Specializations
There are always come good ones and some "eeeeh" not so good ones. I've been playing this game alot I can't even count how many times I've played this game lol. However I'll be the first to say it, there are some specs I just never touch...
Warriors
I never touched "Templar" I just never did. I love Paladin classes and I thought I would love the "Templar" spec but after reading it, It just didn't found that good...Origins you almost never come across Mages. The tower is only part of the game but after that you only really face 1 mage per bandit group, Demon Mages aren't anything to be worried most. Now in DA2 it's a different story there are Mage's left and right in that game buuuuuut---Yes there are alot of Mages but none of which I found worrysome. Reaver/Berserker is the best combo in DA2 for warriors who is able to dish the power quick enough for any Mage.
So can the "Templar" tree be good? I never touched it in DAI all I know is it's a buff class now.
Rogue
"Duelist" & "Ranger" were one of the less interesting choices for me in Origins. I never made a combat Rogue so Duelist's skills never interest me, the idea of summoning something was a nice thought for my Archer build but the appeal quickly disappeared after seeing how slooooow summoning them were. In DA2 it's "Duelist" & "Shadow" alot of times I just never seemed worth using any of them. "Duelist" skills almost never seemed worth using, some however I say were worth getting like "Vendetta" and such. The "Shadow" tree I never touched much but from re-reading the skills I can see it being good but kinda "eeeh".
Mage
"Shapeshifter" Takes to long to cast and isn't as powerful as your magic skills NEXT! DA2 "Spirit Healer" you'll never be as good as "Ander's".
I didn't do Awakening specs cause...well by the time you get to Awakening your already OP as it is. At most you'll be just sticking with your ususal set up or trying to use the new specs only to quickly kill your enemies before hand.





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