IF you want to look badass, the Spitfire is the way to go.
IF you want a sensible cooldown, though, go with the Chakram Launcher.
IF you want to look badass, the Spitfire is the way to go.
IF you want a sensible cooldown, though, go with the Chakram Launcher.
I like the Valkyrie on gold, you just need to learn to headshot. Best one is obviously the Harrier because lolharrier. I still don't like the Saber unless you use it on a kit that increases it's ROF. I would totally use it on the female Geth adept...
I disagree with there not being enough sample size. Your argument is based on two numbers, which are subject to huge variations. The sample size I am referring to has 55 wraith solos and 18 claymore ones. This is considering all characters in the game, spread across different enemy types. That's quite a big enough sample size for me.
That sample size is so ridiculously small that I'm wondering if you are only joking. You want eliminate luck, player skill, lag, player preferences and probably a dozen other things I can't name right now with 73 occurances? 10,000 solos wouldn't be enough to form a thorough, objective conclusion.
Numbers don't lie, I agree. But claymore's DPS being higher than wraith assumes that all pellets hit the enemy. Given wraith's better accuracy, I don't trust raw DPS numbers. Raider has theoretically higher DPS than claymore but that doesn't mean much given its terrible accuracy (unless on HM/DM/MM kits). Valiant has better multi-clip DPS (w/reload cancel) than black widow - again, that doesn't make it a better gun.
That's why I didn't just mention dps, but also damage per shot. Only 2 thing the Wraith is better at is weight and accuracy. Considering that you can almost sinpe with a Claymore + Smart choke the accuracy is a non issue.
Edit: You also said that there is too much randomness in practical application. To me, that is way more important than theory. In a game, randomness is everywhere. You can't expect perfect/ideal scenarios. That's why I never fully trust DPS calculations. They are useful, but there is a lot more beyond that.
But here's the catch: without an ample sample size they are just that. Random numbers. I could roll a dice and say that the GPR is better than the Carrier that way.
That sample size is so ridiculously small that I'm wondering if you are only joking. You want eliminate luck, player skill, lag, player preferences and probably a dozen other things I can't name right now with 73 occurances? 10,000 solos wouldn't be enough to form a thorough, objective conclusion.
That's why I didn't just mention dps, but also damage per shot. Only 2 thing the Wraith is better at is weight and accuracy. Considering that you can almost sinpe with a Claymore + Smart choke the accuracy is a non issue.
But here's the catch: without an ample sample size they are just that. Random numbers. I could roll a dice and say that the GPR is better than the Carrier that way.
1. 73 solos is small? Your argument is based on 2 numbers. 2 stats out of a bunch of them. I am not joking; you must be when you say claymore is a better gun than wraith. Solos don't eliminate luck, skill etc - they include all those. Once again, I don't care about raw numbers.
2. You can't snipe with claymore + smart choke unless using a MM/DM/HM kit. You really can't.
3. I am not rolling a dice. I am actually basing stuff on what people experience in-game, which is what eventually matters; not a bunch of numbers that assume ideal conditions.
Claymore has good feel but it is not better than wraith. Wraith is actually OP, claymore isn't. You don't have to take whatever I say into consideration - go try it out instead of trusting numbers. Call the claymore highlord or whatever you want, it isn't better than wraith.
What about running 2 games on a preset (say, Vancouver Reapers) with the same team all using Claymores the first game and Wraiths the second? It might not settle anything but it would be a laugh. I'll volunteer Deerber, if only for the humor of seeing him forced to use the Wraith ![]()
Visions of 4xAIUs with Wraiths vs Reapers - it really could be amusing.
1. 73 solos is small? Your argument is based on 2 numbers. 2 stats out of a bunch of them. I am not joking; you must be when you say claymore is a better gun than wraith. Solos don't eliminate luck, skill etc - they include all those. Once again, I don't care about raw numbers.
2. You can't snipe with claymore + smart choke unless using a MM/DM/HM kit. You really can't.
3. I am not rolling a dice. I am actually basing stuff on what people experience in-game, which is what eventually matters; not a bunch of numbers that assume ideal conditions.
Claymore has good feel but it is not better than wraith. Wraith is actually OP, claymore isn't. You don't have to take whatever I say into consideration - go try it out instead of trusting numbers. Call the claymore highlord or whatever you want, it isn't better than wraith.
1. Yes it is small, I can't believe that you don't see it. How many people submitting to that list, how many used the Claymore, how many used the Wraith, and how many times? That already shifts balance drastically. And beyond that there are loads of not weapon specific things that have effect on the outcome.
Missing a headshot on a Phantom could lose you 10seconds. Getting late to the spawn can lose you 20. Etc.
2. I can and I did.
3. Experience is biased and inconclusive. I don't care what you think about that. Numbers are what they are, they aren't open to interpretation.
I never said the Claymore is a better gun, only that it has better damage. Which is true, however you try to spin it.
What about running 2 games on a preset (say, Vancouver Reapers) with the same team all using Claymores the first game and Wraiths the second? It might not settle anything but it would be a laugh. I'll volunteer Deerber, if only for the humor of seeing him forced to use the Wraith
Visions of 4xAIUs with Wraiths vs Reapers - it really could be amusing.
Lol. Fucker! ![]()
I'll have you know, there was a time when I used to slap the Wraith on any damned kit I had, or almost. This was before I saw the light.
However, I don't have a problem with using the Wraith. It's not like it's an abomination like the Reegar. It's just a poor tin can. I prefer to use the Claymore or the Raider or the Talon or pretty much any other gun, but I can use it if I need to. Heck, I do use it on one kit: the Shadow. Which, admittedly, I play once a year, but still...
i dont get the saber love. Sound is great, but it s so slow... and damage is not high enough to compensate for the insane refire time
. My be i lll retry it if i remember to, but ...
i dont get the saber love. Sound is great, but it s so slow... and damage is not high enough to compensate for the insane refire time
. My be i lll retry it if i remember to, but ...
The standard Quarksman build was about the best I did with it. Pretty fun but I'm glad I have a mouse/keyboard.
i dont get the saber love. Sound is great, but it s so slow... and damage is not high enough to compensate for the insane refire time
. My be i lll retry it if i remember to, but ...
Try it on a kit with RoF and accuracy bonuses, they make it sing ![]()
i dont get the saber love. Sound is great, but it s so slow... and damage is not high enough to compensate for the insane refire time
. My be i lll retry it if i remember to, but ...
I like it on the TSol, not so much on other kits
Try it on a kit with RoF and accuracy bonuses, they make it sing
yeah i think i even have the enhanced RoF in mind. But then the clip is pretty small, and the reload, god ... ![]()
i dont get the saber love. Sound is great, but it s so slow... and damage is not high enough to compensate for the insane refire time
. My be i lll retry it if i remember to, but ...
If you get headshots with it, it has a faster TTK than pretty much any other AR on multiple humanoids because it only needs one or two shots but has 14 in the clip. Its sustained DPS isn't bad either. It's not Carrier, Typhoon or shotgun level, but plenty powerful enough.
try this. You can probably forego the stability if you are PC
It's also great on anything with a shield stripping power
If you get headshots with it, it has a faster TTK than pretty much any other AR on multiple humanoids because it only needs one or two shots but has 14 in the clip. Its sustained DPS isn't bad either. It's not Carrier, Typhoon or shotgun level, but plenty powerful enough.
try this. You can probably forego the stability if you are PC
It's also great on anything with a shield stripping power
i dont know why i thought the magazine was 5 or 6. 14 is clearly a good size for a RoF boosting power.
i dont know why i thought the magazine was 5 or 6. 14 is clearly a good size for a RoF boosting power.
It is 8 standard, 14 with the magazine mod. Either way, I find that it meshes quite well with Marksman. 14 rounds @ 120 RPM= 7 seconds. Marksman lasts 7.8 then recharges in 2.5 to 3 (I don't run the Scorpion off host). If you include the time it takes to switch between multiple targets, it usually works out that you will run out around the same time you can refill with MM unless you are just putting rounds into a boss under tacscan, where it rarely lives long enough for you to run out anyway unless you're solo.
Depends on the kit
Saber on fat turian sentinel and asari adept
Lancer on justicar
Falcon on human adept
I don't play many powers based kits outside of that
On Claymore vs.Wraith:
Well, I've played with TheNightSlasher and watched some of his videos, so I will readily defer to his opinion. With that said, the only time you'll catch me playing with the tin can is once in a blue moon on the Novaguard, cause it's so damned light. That's what makes it truly OP..
As for the assault rifles:
Lancer, Saber, Harrier, sometimes Valkyrie. Falcon, when I want to troll the game right back, but I find it's damage too little for Plat.
If you get headshots with it, it has a faster TTK than pretty much any other AR on multiple humanoids because it only needs one or two shots but has 14 in the clip. Its sustained DPS isn't bad either. It's not Carrier, Typhoon or shotgun level, but plenty powerful enough.
try this. You can probably forego the stability if you are PC
It's also great on anything with a shield stripping power
Is that a Scorpion Pistol?

Lancer, Collector Assault rifle is also pretty good
GPR on HE and GR, prime with incendiary and aim for the head in between overloads.
Falcon on TSent and Slayer, prime a spawn, then mop up with chain OL or charge/PD.
Adas on FQE with Cryo ammo because it's fun.
Lancer on AJA.
All those AR amps that I have are a symptom of how much I use Assault Rifles (which is not much.) I think it has probably been 2 years since the last time I used an AR on a kit that I had built for casting.
I gave the saber two tries 2D with the quarksman. Well first game was a pain, second was better, but i still dont like it. Maybe if it packed a bit more punch (force component) to stagger mooks, maybe if i was aiming better ...
It is 8 standard, 14 with the magazine mod. Either way, I find that it meshes quite well with Marksman. 14 rounds @ 120 RPM= 7 seconds. Marksman lasts 7.8 then recharges in 2.5 to 3 (I don't run the Scorpion off host). If you include the time it takes to switch between multiple targets, it usually works out that you will run out around the same time you can refill with MM unless you are just putting rounds into a boss under tacscan, where it rarely lives long enough for you to run out anyway unless you're solo.
But marksman was not ready most of the time when i emptied the mag. Maybe with practice, and less wasted shot. Yeah, i waste a lot of shots ![]()
I gave the saber two tries 2D with the quarksman. Well first game was a pain, second was better, but i still dont like it. Maybe if it packed a bit more punch (force component) to stagger mooks, maybe if i was aiming better ...
But marksman was not ready most of the time when i emptied the mag. Maybe with practice, and less wasted shot. Yeah, i waste a lot of shots
It takes a lot of practice, especially to use it on the Quarksman. It might be the worst kit to start using it on, given the absolute lack of CC. Using it on something like a GE might be better at first. Also, any headshot is a guaranteed stagger, so... Just pop dem melons ![]()
It takes a lot of practice, especially to use it on the Quarksman. It might be the worst kit to start using it on, given the absolute lack of CC....
Or it may be the perfect kit to train with it. Cause if you don't git gud, fast, you die... ![]()
Or it may be the perfect kit to train with it. Cause if you don't git gud, fast, you die...
Agreed. To get gud, it's actually perfect. When I wanted to work on my aim, I played that setup exclusively for a month or so. The difference afterwards was like night and day.
However, it might not be the best way to get someone to like the gun ![]()