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A human protagonist in DA4 from a common background


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#101
Uccio

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Assuming the next game is in Tevinter, I figured we could and should have origin stories. The reason for this is that you have to introduce people to the different aspects of Tevinter society, they are a bit different then southern thedas; not to mention all the terms, soporati, libertari, altus, laetans, praeteri, the black divine, the magisterium, how circles work and so on. 
 
Anyways, for my thought you could map for the most part most of the classes to an origins. This can have both the noble humans of the Altus but also the common man of the Soporati, which you need. You need to see IMO how the average tevinter man/woman goes about things. 
 

  • Human mage - Altus
  • Human warrior/rogue - Soporati
  • Elven mage - either Laetarn or Praeteri
  • Elven rogue/warrior - libertari slave(freed slave)
  • Dwarf - dwarven embessy scion; the dwarves have a powerful position in Tevinter. 

Not to derail this thread too much I would like to say I support this. Just adding the vashoth option to the libertari / slave option.

#102
PsychoBlonde

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I would definitely like that. I'd find that even more potent if we end up in Tevinter.

 

If they take the game to Tevinter I want ALL the classes and races to start out as a slave or "indentured" (for mages).  I think it'd allow for some very unique opportunities to have that many character options that all have the SAME BACKGROUND so the game could have lots of interesting background-relating stuff due to that sameness while also giving you options on what to play and where to go with it.


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#103
BioWareM0d13

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I am against any idea like this in that it is about creating the main character BEFORE the narrative for DA4 is even created. i would prefer they make a Main character that best fits the story they want to tell. I think you will get a weaker story if you try to shoe horn a main character into a narrative just because its cool, vs a main character that is the most appropriate "fit" the story being told.

 

I'm assuming that they already have an idea what DA4 would be a about, and wouldn't be a case of putting the cart before the horse.



#104
Rawgrim

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The Deep Roads would be a good setting for a single-character game in the style of Ultima Underworld.

 

Great idea, actually. Dragon Age: Underworld.



#105
Rawgrim

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I'm assuming that they already have an idea what DA4 would be a about, and wouldn't be a case of putting the cart before the horse.

 

My bet is on an MMO for the next game.



#106
BraveVesperia

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If they take the game to Tevinter I want ALL the classes and races to start out as a slave or "indentured" (for mages).  I think it'd allow for some very unique opportunities to have that many character options that all have the SAME BACKGROUND so the game could have lots of interesting background-relating stuff due to that sameness while also giving you options on what to play and where to go with it.

I'd be up for that. They could give the protag's story quite a personal feel (like Hawke), but wouldn't have to sacrifice race options. That's the only way I'd want a single background though - if it was tied into the main story and given in-game attention.


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#107
movieguyabw

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I'd be up for that. They could give the protag's story quite a personal feel (like Hawke), but wouldn't have to sacrifice race options. That's the only way I'd want a single background though - if it was tied into the main story and given in-game attention.

 

That's the only way I'd want it too... although to be completely honest, I'd rather just not have a single background.  You can do multiple backgrounds and still have a personal feel, IMO - just limit the backgrounds to 2 or 3, and give us a couple sidequests sprinkled throughout the game that are based on whichever one we chose.  Really, I've felt very attached to my Inquisitor runs - only thing that could've added that 'personal' touch had been if the background-based War Table missions were actual sidequests.  First time I did the final Lavellan Clan mission, it ended with the clan being wiped out... and I was actually heartbroken.  After a day of thinking (quite extensively, I might add) about it I had to reload to an earlier save and try again.  It was a powerful moment, it felt personal, and it was only text on a screen.  (similarly, the ending where Lavellan Clan takes over the city filled me with so much pride it's downright silly.  I'd love to either see that city in a future title, or in a DLC; and get a chance to actually speak with members of the clan)



#108
TevinterSupremacist

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Bad. Both the human only and the commoner only are very bland and boring to me.



#109
The Baconer

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If in the next game we're going to Tevinter, I think it'll be less about politics and more about the qunari, as they're the real threat there. It would be a nice change if - for the first time - Tevinters were not depicted as the ultimate old-god-worshipping-blood-mage-evil. The main character could be anyone arriving to Tevinter from an other Thedosian country to find their fortune or whatever, so it would make a good oppurtunity to experience Tevinter for a first time as an outsider - as probably you won't hold any rank when you get there, considering that it takes a lot of influence and friends in high places to become someone involved in the goverment and politics.

 

I'd rather be Vint, born n' bred.


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#110
PrinceofTime

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Im so sick of Human nobles, if there has to be a noble origin than at least offer another background for humans.



#111
Winged Silver

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One possible split might be that of player classes, depending on how the devs wanted to define them. It seems like a rogue would be fitting for a commoner, or someone of lower class, who has perhaps needed to learn how to be subtle in their movements. A warrior, though I understand there are many varieties, could be classified as being a role for someone of noble birth, perhaps the Chevaliers make a decent example? I don't have the information about their recruitment cycle off the top of my head.

 

But that's just a random thought. I always did like how in DAO, as a dwarf, you had the option of being either noble or commoner, and that the origins sometimes referenced each other. Class didn't affect origin. Guess it depends on how they want to do it.

 

But if it's feasible, I'd definitely like to see a human origin where we don't start off at the top of the hierarchy. It'd make for an interested change of pace.


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#112
Aren

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How would you all feel about a commoner protagonist in DA4, along with an appropriately lower class accent? Bronn from the Game of Thrones series would be a good example.

 

 

Blackwall from DA:I would be another.

 

I think it could be an interesting departure from the usual human noble background, and potentilaly open up some different RP options compared to a character who is a member of the nobility.

Sorry,I'm already a commoner IRL i did not chose,in games i wish to be a noble.



#113
Saphiron123

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Not to derail this thread too much I would like to say I support this. Just adding the vashoth option to the libertari / slave option.

We need a proper qunari. The vashoth are sellouts.

I want an inquisitor who I can use to tell my female warriors that I can't comprehend them wanting to be men. I want to tlel everyone I meet that they will join the qun in time or be crushed beneath the heels of the one true faith. Gaider can rewrite it anyway he wants and make the qunari fight with hugs and acceptance, but he can never truly retcon the religious fanaticism that is qunari culture.



#114
Nefla

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Better than a Human noble, worse than a dwarf/elf/qunari. :mellow:



#115
AresKeith

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We need a proper qunari. The vashoth are sellouts.

I want an inquisitor who I can use to tell my female warriors that I can't comprehend them wanting to be men. I want to tlel everyone I meet that they will join the qun in time or be crushed beneath the heels of the one true faith. Gaider can rewrite it anyway he wants and make the qunari fight with hugs and acceptance, but he can never truly retcon the religious fanaticism that is qunari culture.

 

Good luck with that


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#116
The Baconer

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We need a proper qunari. The vashoth are sellouts.

I want an inquisitor who I can use to tell my female warriors that I can't comprehend them wanting to be men. I want to tlel everyone I meet that they will join the qun in time or be crushed beneath the heels of the one true faith. Gaider can rewrite it anyway he wants and make the qunari fight with hugs and acceptance, but he can never truly retcon the religious fanaticism that is qunari culture.

 

If there is any PC that follows the Qun, they will not be a proper Qunari. Guaranteed.

 

Expect a super-speshul loose-cannon Ben-Hassy cop-out with Spectre-tier privileges.


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#117
In Exile

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We need a proper qunari. The vashoth are sellouts.

I want an inquisitor who I can use to tell my female warriors that I can't comprehend them wanting to be men. I want to tlel everyone I meet that they will join the qun in time or be crushed beneath the heels of the one true faith. Gaider can rewrite it anyway he wants and make the qunari fight with hugs and acceptance, but he can never truly retcon the religious fanaticism that is qunari culture.

 

So, basically, you want a Qunari that has none of the actual Qunari beliefs besides your own fan-fiction version of them? Because the Qun is anti-conversion (it regards non-Qunari as objects, not people), and it's understanding of roles is totally alien to normal biology. 


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