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Copying Shepard's face


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#1
TheRealDawgMan

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Greetings!

I'd like to know is it possible to copy my Shepard's face into a new game, and if it is, how to do it.

I played the whole trilogy as the same Shepard, without changing anything. I'd like to start a new play-through, trying out a new game style (I played straight-up soldier last time), but I want to keep the face of my Shepard. However, quite obviously, I want clean character, level 1, no perks etc., so simple import is out of question.

Is it possible? I'd appreciate any sorts of information/help/guides/tips.

Cheers!



#2
TheRealDawgMan

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I think it's worth adding that I don't remember options I picked in the creator. I tried to reconstruct the face from the top of my head, with a poor result though.



#3
Cknarf

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Face codes from ME2/ME3 work for the first game, but you have to enter them manually, if that makes sense.

 

Each number/letter corresponds to a customization option. They appear in order as well. Numbers 1-9 represent positions on the slider, with 1 being the 'zero' postion (all the way to the left.)  Any position higher than 9 will be represented by a letter. So, if the letter 'A' appears in your code, that would represent the 10th position on the slider. B would be 11th, C the 12th, and so on.

 

For example, my Shep's code is:

 

561.1IW.HWL.L2H.AA8.171.FM1.6C1.1J5.FF8.536.5

 

So let's take these characters

 

561.1IW.HWL.L2H.AA8.171.FM1.6C1.1J5.FF8.536.5

 

5= Facial structure (5th position on slider)

6= Skin tone (6th position)

1= Complexion (1st position on slider)

 

Now ones with letters like these.

 

561.1IW.HWL.L2H.AA8.171.FM1.6C1.1J5.FF8.536.5

 

2= Eye shape (2nd position on slider)

H= Eye height(17th position on slider)

A= Eye width (10th position on slider)

 

It's kind of a pain in the ass, but it works.



#4
Vazgen

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Face code converter can be found here: Link



#5
Domar

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Two problems with using a ME2 face code:

1) For an imported character, this Is not easily retrievable; see post #40 here regarding info about that.

2) Even when you've found the correct code, it's not always translated into the ME1 game in perfect manner; you may have to make manual adjustments from memory or old screenshots of your character, as some of the examples in my "Great ME2 Characters Converted to ME1 Project" indicate in other posts of the thread linked to above.

#6
TheRealDawgMan

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I'll look into that, I'll need one more hint though: where can I find the face codes? It's a ME2 folder I assume, but I don't know how the file is called and where to look for it.

Thanks for all your help ladies/gentlemen



#7
Vazgen

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Just open your leveling screen and face code should be there. Write it down in a Notepad or something. That's how I do that.



#8
Domar

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If you have a character imported from ME1 to ME2 (the latter being the first game in the trilogy that uses face codes), the code seen on the ability screen will not be correct, and, like I implied, you´ll have to do some work in order to obtain the right one.
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#9
Vazgen

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If you have a character imported from ME1 to ME2, the face code seen on the ability screen will not be correct, and, like I implied, you´ll have to do some work in order to obtain the right one.

Yeah, I was talking about ME3. I use ME3 to generate face codes so I don't have to sit through 15 minutes of unskipabble cutscenes to get to see my character.



#10
Domar

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What about characters from ME1 imported all the way to ME3, Vazgen, will the face code seen on the ability screen be correct now or still be wrong? Haven´t heard anything about that or thought about checking it before.

#11
Vazgen

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What about characters from ME1 imported all the way to ME3, Vazgen, will the face code seen on the ability screen be correct or still be wrong? Haven´t heard anything about that or thought about checking it before.

Tbh, I don't know. I always customized my Shepards in ME2 and ME3. 



#12
Domar

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Tbh, I don't know. I always customized my Shepards in ME2 and ME3.

I see. Maybe it´s best to assume the face code in ME3 will still be wrong in such cases.

So you customize your character in ME2 or ME3 and bring that to ME1? If yes, no problems with that procedure so far?

#13
Vazgen

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The only problem I had was that the slider number for hairstyle was off by 1.



#14
Domar

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A hairstyle being off by 1 can still be a radical change.

In my experience, going from ME2 to ME1 often brings changes to the head and jaw, for instance, that lose the original character (a powerful character looking weaker, for example). If you leave those changes be, I´m not certain they´ll be restored once you´re back in ME2 again. Haven´t tested to take a ME2 character, edit it for better likeness in ME1 and return that to ME2, either. As a rule, however, the transfer to ME2 tends to reduce the jawline, for one thing. So if you don´t want that jawline to be too weak in ME2, you need to set it rather strong in ME1.

#15
Vazgen

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Here is my canon Shepard in Mass Effect 1 and Mass Effect 3. I only adjusted the hairstyle slider (as I mentioned, it was off by 1)

Mass Effect 1

Spoiler

Mass Effect 3

Spoiler

I don't have more pictures, I was just finalizing the face for my upcoming playthrough. :)



#16
Domar

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The face of the above character in ME1 is the result of using the face code for that character in ME3? If so, then I must say it transferred pretty well. It's difficult to tell from that light and angle, but the ME1 face appears somewhat longer etc, but overall nothing diverging too much from the original character. Means you´ve found a good set of values. ;)

 

It's taken me a long time find good values for my characters.


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#17
Vazgen

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Yeah, I generated the face in ME3 and transferred it to ME1 via that converter. I only tried it on male Shepards, maybe it's different for females. I don't think they should be different though, the code for that converter is pretty simple. 

Oh, there was one thing, the leftmost position of a slider counts as 1. Took me a bit of tinkering to find out :)



#18
TheRealDawgMan

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Thank you all, I appreciate the feedback



#19
aoibhealfae

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Oh, I have a lot of several failed attempts trying to make ME3 face similar to the first two ME faces.... but if you want consistency, its better if you try retrograding ME3's Shepard to ME1. I haven't had much luck with MaleShep but I did have some small success with my FemShep.

 

This is my favourite Shepard face : 731.248.I17.Q84.FDB.1BS.1N5.71A.CC6.415.445.676 (the hair type is different because I had to replace the mesh code with another in-game hair style). But I did mess around with the a bit with her eyes in ME3 via gibbed, because it look too weird and I use texmod to fix the stupid eye lash problem.

Spoiler

and this is the version I got when I use the converter. They look similar but they don't look identical. ME3 came with additional textures which are absent in the early CCs, most notably the dark brown hair color. 

Spoiler

and this is the version where I tried to imitate the ME3 face without the converter. I think the face code converter is more useful if you want a consistent values but it wont help much if you want to see an exact copy. It helps if you know the major facial features of your ME3's character like facial structure, eye/hair/nose/lip types etc.

Spoiler

Mass Effect character customization is a hassle even on PC. I hope the new ME would use something similar to The Sims 4 where you could adjust the facial features directly on the face. 



#20
TheRealDawgMan

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I think it's about time for an update from my side. I combined all the tips you gave me and managed to reconstruct my Shepard's face flawlessly, thank you all for your help. And one more thing, I used the face code converter provided by @Vazgen, but instead of using ME2 face code, I pasted ME3 face code and it converted it with no mistakes, I don't know is it an isolated case, but I figured it's something you might like to know. Thanks again.


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#21
Vazgen

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I think it's about time for an update from my side. I combined all the tips you gave me and managed to reconstruct my Shepard's face flawlessly, thank you all for your help. And one more thing, I used the face code converter provided by @Vazgen, but instead of using ME2 face code, I pasted ME3 face code and it converted it with no mistakes, I don't know is it an isolated case, but I figured it's something you might like to know. Thanks again.

Yeah, that's how I do it. ME3 face codes are easier to generate since you don't have to play through unskippable Normandy destruction sequence to see your character. You sure it was all correct? Hairstyle and color, in particular. 



#22
TheRealDawgMan

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Now that I think of it, hair color might have been off by one, but the hairstyle was correct. However, it was the same hair color that occurred on an imported character from ME through ME2 to ME3 - in ME3 it was slightly brighter after the import, without changing any settings, so I think it's an issue with ME3 rather than face codes or the converter.