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What is your favourite Mass Effect Race?


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#51
Laughing_Man

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D. Suit ruptures are still extremely dangerous, if not fatal. People now working on mining were working on ship engines or other ship-related tasks before. The fleet is freed from what exactly? Flying? In fact, the fleet is currently in much less of a need to defend itself than if they establish a colony. A moving fleet of a huge number of vessels is not a viable target, while a colony allows to plan and execute a coordinated attack.

And we've seen how the Council reacts on them claiming planets. Terminus Systems has a fleet that makes the Council to think twice before antagonizing them. And they won't take kindly to the quarians grabbing a slice of their territory. And dormant relay? The Council has laws against activating them. You want the quarians to breach those laws after creating AI (another law broken) and hope that the Council won't take action? They were willing to bomb them for settling a planet! 

 

Free the fleet from being a living space obviously. You can cut down and retrofit the extra spaces for use for combat, exploration, mining operations, manufacturing plants, etc.

 

Suit ruptures: Yeah, it's risky, and you need tougher suits, but this way you can actually find some resources and perhaps help your race to become strong enough to actually take the homeworld.

 

Dormant Relay: Would the council really risk sending a fleet into uncharted space just to chace down what is left of the Quarians? They would probably just shrug, put a fleet around the relay, explode it, or otherwise bloke it, and let the rest "sort itself out".



#52
JoeTheQuarian

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1. Quarians

2. Asari

3. Geth

4. Salarians

5. Vorcha (only for Mark Meer)

6. Krogan

7. Elcor

8. Drell

9. Turians

10. Protheans?

 

Hounerable Mention: Shifty Looking Space Cows

 

Just imagine how awesome it would be if we could play as these races in Andromeda.


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#53
vargr1105

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Hounerable Mention: Shifting Space Cows

 

Huh?

 

No data available.

 

Creator, this unit would like information about the entry "shifting space cows"

 

 

Just imagine how awesome it would be if we could play as these races in Andromeda.

 

Sincere Curiosity: What is this "Andromeda" you refer to? Another RPG video game?



#54
Abraham_uk

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Howdy all, first post here.

 

 

This is a complex question that needs to be more specific. It would help if the OP had indicated what metrics we should use.

 

Aesthetics? Character development? Concept and consistency thereof throughout the series? Originality? Deliverance? Etc?

 

 

I see what you mean.

By criteria, I recommend the criteria that matters to you most.

Sure I could say what is your favourite race based on society, but what if you're more into aesthetics?

Maybe your favourites aren't based on lore or aesthetics but rather a few individuals you've met of said species.



#55
Quarian Master Race

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Didn't know about the Ekuna thing, and it makes no sense from many angles.

 

A. How the hell can a human-like race live on a planet with 4.1 G's? A human weighing 50 kg, will suddenly feel as if he is a... rather rotund specimen weighing 200+ kg. That seems simply unbearable, even if Quarians are more muscular, which they they don't seem to be. (they seem like more or less the same as humans)

The same way that Turians can live on Menae without helmets or envirosuits (both of which the quarians are pretty good at, mind you) or anyone lives on an asteroid like Omega, moving in a completely normal fashion despite the fact that it has no atmosphere and virtually zero G's. Magi....err... "Mass effect technology". As far as more muscular, well, Grunt mentions in a tank imprint that they are physically more resilient than the "soft" humans, asari and salarians, though yeah they aren't elcor or krogan, not that this matters when they have the technology to essentially nullify mass and make the gravity anywhere they want, whatever they want it to be.

 

B. I really don't see the logic in the way the council acted on Ekuna, unless there is an active policy to make an example out of the Quarians, which seems like an overkill at this point. The entire story seems very strange and makes no sense whatsoever. Or it could have been a cover-up for something else.

 

There isn't any logic in anything the Council does beyond covering their own arses from political blowback ("ahh yes Reapers"). Why is this surprising?

 

C. The Quarians have a large enough fleet to defend themselves against pirates and other Terminus pests. Even if the council didn't help them, perhaps even opening a dormant relay and simply fleeing known council space, or taking over a planet inside the Terminus or otherwise far away from the eyes of the council, would have probably gone better. Even the council probably wouldn't waste resources to actually stage a military action against the Quarians in this situation.

The Quarians could have used the media against the council in such a situation very easily.

Why does that matter to your original premise of "they didn't try"? First off, as I stated, Ekuna is in the Terminus Systems, Specifically the Phoenix Massing next to their original territory in the Veil, not "Council Space". They were nice enough to inform the Council of their plans (probably as a gesture to maintain as good of diplomatic relations as possible) and were shown the barrel of a gun for no discernable reason except spite.

There may not have been a problem if they hadn't taken this gesture. Or (given the illogic of sending a fleet to defend a territorial claim in an area that you don't legally have any jurisdiction over) maybe as soon as a Council affiliated patrol or survey team found them, exactly the same thing would have ensued (or worse, considering that it's harder to evacuate 17 million settled people who have cannibalized their Civilian ships to make living structures with a deadline of orbital bombardment looming above their head than it is a few hundred thousand when the Fleet is still completely operational.). Why are you coming up with hypothetical scenarios that require the quarians to engage in the extremely dangerous practice of opening a dormant relay (which could also get the Council on their arses)? You're making excuses to support a flawed premise. 

how can the quarians use the media? They are universally reviled in council space specifically because of racist media smear campaigns directed at them (paragraph 3). No one listened to them or had a shred of sympathy when they were getting wiped out by the geth, so I doubt they would care when they get shot at by their own governments. Hell, knowing how totalitarian, secretive and oligarchical the Council's ruling style is, it's likely no one would even know about a campaign to kick some suit rats off a backwater Terminus colony, just like they don't know about the massive boondogle of supposedly illegal slavery sitting right on their doorstep (Illium).

http://masseffect.wi...arians:_Economy
 

 

D. The Quarians don't really need a perfect planet. Hell, even building an Omega-like structure on an asteroid and leaving in enclosed spaces is better and safer than living on space ships. It would free personal for manufacturing and mining, and free the fleet to concentrate on defense, scouting for a better planet, and perhaps retaking Ranoch. A planet with any kind of atmosphere and resources, is a plus. (a planet does not have to mean a place where the suits come off)

 

 

See D.

 

 

To summarize: I think that the Quarians worked very hard to preserve a certain narrative.

Certain truths about the Geth war had to be silenced, and perhaps some not-perfect solutions for a place to live were ignored in order to keep every Quarian desperate and aimed at retaking the home-world because this is supposedly the only acceptable choice.

 

I don't hate the Quarians as a race, but I don't think that they are the woobies some make them out to be.

Ignoring the "difference between 60 years and 600" that Rannoch vs settling another planet would require, I just showed you an example of a habitable but far from "perfect planet" that they already tried to settle on. Other than that, no, the Fleet is migratory partially because of the need to continue to obtain resources in areas of space that are mostly hostile.

I don't think the quarians are trying to preserve any narrative. That's the writers trying to make a ham fisted racism metaphor. Nonetheless, the facts of the lore are the facts of the lore, and they aren't very subject to interpretation in this case.
What truths about the geth war were silenced? The Tali admits in conversation they fired the first shots in the 1st game with the termination order, the differing individuals just come to different conclusions about the details of assigning fault or blame to what happened next.
It's the most if not only acceptable choice given their situation (both biological advantages as well as foreign hostility), and Xen's weapon rendered the possibility within their grasp. If she had worked about 3 weeks faster, the geth wouldn't have had reapers to enslave themselves to and the plan would have been seen as an absolute success.

I think that people demonize them unnessarily and ignore the actual predicaments and issues with their precarious existence because of their prevalent attitudes against the geth, whom are more popular because of feels.



#56
Abraham_uk

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Start speaking ill about Quarians or Krogan and you're begging for a flame war. :devil:



#57
Vazgen

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Free the fleet from being a living space obviously. You can cut down and retrofit the extra spaces for use for combat, exploration, mining operations, manufacturing plants, etc.

 

Suit ruptures: Yeah, it's risky, and you need tougher suits, but this way you can actually find some resources and perhaps help your race to become strong enough to actually take the homeworld.

 

Dormant Relay: Would the council really risk sending a fleet into uncharted space just to chace down what is left of the Quarians? They would probably just shrug, put a fleet around the relay, explode it, or otherwise bloke it, and let the rest "sort itself out".

You can. It won't make as much of an impact as you think. Quarian families share living space, and members of the families actually work on the ships, it's not like they just sit along for a ride. Example, a family of a male quarian, female and a child. If, presumably, female quarian is busy tending the child, the male quarian is working on some task for the ship. And since they share the same living space, having the female and the child on a planet will just make life more comfortable for the male quarian or free some token space which won't be that large of a tactical advantage to the ship. The only ships to see the major changes will be the liveships which are built specifically to provide food and will probably be cannibalized or grounded (if it is not possible to grow quarian food on that planet)  .

 

You need a rich planet to support a population that size without trade and external resource income. Omega is sustained through the income of the gangs making it their home and whole bunch of other shady operations. And nobody will give up a rich planet like that willingly. As for why there won't be trade, look at what happens when the Migrant Fleet visits a system. 

 

As for the Council not bothering, they bothered enough to threaten to bomb quarians out of a planet near Perseus Veil. I can see them taking more drastic steps if the quarians continue to violate the most severe of Council laws.



#58
Laughing_Man

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The same way that Turians can live on Menae without helmets or envirosuits (both of which the quarians are pretty good at, mind you) or anyone lives on an asteroid like Omega, moving in a completely normal fashion despite the fact that it has no atmosphere and virtually zero G's. Magi....err... "Mass effect technology". As far as more muscular, well, Grunt mentions in a tank imprint that they are physically more resilient than the "soft" humans, asari and salarians, though yeah they aren't elcor or krogan, not that this matters when they have the technology to essentially nullify mass and make the gravity anywhere they want, whatever they want it to be.


Giving each Quarian a dedicated gravity belt to counter the 4.1 G's? Unlikely in the extreme. Too expensive.

Grunt merely said that they are similar to Turians (and perhaps Protheans and Collectors), in the fact that they have a tough, carapace-like skin, that requires an attacker to "work the blade" see the point? har... har...
 

I think that people demonize them unnessarily and ignore the actual predicaments and issues with their precarious existence because of their prevalent attitudes against the geth, whom are more popular because of feels.


I don't demonize the Quarians, I just don't think of them as space woobies.

And I think that like everyone else they are not as wide-eyed naive and innocent as they may present themselves.

 

In my game I forced a peace agreement between them and the Geth, if I had to choose, it would have been a difficult dilemma for me.

(you can see the thread about the Geth and "Souls") Likely solved by the question of "which side can kill more Reapers?".



#59
vargr1105

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That's actually the only thing in universe I dislike about the species' presentation. They have done practically nothing to deserve their reputation or the horrible treatment they recieve, and so the "racism is bahd" metaphor seems ham fisted and forced even by modern Western standards, let alone 150 years in the future.

 

Wait, so that whole thing in ME1 about racism was some kind of deep metaphore using alien species instead of human races and cultures? Gee, considering the ammount of outright anti-human xenophobia my Shepard was targeted with by multiple members of several species I assumed BioWare was trying to make me turn the character into an anti-alien xenophobe himself because racial nationalism is da sheet and all that. Lord knows it would have been justified.

 

Until the Reaper showed up I assumed the Turians, Salarians and Asari were to be the villains of the story, and the main conflict was to be a comming war between Citadel and the Alliance. The human character I liked the most was Ashley precisely because she seemed to give as much of a f*ck about aliens as they did about us and was not afraid to say it, I even assumed there would be a mission to help Terra Firma somewhere down the line and expected a serious watershed moment were Shepard would walk the steps of the Normandy's CIC and read the Cerberus Manifesto to his crew with inspirational music on the background.

 

No, I am not kidding, my initial assumptions given what I was presented from the setting were those.

 

When a Krogan and a Turian waltzed into the Normady on Shepard's orders it was a really big "wtf?!" moment for me back then.

 

 

Perhaps they were just a tad too hamfisted about message delivery? I will grant I was younger and stupider back then...but still.

 

 

I don't demonize the Quarians, I just don't think of them as space woobies.

 

What is a "wobbie"?

 

 

And I think that like everyone else they are not as wide-eyed naive and innocent as they may present themselves.

 

Exactly which Qurians in the game "present themselves" as either "wide-eyed naive" and/or "innocent"? They seemed like a pretty down-to-earth, grim, practical and militaristic people to me with a good load of scientific curiosity/expertise and some spirituality added in to make their shitty existence more bearable. The individual Quarians we meet do seem to have a wider latitude of opinion than most ME aliens, even about preeminent matters affecting their lives as a whole. But they also can be quite uncompromising and vicious when percieving their in-group is being threatened.

 

What culture living under effective military rule for 300 years and with death just a suit rupture or airlock failure away can be described as naive or innocent?

I mean, this the Mass Effect franchise we're talking about, right? Just want to make sure. Are there any dreamy, naive, innocent Quarian elves skipping around peacefully along the meadows carefree, luminous and content in some other franchise I haven't heard about?

 

No seriously. The first Quarian I met had been dealing with the gosh-darned Shadow Broker and was shotgunning people in our first encounter.

 

The first Quarian *group* I met pointed guns at me, because some dudes of an organization I was working with had hurt some Quarians some time gone in an event I knew absolutely nothing about, and it was only the presence of a Quarian friend among them that probably prevent a shootout, even then she only defused the situation by pulling military rank on her own people.

 

If that is Quarian innocence or naivete then I don't wanna see Quarian shrewdness or deviousness...wait, I *have* seen it, more than once in fact. First when they were playing military politics and propping up a kangaroo court trial to throw a friend of mine under the bus; and then there was that small matter of one of their admirals, an ally, trying to blow up a ship with me inside it when the reason I'd gone aboard it the first place was to help his gosh-darned people in a do-or-die mission against crazy homidical synthetics.

 

And just how many non-Quarian "wide-eyed naive and innocent" supreme Admirals does Shepard get to punch in the gut with quicktime events because he simply looses his sh*t with their antics?

 

 

Oh wait...you meant Tali right? Well you see, girls just leaving pubescence behind do tend to be a bit...romatically inclined and dreamy sometimes, many like mushy soap operas about estranged lovers and that kind of sh*t and hope to meet a man that will swipe them off their feet (despite how much they may deny it), etc. And young people in general do tend to be more naive than fully mature and experienced adults. Especially those brough up in sheltered in-group environments that lack any sort of out-group presence or any cultural diversity whatsoever such as an isolated farming community, or..gee, the freaking Migrant Fleet for example. Said youths also tend to look like a fish out the water and lack social acumen when first visiting multi-racial, multicultural metropolises such as New York, Los Angeles or...gee, the freaking Citadel Space Megastructure. Who knew?

 

Even so, Tali was that first Quarian I met who was shotguning sentient beings to their deaths...but ah! how my heart aches for that innocent naivité of the wild-eyed days of Quarian youth.

 

Slight segway btw, isn't basing your opinion of a species on a single immature member of it a biogted and racist attitude? tsk, tsk. :P

 

 

Dude, my jokes apart, you don't have to like them, or any other ME aliens. But the problem ain't that you're demonizing Quarians, you're misrepresenting them in such an grostequely extreme manner it is laughter-inducing. You might as well critizice the Krogan because they aren't as soft-spoken, diplomatic and non-violent as they may present themselves; or the Asari for not being as chaste, humble and masculine as they may present themselves. While you're at it please tell the Elcor to speak slower and tone down that irritant high-pitched voice of theirs, I can hardly understand even the intent of what they are saying. Cheers. :D


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#60
Vilio1

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1. Asari
2. Volus
3. Rachni
4. Geth
5. Turians
6. Elcor
7. Krogan
8. Salarians
9. Hanar
10.Batarians
11.Vorcha
12.Drell
13.Quarians
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#61
Laughing_Man

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Dude, my jokes apart, you don't have to like them, or any other ME aliens. But the problem ain't that you're demonizing Quarians, you're misrepresenting them in such an grostequely extreme manner it is laughter-inducing.

 

Woobie.

 

Dude, I'm tired of responding to walls of text about Quarians in multiple threads. Perhaps I'm "grotesquely" misrepresenting the Quarians, or perhaps you are merely using every desperate scrap of reason you can think of to justify your pathetic worship of them.

 

And as I said, I don't really hate them, I merely think that they are as underhanded and dirty as the rest.

 

You can see my final reply on this issue on the other thread, I simply don't care enough about this to enter any kind of writing contest with someone with enough time on their hands to write multiple rapid-fire walls of text on a single niche topic.



#62
WildOrchid

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Even though i'm indifferent to Quarians in general, Daro'Xen vas Moreh does things to me. I love her.

 

Maybe it's the way she talks.


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#63
Laughing_Man

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Even though i'm indifferent to Quarians in general, Daro'Xen vas Moreh does things to me. I love her.

 

Maybe it's the way she talks.

 

Unfortunately, she is automatically the "bad guy" because she is not in line with the wide eyed idealism Bioware is pushing with their pro-paragon non-pragmatic approach. Taking control of the Geth could have been interesting. The Geth have powerful manufacturing capabilities, not to mention extreme ability to analyze hack and strategize.

 

All in all, a very useful weapon against the Reapers.


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#64
Barquiel

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Quarians are by far my least favorite race, but I admit that Xen is pretty awesome :)
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#65
Ahriman

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Positive

Turians. Bro races, not really unique and interesting (none of ME are, except maybe Leviathans), but always seem like natural allies.

Krogans. Respect them for being space orks, but wouldn't won't any in my neighborhood.

Geth. Best race from design point of view, even though Bioware pushes too much with does-this-unit-has-a-soul stuff.

Hanars... for reasons.

Neutral

Voluses. Basically space gnomes. Still had their bright moments with some quests and characters.

Vorcha. Supposed to be disgusting vermin-like cannon fodder. Could be better as comic relief and half-slave workers, considering life quality on their homeworld.

Asari. Fan-service race, but I prefer green over blue so it didn't work for me in 99,9% cases.

Salarians. Sometimes it seemed that Bioware struggled to find use for them. Like developing genophage, because asari and turians didn't have any scientists.

Quarians. Supposedly best known engineers with hundreds years long history of fails. Meh.

Batarians. Terrors about them in Codex never really touched me, yet Bioware never cared enough to show them from different side.

Negative

Elcors. Boring, unimportant and meaningless. Basically waste of alien spot.

Drells. Still don't understand what were they added for.

 

All in all, a very useful weapon against the Reapers.

If quarians would manage to hack them, Reapers would hack them in a matter of minutes. So it's questionable without proper hack defence, which she never mentioned.



#66
Laughing_Man

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If quarians would manage to hack them, Reapers would hack them in a matter of minutes. So it's questionable without proper hack defence, which she never mentioned.

 

Maybe, we will never know for sure. (once you are "inside" you can do some real changes to the structure of their "brains", perhaps add the "three laws of robotics" or something)



#67
Quarian Master Race

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Giving each Quarian a dedicated gravity belt to counter the 4.1 G's? Unlikely in the extreme. Too expensive.

Grunt merely said that they are similar to Turians (and perhaps Protheans and Collectors), in the fact that they have a tough, carapace-like skin, that requires an attacker to "work the blade" see the point? har... har...

If it weren't possible they wouldn't have tried to settle there, unless there is another excuse in the lore. "Too expensive" probably isn't a huge factor for a quasi-communist society without a monetary economy, composed entirely of people wearing highly advanced enviro units.

No, the exact quote was "less than a finger deep to sever your spine. You're soft...salarians, asari, all soft. Quarians not so much." The "work the blade" and "much point" bit came after and was solely referencing turians.

 

I don't demonize the Quarians, I just don't think of them as space woobies.

And I think that like everyone else they are not as wide-eyed naive and innocent as they may present themselves.

That's good, because they aren't at all presented as such and I don't know where you'd get that idea except for the racist treatment from other species against them. As a society they are insular, militaristic, paranoid and self absorbed with their own conflicts rather than the galaxy at large. They seem to have almost no regard for the rights of the individual when they interfere with the good of the collective species. They are primarily responsible for the geth's threat to the rest of the galaxy as well. They don't ask for or expect anyone's pity, in fact they go out of their way to be self reliant.

I don't know where you are getting that they try to build this image of themselves, as virtually all of them, (the ones you can talk to anyway) admit their own mistakes in how they handled the geth are responsible for their situation directly in conversation to you. They just may disagree on what was actually a mistake (terminating the geth at all or not doing it efficiently enough), but only Shala'Raan makes a vauge "we've suffered enough for our mistakes" claim that isn't even in reference to herself, but general attitudes in the fleet.


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#68
Gago

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1. Turians

2. Asari

3. Krogan 

4. Leviathans

5. Reapers

6. Protheans

7. Rachni

8. Salarians

9. Quarians

10. Yahg

11. Geth

 

Bonus: Virtual Aliens



#69
MrStoob

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Probably because they were the most 'developed' of the species presented, it'd have to be the asari and quarians.  The society of Thessia and the asari, such as being mono-gendered, the Matriarchal system, the Justicars, wild nature during the Maiden stage, and of course the multitude of asari characters in-game, all makes for an interesting back drop.  The quarians were quite similarly well fleshed out and a close second to the asari, with some great characters like Tali and Xen.

 

For me in the main, the other cultures are handled with far little less 'complexity'.


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#70
paramitch

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Culturally, I'm most fascinated by the Asari, Drell, and Hanar. I find it interesting and intriguing that the Asarai, the "sexy" species of the game, is -- in a way -- curiously sexless, and that intercourse for them seems more this mental or spiritual thing.

 

Also, listening to Thane made me very interested to learn more about the Drell relationship with the Hanar. The Hanar seem so gentle, yet the ME universe reveals them as engineering all sorts of crimes, assassinations, covert operations, etc. It also seems there's a heavily implied class system and the Drell seem to feel they owe the Hanar for their rescue to such an extent that they actually serve them. It's interesting for instance that Thane was sent to begin assassin training as a child (eleven, I think?) yet there's no sense of bitterness in him or regret. It's interesting that he is not so different from Jack in some ways, but the way he rationalizes it all is completely different.

 

Biologically, I think the Turians are really beautiful and cool -- I love how vaguely insectoid they are, love the mandibles, and their slightly segmented appearance. I also love the Drell -- they're sleek in an almost snakelike way, I love the double eyelids, and the webbed fingers too.

 

I also love that the Rachni are so fearsome-looking and kind of hideous, but their culture and lives (when uncorrupted by Reapers or scientists etc) sound so beautiful to me. The way they "sing" their thoughts to one another is such a lovely idea. I felt terrible in my last playthrough, leaving the Queen to die, but I didn't feel like it was right to condemn Grunt's whole regiment to death for the Queen (especially not when she was such a potent weapon for foes yet again). I felt sorry for her though, and her last words -- something like "I will embrace the silence" -- I found heartbreaking.



#71
MayCaesar

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Asari are my favorite, by far. Their ideals on extensive interaction and integration with other species are very close to my immigrant mind. Plus they have... features.


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#72
ImperatorMortis

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Asari

And as some others have said I don't care about Quarians except for admiral Xen. She's too good for her species.

Spoiler


#73
MrStoob

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Asari were the most 'fleshed out' of the species, with the Justicars, Illium, Samara and Liara's thoughts, their religion(s), origins, etc.  The rest were pretty 1 dimensional by comparison.  I shall just re-iterate those last two words: by comparison.

 

Edit: I've already answered similar here it would seem...



#74
MrStoob

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Asari are my favorite, by far. Their ideals on extensive interaction and integration with other species are very close to my immigrant mind.

Aethyta thinks otherwise.

 

I did find that an interesting aside, that there are asari who do not have the inclusive view of some of the Matriarchs, that they'd be better off closing borders and leave the inevitable conflicts to others.  If she was indeed aware of its existence, I did ponder if Aethyta supported withholding the Thessia beacon or not - this also supports their intial inaction during the Reaper Wars, that they would rather see how things pan out before getting involved (due to long life spans?).



#75
Vortex13

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Rachni all the way. Despite the narrative railroading, and the obvious slant to place human-like alien lives as worth more than the inhuman ones they are arguably the most powerful species in the known galaxy.

 

 

• Quick breeding and combat capable forces in a matter of a few weeks.

 

• Soldiers that come 'pre-equipped' with their own weapons and armor on par with modern technologies.

 

• Extremely organized societal structure; no petty squabbling for political power here.

 

• Natural engineers, quite adept at manipulating and reverse engineering advanced technologies.

 

• Able to survive, and thrive in extreme environments without protection.

 

• A communication network that exists outside of the Relay network, is instantaneous, and is naturally occurring in all members of the species.

 

• A species that has existed longer than the Prothean empire, perhaps going back for several cycles.

 

• Complete genetic memories of previous generations

 

• Capable of both asexual and sexual reproduction; one Queen is all that is needed to restart the species

 

and most importantly

 

• Immunity or extremely high resistance to Reaper indoctrination.

 

 

That's just the aspects of their biology and social structure though, in terms of their relations to the galaxy at large in the trilogy, the Rachni are:

 

 

• The only species to realize the true extent of the Reaper threat and actually prepare for it (off screen writers' fiat notwithstanding)

 

• The only species to provide complete support for Shepard and the galaxy free of strings and conditional arrangements (looking at you Krogan).


  • Mordokai aime ceci