Going for a Tempest/Sabotage Rogue, using Flask of Lightning --> Basic attacks from the back; and Flask of Fire --> Poisoned Weapons + Shadow Strike (from the back)/Throwing Blades. Also, daggers have Hidden Blade proc. When crafting a weapon, which of the three gives more damage on Nightmare: attack, armour penetration, or sunder (with or without Dirty Fighting)?
Thanks!
More detail: with certain rogue weapons (I wish I could remember if it's a dagger or a bow), you can get ~91% armour penetration with Dragon Bone. You can also add Sunder procs, or just straight up attack. I'm not sure how these add up to end-damage. I would think that AP >>> Sunder, given that it's a permanent effect, and especially since Throwing Blades adds Sunder 100% of the time. But not sure whether +20% attack is better than, say, 40% AP.





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