
I didn't want to clutter up what's mostly a Persona discussion thread talking about my time with this.
Assuming the synopsis of the experience when I booted this up is correct, I'm about 5/7, going on 6/7 the way through with this game. I'm having a good time with the feats of Bunny Protagonist and His Gravity Defying Pals, to be honest. I'm not sure if it's because of the time management aspects that are a core part of what players will be doing here but I found the pacing to be pretty good. I grind a lot (or too slowly) but I don't really feel like you deal with any significant downtime in the story outside of that. Once things start picking up towards the end of the first day I think the game does a good job of staying interesting.
The choices you have when interacting with all the characters you meet are a big part of what's made this a fun ride for me. And none of them really feel like cliches.
You have the reluctant best pal....

The big-breasted schoolmate....

The hot nurse...

Okay.... maybe this is cliche. But it's fun, and interesting to learn about each character and the problems they have to deal with in this apocalyptic world. I didn't mention that, huh? The world got wrecked, on my mama cuh.
I should probably talk about the pretty dope demon auction really quick. It's kind of like a quick stop shop of demon gathering. Did I mention that this game has demons in it? It has demons in it. Anyway, the auction works really well when I want to build up my collection of demons very fast. They usually don't have optimal skill sets though so that's probably the main drawback. But still, nice variation from the usual demon negotiation you do in the main line Shin Megami Tensei games. It's addicting to spend time in there just so you can start bidding on special deal demons.
So yeah, these are my scattered impressions of this game 66 hours of playtime later. Anybody with a 3DS who doesn't live in Europe should buy this right now.
I give it Fumi Kanno/10





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