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A human protagonist in DA4 from a common background


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#76
Hellion Rex

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I'd love to see more charismatic good Tevinters like Dorian and Mae, who are stirring up political intrigue and attempting to reform the Imperium slowly from the inside. Having an underground abolitionist movement within Tevinter to end slavery would be something the series should explore.

 

It always bothered me how apathetic Dorian was towards the issue of slavery in his homeland. Yeah, he comes from the elite and he does admit that he always took it for granted that slavery existed in his homeland, but he does pat himself on the back a little too hard when he says that his family treated their slaves well, ignoring that they are probably the exception than the rule.

 

He shows this again with Gatt, being extremely rude and dismissive of him for joining the Qun, while ignoring that Gatt tells us that it was the abuse he suffered under the hands of Tevinter slavery that made he see the Qun as preferable.

 

Having some Tevinters who are anti-slavery would make for a great plotline, either as we help attempt them to gain political ground in the Magisterium or secretly aiding an underground railroad network to help free slaves from the Imperium.

 

Besides, who doesn't want to see the Tevinter Magister version of William Wilberforce and Abe Lincoln?

Lol, now I want a Tevinter Harriet Tubman too.

 

Joking aside, I didn't mind Dorian's disinterest in the topic of slavery, but I wish we could have talked more about it. That said, I don't think we have met an anti-slavery magister yet, as even Mae owns slaves. It would be an interesting topic to explore.


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#77
Taki17

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Lol, now I want a Tevinter Harriet Tubman too.

 

Joking aside, I didn't mind Dorian's disinterest in the topic of slavery, but I wish we could have talked more about it. That said, I don't think we have met an anti-slavery magister yet, as even Mae owns slaves. It would be an interesting topic to explore.

The last archon who tried to outlaw slavery was quickly killed, so I'd imagine if there are influential people who share similar thoughts, they keep their mouth tightly shut about it.

 

If in the next game we're going to Tevinter, I think it'll be less about politics and more about the qunari, as they're the real threat there. It would be a nice change if - for the first time - Tevinters were not depicted as the ultimate old-god-worshipping-blood-mage-evil. The main character could be anyone arriving to Tevinter from an other Thedosian country to find their fortune or whatever, so it would make a good oppurtunity to experience Tevinter for a first time as an outsider - as probably you won't hold any rank when you get there, considering that it takes a lot of influence and friends in high places to become someone involved in the goverment and politics.


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#78
Torgette

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If BW don't want to do playable origins then starting out as a Tevinter slave would probably be the easiest way to go. Personal backstories can be shaped by the player throughout the game.   

 

Or have both, start out as slave -> work your way up to warrior -> then general -> then noble -> then supreme leader. The entire way up is one big origin story, and we can wipe out the rest of the nobility. I want to play as a pissed off Tom Brady type.



#79
SardaukarElite

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I'd like a middle class hero, but I'm okay with having a commoner.



#80
In Exile

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I would love a DA4 set predominantly in the Deep Roads.


I'd like to see the Deep Roads. And I mean the proper roads - not the caves and collapsed passages we see all throughout DAO and DA2.

A truly gifted level designer could do amazing things with the idea of a purely underground society. For example, using lyrium veins as artificial sources of light creating a brightness paralleling daytime.
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#81
Rawgrim

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I'd like to see the Deep Roads. And I mean the proper roads - not the caves and collapsed passages we see all throughout DAO and DA2.

A truly gifted level designer could do amazing things with the idea of a purely underground society. For example, using lyrium veins as artificial sources of light creating a brightness paralleling daytime.

 

I agree with this bit. If you look at how well made each area in DA:I was, the people who did that could no doubt do wonders with the Deep Roads too.

 

The problem that would pop up, though, is quests. The deep roads aren't really that populated, so the areas would feel even more "lifeless" than some of the areas in DA:I. I think several huge Deep Roads areas would be good, but with 2-3 large Dwarven cities added to the mix as well, for quests and all that. A war between three cities might be fun. If the player could pick wich of the three to work for etc. Might be some replayability value in that one.



#82
Lady Artifice

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The Night's Watch do often come across as a bunch of dreary stick-in-the-muds guarding a giant ice wall. Unless they're actually doing something, like fighting, drinking, getting laid and breaking rules (or punishing people for fighting, drinking, getting laid and breaking rules), their stuff is so disconnected to the rest of the actual main plot, it really bogs it down.

 

Dany has the same issue (seriously, get to Westeros already!) but she makes up for her disconnected story by having with a bunch of lethal Dragons!

 

I used to actually enjoy Dany's character. I don't anymore. I'm just tired of it, even with the dragons to spice things up.

 

To be fair, though, I'm tired of a lot of aspects of the series. It took him several books, but that man has driven me to almost total apathy. 

 

 

I'd love to see more charismatic good Tevinters like Dorian and Mae, who are stirring up political intrigue and attempting to reform the Imperium slowly from the inside. Having an underground abolitionist movement within Tevinter to end slavery would be something the series should explore.

 

It always bothered me how apathetic Dorian was towards the issue of slavery in his homeland. Yeah, he comes from the elite and he does admit that he always took it for granted that slavery existed in his homeland, but he does pat himself on the back a little too hard when he says that his family treated their slaves well, ignoring that they are probably the exception than the rule.

 

He shows this again with Gatt, being extremely rude and dismissive of him for joining the Qun, while ignoring that Gatt tells us that it was the abuse he suffered under the hands of Tevinter slavery that made he see the Qun as preferable.

 

Having some Tevinters who are anti-slavery would make for a great plotline, either as we help attempt them to gain political ground in the Magisterium or secretly aiding an underground railroad network to help free slaves from the Imperium.

 

Besides, who doesn't want to see the Tevinter Magister version of William Wilberforce and Abe Lincoln?

 

 

I'm down. It would certainly be something we haven't seen from Tevinter before. But I wouldn't really want the cause to be successful. I want Tevinter to maintain it's darker aspects in the narrative, especially slavery. Tevinter actually abolishing slavery would be like the Qun doing away with Qamek or the re-educators. I'd root for it if I actually inhabited Thedas, but as a fictional superpower, I don't want their role in the lore to change to something more light side. I think Thedas needs the traditional version of Tevinter the same way Star Wars needs the Sith. 

 

What I want to see most is Gladiatorial matches at the Ampitheater of Minrathous.  :P


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#83
Jedi Master of Orion

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You watch, it's going to look just like Ferelden, but colder.

 

Snow.  :angry:

 

 

I want a tropical climate.  :P

 

Edit: If I get a griffon, though...

 

The Anderfels is a desert. It's just south of a massive apparently almost entirely unexplored tropical jungle so there is not going to be any snow.



#84
Lady Artifice

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The Anderfels is a desert. It's just south of a massive apparently almost entirely unexplored tropical jungle so there is going to be any snow.

 

Right. Thanks. I was still clinging to my early mental image of it based on Riordan's description. I wasn't really aware of the general topography of Thedas (north = warm, south = cold) until DA2, and since I was also associating the Anderfels with Germany, I kept on picturing a snowy, tundra filled wasteland even when I should have known better and started picturing an Arid, dusty wasteland. 



#85
Sylvius the Mad

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I agree with this bit. If you look at how well made each area in DA:I was, the people who did that could no doubt do wonders with the Deep Roads too.

The problem that would pop up, though, is quests. The deep roads aren't really that populated, so the areas would feel even more "lifeless" than some of the areas in DA:I. I think several huge Deep Roads areas would be good, but with 2-3 large Dwarven cities added to the mix as well, for quests and all that. A war between three cities might be fun. If the player could pick wich of the three to work for etc. Might be some replayability value in that one.

The Deep Roads would be a good setting for a single-character game in the style of Ultima Underworld.
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#86
Gothfather

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How would you all feel about a commoner protagonist in DA4, along with an appropriately lower class accent? Bronn from the Game of Thrones series would be a good example.

 

 

Blackwall from DA:I would be another.

 

I think it could be an interesting departure from the usual human noble background, and potentilaly open up some different RP options compared to a character who is a member of the nobility.

 

I am against any idea like this in that it is about creating the main character BEFORE the narrative for DA4 is even created. i would prefer they make a Main character that best fits the story they want to tell. I think you will get a weaker story if you try to shoe horn a main character into a narrative just because its cool, vs a main character that is the most appropriate "fit" the story being told.



#87
Jedi Master of Orion

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Isn't the Deep Roads still like 95% just darkspawn and dwarven things destroyed by darkspawn?



#88
Hanako Ikezawa

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Isn't the Deep Roads still like 95% just darkspawn and dwarven things destroyed by darkspawn?

Yes. Most of the Deep Roads and Thaigs have fallen to the Darkspawn or to nature. The only parts left are Orzammar, Kal-Sharok, and the few parts of the Deep Roads and Thaigs they try to keep clear of Darkspawn. 


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#89
Grieving Natashina

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Right. Thanks. I was still clinging to my early mental image of it based on Riordan's description. I wasn't really aware of the general topography of Thedas (north = warm, south = cold) until DA2, and since I was also associating the Anderfels with Germany, I kept on picturing a snowy, tundra filled wasteland even when I should have known better and started picturing an Arid, dusty wasteland. 

Two Blights happened right in the Anderfels.  The First Blight lasted 100 years, and it was after that they built Weisshaupt.  The Second Blight, which also primarily took place in the Anderfels, lasted 90 years.  They got somewhat lucky with the Third Blight, but not so much with the Fourth.  The only saving grace was that it was brief before the darkspawn decided to go after Antiva.  All told, the Anderfels have suffered from approximately 210 years of Blight devastation.  It's wonder anything can even live there.

 

So think of the Western Approach, only with more pockets of utter desolation.  According to the lore, parts of the Anderfels are so blighted that corpses don't decay.



#90
Lady Artifice

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So think of the Western Approach, only with more pockets of utter desolation. 

 

Indeed. And I detest the Western Approach. 



#91
Grieving Natashina

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Indeed. And I detest the Western Approach. 

Then you'd really hate this.  Behold, the Anderfels, or at least the worst parts of it. 

Anderfels.jpg

 

For what it's worth, I can see us going here for a DA:I DLC.  The devs have stated that Hawke is probably not dead, and in either case, we need to find out what happened at Weisshaupt.  I don't think we'll have a game set here as one of the major zones though.



#92
Uccio

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I'd love to see more charismatic good Tevinters like Dorian and Mae, who are stirring up political intrigue and attempting to reform the Imperium slowly from the inside. Having an underground abolitionist movement within Tevinter to end slavery would be something the series should explore.

 

 

I have yet seen anyone addressing the fact that Doria actually made himself a outlaw in the Imperium by siding with the southern chantry organization. Like I have said, Anders said in DA2 that they would hang him for just wearing a Imperial chantry amulet. Now Doria, even he is a high born, his crime is much more serious. How on earth could he return to Tevinter without loosing his head? Plot armor?



#93
Jedi Master of Orion

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Well the Western Approach is basically uninhabited. The Anderfels is very sparsely populated so it would have large stretches like a more desolate version of the Western Approach but it would have remote places where people live. And they'd be very different from Orlesians.


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#94
Grieving Natashina

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Well the Western Approach is basically uninhabited. The Anderfels is very sparsely populated so it would have large stretches like a more desolate version of the Western Approach but it would have remote places where people live. And they'd be very different from Orlesians.

Now there's an idea for the thread.  I would love to play someone from the Anderfels.  I think it would be a nice change from the more noble characters we've had (either in title, in deed or both.)  They are described as a grim and hardy people, and it would be nice to play someone a little more stoic or outright gruff in the next game.  That would make for a good hero's journey too.  Going from one of the most Blightest places on Thedas as just another commoner to something That Will Change the World.  

 

I'm good on being a world savior for a game or two.  Except for DA2, in the last year I've stopped a galactic wide threat (ME series), stopped the Blight (Origins) and saved the world from utter destruction (Inquisition.)  Two worlds, if you count the Fade as a separate place.  I'm fine with them toning it down some.

 

To be honest, I'm personally a bigger fan of having multiple races (DA dwarves ftw,) but I'm open minded to a human-only protagonist.  



#95
Taki17

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I have yet seen anyone addressing the fact that Doria actually made himself a outlaw in the Imperium by siding with the southern chantry organization. Like I have said, Anders said in DA2 that they would hang him for just wearing a Imperial chantry amulet. Now Doria, even he is a high born, his crime is much more serious. How on earth could he return to Tevinter without loosing his head? Plot armor?

Dorian's father is a member of the Magisterium and if Dorian is on good terms with him after his personal quest, he's probably going to protect him or call in a favor/bribe some other magisters to forget about the issue. If the Tevinters even know about Dorian working with the Inquisition, as he followed Alexius to Ferelden in secret. Dorian's father also contacted Mother Giselle, a southern andrastian priestess, could he be also considered a heretic for that?


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#96
Grieving Natashina

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Dorian's father is a member of the Magisterium and if Dorian is on good terms with him after his personal quest, he's probably going to protect him or call in a favor/bribe some other magisters to forget about the issue. If the Tevinters even know about Dorian working with the Inquisition, as he followed Alexius to Ferelden in secret. Dorian's father also contacted Mother Giselle, a southern andrastian priestess, could he be also considered a heretic for that?

That and considering the involvement of the Venatori, they would be all too quick to welcome Dorian back as a hero.  Tevinter would be happy to overlook him working for the southern Chantry because of it.  

 

I can hear the propaganda now: "Hero of Tevinter!  Destroyer of the Mad Magister!  He destroyed the vicious cult that undermined us all!  Shining example of Tevinter's strength!"

 

The Venatori was making Tevinter look even worse than it already is, and having "one of their own" stop the "crazy cultists that were a disgrace to Tevinter" would "prove" to everyone that the Tevinter government would never stand for such a thing.  You know, the No True Scotsman argument.

 

Plus, his father would take pains (like you said, favors/bribes) to probably reassure the governing body of Tevinter that Dorian never followed the "False" Divine or the southern Chantry, only worked with them to stop a madman.



#97
Absafraginlootly

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Yes. Most of the Deep Roads and Thaigs have fallen to the Darkspawn or to nature. The only parts left are Orzammar, Kal-Sharok, and the few parts of the Deep Roads and Thaigs they try to keep clear of Darkspawn. 

Reclaiming some thaigs could be fun, plus getting to explore how different Kal Sharok is from orzammar and maybe uncovering some cool lore secrets hidden in the depths.

 

Regardless of where we end up next game I'd really like to see a large detailed city/thaig somewhere, we've only ever seen a few select parts of them even in da2 that was largely focused on one city.

 

re: the topic title

 

Nothing wrong with a noble background, but yeah its weird that the 5 human protagonists are ALL nobles, even the mages. Especially since humans are so popular on Thedas that the sky's the limit on how many different backgrounds you could have. It would be nice if you could play a human as something different.


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#98
Uccio

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Dorian's father is a member of the Magisterium and if Dorian is on good terms with him after his personal quest, he's probably going to protect him or call in a favor/bribe some other magisters to forget about the issue. If the Tevinters even know about Dorian working with the Inquisition, as he followed Alexius to Ferelden in secret. Dorian's father also contacted Mother Giselle, a southern andrastian priestess, could he be also considered a heretic for that?

 

Probably, his father most likely would have political enemies in the Magisterium whom would call him a traitor for contacting souther chantry.

Dorian´s involvement is not something hidden. Given the bloody history and hostility between the two chantries so far it is impossible to think someone could pull what Dorian did and then just waltz right back in the Imperium like nothing happened. One of the companions becomes the new divine, you don´t think the Imperium doesn´t look at that with hostility?



#99
Taki17

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There was supposed to be human commoner and barbarian origins in DAO, I don't know why they were cut from the final game, but they sure sounded interesting. If I'm not mistaken, the human commoner would've started in Redcliffe, so the Arl Eamon storyline could've been more personal by defending your home from the undead and curing the lord of the land. A shame it didn't make it into the final version.

 

As for backgrounds in general, I'd say make them playable and have something happen there that forces the main char to leave his/her home. In DAO, that was Duncanj recuriting you as a Warden. In DAI, the backgrounds only added some minor details and war table missions, it was not important story-wise to see some of these origins as the point where the main plot starts is the conclave explosion and it happenes the same way each time, regardless of char background (plus there's the amnesia subplot about don't remembering the events).



#100
Taki17

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Probably, his father most likely would have political enemies in the Magisterium whom would call him a traitor for contacting souther chantry.

Dorian´s involvement is not something hidden. Given the bloody history and hostility between the two chantries so far it is impossible to think someone could pull what Dorian did and then just waltz right back in the Imperium like nothing happened. One of the companions becomes the new divine, you don´t think the Imperium doesn´t look at that with hostility?

If that's the case, then it's more and more sure that the next game will involve Tevinter. The new divine brings a lot of changes to the Chantry (Leliana makes radical reforms, Cassandra makes moderate reforms, and Vivienne IS A MAGE), so there might be something the Imperial Chantry is up to. If Vivienne is Divine, I'd imagine the Black Divine (who's a mage himself) would open up negotiations with her, maybe about a new Exalted March against the Qunari to finally drive them off Thedas and the northern islands.