Overwhelming negative feedback?
#1
Posté 27 janvier 2010 - 01:13
It's gotten high review ratings - it was highly anticipated, and yet - it's receiving a flood of negative feedback unlike I've ever experienced.
I wonder what BioWare thinks about all this.
#2
Posté 27 janvier 2010 - 01:17
Modifié par CatatonicMan, 27 janvier 2010 - 01:18 .
#3
Posté 27 janvier 2010 - 01:17
People around here have been so hyped up for the past few weeks (some even months), maybe they where just expecting to much.
Modifié par Rogue-Element, 27 janvier 2010 - 01:19 .
#4
Posté 27 janvier 2010 - 01:18
#5
Posté 27 janvier 2010 - 01:18
#6
Posté 27 janvier 2010 - 01:18
Just ignore it and enjoy the game.
To hell with what others think.
I love this game.
#7
Posté 27 janvier 2010 - 01:20
v0rt3x22 wrote...
Is it just me - or is this game getting overwhelming negative feedback?
It's gotten high review ratings - it was highly anticipated, and yet - it's receiving a flood of negative feedback unlike I've ever experienced.
I wonder what BioWare thinks about all this.
You only hear people complaining because the people that is not complaining are actually playing the game instead of complaning.
The 96 Metascore speaks for itself.
Modifié par Barhador, 27 janvier 2010 - 01:21 .
#8
Posté 27 janvier 2010 - 01:20
#9
Posté 27 janvier 2010 - 01:21
In all seriousness, these little issues are not game-crippling, just annoying. From what I played without the Cerberus network, it is every bit as good as the first.
#10
Posté 27 janvier 2010 - 01:21
v0rt3x22 wrote...
Is it just me - or is this game getting overwhelming negative feedback?
It's gotten high review ratings - it was highly anticipated, and yet - it's receiving a flood of negative feedback unlike I've ever experienced.
I wonder what BioWare thinks about all this.
Well, IMO magazines are all into shooters hence the good ratings - the issue is that ME1 fans that liked the RPG emphasis just didn't want another shooter with story add on.
And Gears of War with a story (a rather good comparison I think) isn't a RPG (which doesn't neccessarily mean it is a bad game - it just isn't what a part of the ME1 fan base expected from a sequel).
#11
Posté 27 janvier 2010 - 01:23
#12
Posté 27 janvier 2010 - 01:25
#13
Posté 27 janvier 2010 - 01:27
#14
Posté 27 janvier 2010 - 01:28
#15
Posté 27 janvier 2010 - 01:28
It's human nature - people are irritating and whiny, and thanks to the internet everyone gets to hear what everyone else thinks.
#16
Posté 27 janvier 2010 - 01:28
#17
Posté 27 janvier 2010 - 01:28
They are NOT a representative sample.
#18
Posté 27 janvier 2010 - 01:29
#19
Posté 27 janvier 2010 - 01:30
#20
Posté 27 janvier 2010 - 01:30
hallben3000 wrote...
Its a minority of miserable types who like to troll. Remember, the most vocal are always those who want to complain. I trust reviews far more than the drivelling children who seem to be the majority of posters here.
Complianing is way different than trolling...
#21
Posté 27 janvier 2010 - 01:31
(I wouldn't be surprised if they patched in removable helmets)
Don't get your hopes up, they've been asking it for DA:O from day one and it hasn't been added yet...
#22
Posté 27 janvier 2010 - 01:32
CMD-Shep wrote...
all the negative feedback is from these message boards. Thus, it means next to nothing. People on here have been ****ing and moaning about this game BEFORE it even came out. Now that it has been released, did do you really expect them to stop?
Just ignore it and enjoy the game.
To hell with what others think.
I love this game.
Right back at you.
To be fair, the little bit I've played (only played as far as the first conversation with the Illusive Man) I've loved. They've fixed many of my own complaints over ME1. Shepard walks fatser, can run when not in combat, no fatigue when running in combat, two new decription mini-games that make sense in context and aren't nearly as annoying (THANK GOD!), improved combat (IMHO), re-loadable ammo as opposed to annoying over-heating, more cinematic converstaions, and a huge graphics update.
But I have serious issue with the helmets. For a game that is so conversation heavy and immersive, didn't BW think having helmets stuck on during conversations would ruin the immersion. Sure, some people like it, but many do not. That's why the helmet toggle from ME1 should be added, so everyone's happy. I want to use the helmets for the bonuses, but I want to see the face I spent time creating and the emotion of the character during converstaions too. Blinking lights and such on the terminus helmet are great for conversations during battle or in hazardous conditions when you simply wouldn't take the helmet off due to emminent death via toxic gas, but on the Normandy, and other safe locations, it should auto-off or give us the option to toggle it.
#23
Posté 27 janvier 2010 - 01:33
Addicted2Anime wrote...
CMD-Shep wrote...
all the negative feedback is from these message boards. Thus, it means next to nothing. People on here have been ****ing and moaning about this game BEFORE it even came out. Now that it has been released, did do you really expect them to stop?
Just ignore it and enjoy the game.
To hell with what others think.
I love this game.
Right back at you.
To be fair, the little bit I've played (only played as far as the first conversation with the Illusive Man) I've loved. They've fixed many of my own complaints over ME1. Shepard walks fatser, can run when not in combat, no fatigue when running in combat, two new decription mini-games that make sense in context and aren't nearly as annoying (THANK GOD!), improved combat (IMHO), re-loadable ammo as opposed to annoying over-heating, more cinematic converstaions, and a huge graphics update.
But I have serious issue with the helmets. For a game that is so conversation heavy and immersive, didn't BW think having helmets stuck on during conversations would ruin the immersion. Sure, some people like it, but many do not. That's why the helmet toggle from ME1 should be added, so everyone's happy. I want to use the helmets for the bonuses, but I want to see the face I spent time creating and the emotion of the character during converstaions too. Blinking lights and such on the terminus helmet are great for conversations during battle or in hazardous conditions when you simply wouldn't take the helmet off due to emminent death via toxic gas, but on the Normandy, and other safe locations, it should auto-off or give us the option to toggle it.
What he said. I agree
#24
Posté 27 janvier 2010 - 01:34
From the player feedback I gathered, It looks like this game got a lot of cuts. No more crouch ? No more "mount" (the mako) ? No more inventory, simplified char devellopement.
Looks like they kept the story and shrinked the rest. That game made it out to early. EA touch ? Or need of a lot of money for SWTOR ?
#25
Posté 27 janvier 2010 - 01:34
I have not played the game but am worried by a lot of the stuff I have seen to date especially ref trying to be Halo rather than what BW do best RPG's. I for one will reserve judgement till I get the game, but wish fan boys would stop trying to silence anything they do not want to listen to.
I actually do not have a problem with people disagreeing with me and feel any one over the age of 5 should have gotten over that kind of childish behaviour. I get the feeling a lot of folk on both sides sit with their fingers in their ears going lalalalalala I can't here you. I want to here both sides so I can get the full picture so grow up all of you (you know who I mean).




Ce sujet est fermé
Retour en haut







