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Official Cool Beats (Snakebite) vs Power Chord (Drasca) Thread - [Snakebite wins the Thunderdome due to Drascas failure to post an entry!]


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#601
Drasca

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Too many things you miss-analyzed for me to go into depth on right now

 

Yarpen did a good analysis. I didn't know he made one until I just popped in.

 

OTOH, we just killed the VC and had event complete on Elven Ruins about 30 seconds, killing the VC in 10-15 seconds or so. Of course we played as a team.

You might be the biggest fish in your pond, but we like to swim like a pack of sharks over here.



#602
Pork

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Yarpen did a good analysis. I didn't know he made one until I just popped in.

 

OTOH, we just killed the VC and had event complete on Elven Ruins about 30 seconds, killing the VC in 10-15 seconds or so. Of course we played as a team.

You might be the biggest fish in your pond, but we like to swim like a pack of sharks over here.

 

WTF is a pack of sharks? Its called a shiver of sharks. Looks like your wrong yet again.


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#603
Angry_Elcor

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As for the "no offence" part, it is obvious offence is your intent.

 

You're starting to understand the endless cycle you have found yourself in. Soon you will be one of us. You might want to run away now, while you still can!



#604
Kenny Bania

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Yarpen did a good analysis. I didn't know he made one until I just popped in.

 

OTOH, we just killed the VC and had event complete on Elven Ruins about 30 seconds, killing the VC in 10-15 seconds or so. Of course we played as a team.

You might be the biggest fish in your pond, but we like to swim like a pack of sharks over here.

 

Good. How about you now show us how quickly you can complete FC solo with the shock dragon with PC as your main damage source?



#605
Yumi

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What I learned in this thread.

People like to argue.
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#606
Hellsteeth30

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What I learned in this thread.

People like to argue.


No they don't.
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#607
Drasca

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No they don't.

 

BSN. Bull S Network.


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#608
Proto

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LOL you're right that 'we can guess who's the pug', but he actually was more aggressive (though seems less geared / promoted) than your ringers -- until minute 1:14 where he goes for the veilfire instead of killing stuff.

 

The one who gets the Veil-fire is not the PUG. 

 

 

OTOH, we just killed the VC and had event complete on Elven Ruins about 30 seconds, killing the VC in 10-15 seconds or so. Of course we played as a team.

 

 

Opened first door at 00:13 received gold at 6:16. 

 

Normally we'd either milk the boss or kill it super quick, the latter happens more frequently. I decided to finish the VC when I noticed Snakebite was taking full advantage of tagging everything for extra XP. Pretty sure the PUG was ignoring the VC as he was trying to milk XP also. 

 

So this was a half/half zone 5.



#609
Yumi

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No they don't.


Damn you Helly.

#610
Drasca

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The one who gets the Veil-fire is not the PUG. 


Normally we'd either milk the boss or kill it super quick, the latter happens more frequently. I decided to finish the VC when I noticed Snakebite was taking full advantage of tagging everything for extra XP. Pretty sure the PUG was ignoring the VC as he was trying to milk XP also. 

 

So this was a half/half zone 5.

 

Correction in terms, the pug turned left toward the veilfire area to support that instead of moving forward toward later spawns. Going for the first three mobs and staying there is a noob mistake. Even when players carried with eles ran toward the back.

 

You guys were terrible at moving as a team too, so we can probably suggest CB works better in Pugs than private Team settings (especially coordinated ones that move as a group). I've got multiple videos uploading right now of team settings, and virtuosos don't do nearly as well. One of them is a virtuoso ringer too. Our objective is different though, we all go for gold since it is class chest weekend, but everyone is on equal footing there and zone 5 as well.

 

Also to note is that virtuoso doesn't work nearly as well off-host as on host, and CB doesn't work nearly as well on KB&M as controller due to differences in how the interface works.



#611
Akir388

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Let analyze this video.
On wave 1 and 2 you play as typical over promoted player. You rush without rime or reason, leaving single and spreaded out targets around the place. Party stays behind and need to deal with it. Why Avvars stay behind? Still Duelist player greatly showed how powerful burst damage can be, wiping whole group at the end of wave 1 with single broadside, right after you attacked will cool beats on 3 targets and get around 2-3 ticks of damage.
On wave 3, when group at last get ahead of you, your cool beats were just useless, you ticked maybe twice. Still at the end of final group you just run ahead of group and deal some damage. Player who played Duelist do it right, but those avvars? Nope, they too slow, either lacking passive for speed or just ability to run. Avvar shoudn't deal with single targets, LW should kill it.
Wave 4, you got on first and run way ahead of group leaving for them those "ticking" targets. But all this rush at the end was wasted because few mobs spawned way behind spread widely group of players. Time wasted, probably because of your rush.
Wave 5, typical over promoted gameplay. 3 players staying close to each other and one running around soaking damage from everywhere, pew pewing with cool beats at random direction. Without billion cunning and tons of healh you shoudn't try it at home. Huge numbers of kills comes from this wave, still duelist got more kills. Avvars play poorly.

Sum up.
Maybe you told this group to "steal" your kills, but it's obvious that they don't know how to do it. Me as Avvar, would not run as last player (what was often in your video) but as first. I have 2 passives to boost my speed and even I could get your song too. I would leave single mobs and focus on groups ahead hitting them with crushing leap and start and maintaining LW all the time. On venatori it should work very well because general units, archers and zealots I can kill with Crushing Leap as it's own. 4k damage isn't that hard to get really.

Scoreboard, nothing new. We all know that the more targets you "tag" the better xp you get. Cool beats is great tool for it, not doubt. Still maybe giving barrier from time to time would be even more beneficial to xp? We don't know, it's impossible to test in that type of dynamical environment. XP in general does not directly applies to being effective, with AW being probably prime example.

What we can say about Cool Beats in general after those videos.
1) It works greatly with highly promoted players, which can just rush or move around casting it on everything.
2) It works with soloing where you have full control of spawns, where mobs move etc.
3) It has great synergy with Encore, still you need to get kill by either aoe or direct damage part, so in group setup when targets will be killed by other player it could not work that great.
4) Best spell Virtuoso has on faction bosses, strangely because it's cold it's in general best elemental type for it.

Flaws
1) Cool beats can't crit. This makes building virtuoso...strange. On one side you want crit damage to boost Power Chord, basic attack and Killer Set but on the other hand Cool Beats are based only on base damage and +attack%.
2) Targeting. I don't know how it works on console, because your videos shows godly aiming skills in terms of changing targets. On PC I have either mouse or TAB, mouse is for everything (including moving camera) and TAB sometimes makes stupid choices. Problem with TAB is that it maybe change targets in good way but makes bad "first" choice, so in most cases for close range I use this auto aim (or whatever this soft targeting is cold) and mouse targeting for longer range.
How it affect my gameplay? I can't just run ahead as virtuoso and tag everything on way, I will be dead. So I will stay with group and will use cool beats from range. Auto aim in general is more made for archers etc, so it sticks with target and even choose the closest one. This forces me to manually aim with mouse and tab which is slow and annoying and breaks effectiveness.

 

Why anyone feels the need to critically analyze the game play of others like this is beyond me.  :mellow:

 

Both PC and CB have pros and cons.

 

What started this whole thing was Drasca implying the ability is garbage compared to PC (along with some misinformation).

 

Snakebite has proved many times now that CB is on par with PC in various situations. 

 

You and Drasca are just nitpicking now. 


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#612
Drasca

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What started this whole thing was Drasca implying the ability is garbage
 
CB remains garbage to aim with using KB&M, but that part is not in dispute from anyone.
 
Seriously though, if I had low promotes and was off-host without gear or experience, I would not be playing CB offensive virtuoso at all. As stated previously, I would be playing barrier virtuoso like most players so I can carry DPS players instead of being carried.
 
Power chord still has secondary utility, being dispel and a detonator.

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#613
Akir388

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What is good for players with low promotions, off host, etc. was never an issue here. This has always been about the two of you, on somewhat equal grounds, showing off the two different abilities and their effectiveness. Snakebite did what he set out to do. Cool Beats is on par with Power Chord. They both have pros and cons.

 

I have very low promotions, play off host because of my potato connection and have limited gear/experience.

 

I will be getting CB now, because I see how it will be useful. I play a support Zither, but sometimes I need to help kill stuff because my pug groups are not always efficient killers. I've been using PC as my one offensive ability, but it is limited in its usefulness since I prefer to stick with the group. Sure, the enemies usually end up coming to us, but I'm busy buffing everyone at that point. At least with CB I can use it up close or at a distance.


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#614
Drasca

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What is good for players with low promotions, off host, etc. was never an issue here

 

The relative value of PC and CB was always at issue, and what those Pros and Cons specifically were. The challenge is a side show with different objectives, one of which is to display just how good these are in the hands of very good players.
 

Pugs suck. I pity you. Consider building up your friends list for more private games.



#615
yarpenthemad21

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Why anyone feels the need to critically analyze the game play of others like this is beyond me.  :mellow:
 
Both PC and CB have pros and cons.
 
What started this whole thing was Drasca implying the ability is garbage compared to PC (along with some misinformation).
 
Snakebite has proved many times now that CB is on par with PC in various situations. 
 
You and Drasca are just nitpicking now.


If by proving, you mean "making video when over promoted player spam some skill" probably you are right.
If you ignore e-peen show of we can sum up pros and cons:
1. Cool beats - no crits, require aiming, projectile which can miss knock downed target and moving target. Problem is even more annoying when not hosting. Based around DoT damage, would aggro groups or archers and other enemies damaged by aoe on you. Because damage is purely as DoT you need to survive enough long to really kill something. Gameplay showed in videos where you just rush or stand in the middle of map eating arrow does not work for most players.
Works with encore. Sucks when virtuoso is ambushed by stalker or shadow.
2. Power Chord - direct damage, aoe detonator, crits are working. Does not work with encore. Does not require aiming and even facing target. Can dispel which helps a lot on venatori. No aiming needed no problems with knockdowned or running fast targets.
Aggro generated with it is more manageable, because it's where you cast not at long range. CB fans does not mentioned it but one cool beats can aggro half of the map on virtuoso, when you try to use it at long range to get ticks on stacked spawned group.
Best ability virtuoso has for dealing with ambush and groups of enemies in close range.

How many players has enough defense on virtuoso to play CB without risk of being dead by random arrow? How many players can rush the whole zone tagging everything on way and eating damage like candies? How much players has enough willpower to boost CB damage from poor zones of ~500 to something more like 1k daamage.
500 damage tick is 8-9 ticks to kill one basic unit on perilous. Ticks are every what? 2 seconds?

I would say that very few players can do it. Also all of them can just take Power Chord and just run and spam it in the same way without even trying to target something. Pretty much result would be the same, but effort way lower.

For average player which get arrows on face for 300 damage getting aggro on stacked group of archers in long range just to "tag" something with CB can be lethal. Sometimes better not aggro them. This makes CB a song which need to be cast very carefully for average player. You need to think where and when and on whom to cast it.
From my point of view this effort which I need to put into using CB in proper way isn't worth result at all. I would prefer spam barrier and change to PC when something is close to me.
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#616
Akir388

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The relative value of PC and CB was always at issue, and what those Pros and Cons specifically were. The challenge is a side show with different objectives, one of which is to display just how good these are in the hands of very good players.
 

Pugs suck. I pity you. Consider building up your friends list for more private games.

 

The size of my friends list is big enough already. The problem is I play this game on the Xbox 360, most of my friends do not. I rarely play with pugs that make me think "Hey, that was really fun! Let me add this person!" :( Sadly, I have to be more picky with randoms I add. I have horror stories of people being totally weird about the fact I'm a female gamer.

 

 

@yarpen :: You bring up really good points for why PC is very useful. It makes the choice between CB and PC more conflicting.

 

I will just have to try them both out and decide which one I personally like more. ^_^



#617
Wavebend

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I would say that very few players can do it. Also all of them can just take Power Chord and just run and spam it in the same way without even trying to target something. Pretty much result would be the same, but effort way lower.

 

A few points:

 

1. Run and spam it? Sure, but you still need to get within 2m of the enemy to get full 400% damage. Have fun wasting your time running all over the place.

2. The effort is way lower? If by this, you mean the effort of casting speed song, running towards the enemy until it's <2m away, then casting PC VS. casting CB and be done with it, then I'm not sure what your point is.

3. The result is the same? For one single cast, PC is 400% damage while CB is 2400% (300%*8)

 

Again, debating PC and CB is stupid. They're not meant for the same purpose. PC is for close range, AoE, dispel detonator, and CB is to provide great single-target DPS when enemies are far away

 

Use both, you scrubs. It takes less than a second to change songs.

 

edit: and I mean it. If you can't use both because you're too lazy to change songs, then you shouldn't be debating on how to play the virtuoso.



#618
Drasca

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 I have horror stories of people being totally weird about the fact I'm a female gamer.

 

People ARE weird, but you don't even have to speak to them if you don't want to. Just spam friends list invites to games.

 

Although, I heard you can message people directly via console, so you can type and don't even have to use your voice if you don't want to.

 

However... can't you also use a toy voice changer or a sound board with Terminator or Archer Quotes as well? lol. I know my friend likes to turn himself into a robot voice with his headset. I'm less serious about this option. It is just fun to do.



#619
Drasca

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3. The result is the same? For one single cast, PC is 400% damage while CB is 2400% (300%*8)

 

Those numbers are wrong. I'll explain why in PM where you can type back instantly.

 

Hey don't underestimate my laziness at this game!



#620
Hellsteeth30

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The size of my friends list is big enough already. The problem is I play this game on the Xbox 360, most of my friends do not. I rarely play with pugs that make me think "Hey, that was really fun! Let me add this person!" :( Sadly, I have to be more picky with randoms I add. I have horror stories of people being totally weird about the fact I'm a female gamer.


@yarpen :: You bring up really good points for why PC is very useful. It makes the choice between CB and PC more conflicting.

I will just have to try them both out and decide which one I personally like more. ^_^


*Dons eBoss for men*

Hey baby, want to DAMP with me?
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#621
Angelus_de_Mortiel

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Those numbers are wrong. I'll explain why in PM where you can type back instantly.
 
Hey don't underestimate my laziness at this game!

 
I'd be interested to hear this, so if you could post it here instead that would be great. Barring that, Wavebend could just copy+paste the PM instead, that works too.
 

The size of my friends list is big enough already. The problem is I play this game on the Xbox 360, most of my friends do not. I rarely play with pugs that make me think "Hey, that was really fun! Let me add this person!" :( Sadly, I have to be more picky with randoms I add. I have horror stories of people being totally weird about the fact I'm a female gamer.


Sad state of affairs. I've heard some rather bad stories.

 

It's extremely sad that you have to be so careful considering that about 40% of my Xbox Live friends list and about 70% of my Origin friends list are PuGs I added in ME3MP and DAIMP, respectively. Half of the former and about a quarter of the latter are female too. Lot's of good people all around. 

 

While co-op games tend to have a moderately more mature crowd than PvP games like LoL or CoD, creepy people exist in all demographics.

 

Hey, at least you are one of the weird people on Playstation. (I heard they are like some sort of weird religious cult)



#622
yarpenthemad21

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A few points:
 
1. Run and spam it? Sure, but you still need to get within 2m of the enemy to get full 400% damage. Have fun wasting your time running all over the place.
2. The effort is way lower? If by this, you mean the effort of casting speed song, running towards the enemy until it's <2m away, then casting PC VS. casting CB and be done with it, then I'm not sure what your point is.
3. The result is the same? For one single cast, PC is 400% damage while CB is 2400% (300%*8)
 
Again, debating PC and CB is stupid. They're not meant for the same purpose. PC is for close range, AoE, dispel detonator, and CB is to provide great single-target DPS when enemies are far away
 
Use both, you scrubs. It takes less than a second to change songs.


Are you sure that CB ticks every second? I'm not. For me it's more like every 2 seconds, so 300%*4
Are you sure that PC when <2m is a 400% damage skill? I'm more for 150% +400% damage bonus. If you are right damage should be the same as from hot licks, but it isn't, PC in close range hits harder.

Effort for me is mostly around aiming. It's easier with enough promotions to just plain run ahead casting or hitting from time to time to aggro and after that just wiping whole group with PC. For CB you need to target and change targets to get results.

#623
Angelus_de_Mortiel

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Are you sure that CB ticks every second? I'm not. For me it's more like every 2 seconds, so 300%*4
Are you sure that PC when <2m is a 400% damage skill? I'm more for 150% +400% damage bonus. If you are right damage should be the same as from hot licks, but it isn't, PC in close range hits harder.

Effort for me is mostly around aiming. It's easier with enough promotions to just plain run ahead casting or hitting from time to time to aggro and after that just wiping whole group with PC. For CB you need to target and change targets to get results.

 

Disclaimer: I have not tested Cool Bears, and am not making a specific claim in this regards.

If I remember correctly, with other DOT abilities like Walking Bomb and Toxic Cloud, it did tick every two seconds, but for double the DOT rate (meaning it was actually correct). Could Cool Beats also be this way?


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#624
Wavebend

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OK. Drasca told me how this works. I was wrong.

 

This is the damage formula from: [GUIDE] Documentation for Combat Mechanics

 

 

final_damage = (base_damage * rand(0.95 to 1.05) - armor * (1 - armor_penetration))
* (ability_multiplier)
* (1 + critical_damage_bonus + flanking_bonus)
* (1 + attack_bonus + damage_multiplier + type_bonus)
* (1 - magic_resistance)

 

Much like Killer Set, the "damage bonus" % in the skill's description is not an additive 35% or 400% weapon damage.

It's a multiplier that adds (Skill damage * multiplier) to the base skill damage. Does that make sense?

 

Say for PC, base skill damage is 150% (from skill description).

From the damage bonus (excluding all other variables) it should be:

 

(150% * 400%) + base damage (150%) = 750%

 

This is the thing I like with Drasca. When he tells you something is wrong, he's usually right 99.9% of the time. He knows his ****


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#625
Wavebend

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Are you sure that CB ticks every second? I'm not. For me it's more like every 2 seconds, so 300%*4
Are you sure that PC when <2m is a 400% damage skill? I'm more for 150% +400% damage bonus. If you are right damage should be the same as from hot licks, but it isn't, PC in close range hits harder.

Effort for me is mostly around aiming. It's easier with enough promotions to just plain run ahead casting or hitting from time to time to aggro and after that just wiping whole group with PC. For CB you need to target and change targets to get results.

 

It doesn't tick every second, but Long Solo (+4s duration) is enough to make 8 ticks iirc

edit: Thanks Angelus_de_mortiel, every 2 seconds for 6 7 ticks (tested ingame), hitting for a full 3600% 4200% 2100% weapon damage then.

 

and yeah, not 400% for PC. It's 750% weapon damage when enemies are <2m. That's significant damage, actually.