynn. Now the kingdom does tend to look to other southern kingdoms, like Nevarra and Orlais in terms of how their realm should be governed. The truth of the matter is that the kingdom's power does not stretch that far. Many of the towns and villages are autonomous and follow the older ways of the Panthesitic mage seers(who have a tendency to become abmonitions, a lot)

 

Contrasting that is the stronghold of Kont-Aar, established by the Qunari, Kont-Aar is the fortress and most likely place for where a qunari invasion will begin. Interesting thing though, the local pantheisitc belief and the Qun is able to be practiced together. The Qunari tolerate it as it helps them win converts to them. 

 

And outside those conflicts is Llomerynn, a pirate free town. This is where the accords that ended the exalted marches were signed. This is a city that is its own person, and also where you can fill any and every vice and sin you want. 

 

This allows for some rather interesting politics between things. Not to mention that as they border Tevinter, that tevinter could get involved especially if the Qunari are invading. 

 

Nevarra

 

There is a coming civil war successin crises unless that is somehow averted. Nevarra though has other issues to worry about. There is the Council of Magi's old seat of cumberland and regardless of their fate, the nevarrans have their own order of Magi the Mortellitasi. there would be intrigue between the two orders.  Then there is the fact that there is growing tension to the east in the territory that used to be Orlesian but is now Nevarran. 

 

Antivia

 

Ah, Antivia, so much intrigue. Like with Rivian you have a kingdom, but even more so then there, you have a king with less power. The most powerful merchant families run the country. Each of these controls different banks, trading consortium and other mercantile bussinesses; and they are all locked in a power struggle against one another. Then you have the Chantry, and most importantly the House of Crows, the infamous assassins guild and you have a land ripe with political intrigue. 

 

A game where one is caught up in all the in-fighting, poltiicking, assasinatios, back stabbing that goes on here would be great. 


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#74
Sifr

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I could get into that arc, especially if the Magister is very charismatic and there's a lot of political intrigue. 

 

I love political intrigue. 

 

I'd love to see more charismatic good Tevinters like Dorian and Mae, who are stirring up political intrigue and attempting to reform the Imperium slowly from the inside. Having an underground abolitionist movement within Tevinter to end slavery would be something the series should explore.

 

It always bothered me how apathetic Dorian was towards the issue of slavery in his homeland. Yeah, he comes from the elite and he does admit that he always took it for granted that slavery existed in his homeland, but he does pat himself on the back a little too hard when he says that his family treated their slaves well, ignoring that they are probably the exception than the rule.

 

He shows this again with Gatt, being extremely rude and dismissive of him for joining the Qun, while ignoring that Gatt tells us that it was the abuse he suffered under the hands of Tevinter slavery that made he see the Qun as preferable.

 

Having some Tevinters who are anti-slavery would make for a great plotline, either as we help attempt them to gain political ground in the Magisterium or secretly aiding an underground railroad network to help free slaves from the Imperium.

 

Besides, who doesn't want to see the Tevinter Magister version of William Wilberforce and Abe Lincoln?



#75
Rawgrim

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Could have 2 countries in DA4, though. DA:I managed to do pretty well with two different ones.


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