It was confirmed by Mike Laidlaw that the minimal cutscenes were due to lack of resources. I will look up the quote but he basically said that in order to reach their scope for what they wanted to do with the game, then had to cut back on other things, cutscenes being one of them since they cost a lot of money (and time to an extent).Lack of resources or intentional design choice?
Clearly, some people love lots of cutscenes, but their presence generally requires developers to make the MC a much more defined character. You call the protagonist dull, but other people are pretty happy to be playing a character that is more of a blank slate. Preferences and all that.
The "Bioware is dying" trend and things that goes against that statement
#326
Posté 12 juin 2015 - 04:25
#327
Posté 12 juin 2015 - 04:30
No, and that is my point. 2015 is just too good of a year for a game to sweep the GOTY awards. In fact, no game, including Halo 5 will sweep the GOTY years. I expect a few to be given to TW3, a few to Arkham Knight, a few to Halo 5, a few to MGS5 etc.....but no game will sweep the awards in the same way that DAI did last year because this year just too competitive and strong whereas 2014 was nowhere near the same level as this year.
Then I don't see what the point of your point is. What is your conclusion to the idea that TW3 won't sweep like DA: I did because of better AAA competition? What is that point in response to? Was anyone in this thread using the prospect of TW3 not sweeping GOTY to say that DA: I is a better game because it did?
Here are the times when I see DA: I's GOTY stuff being brought up:
1. Fans bitter that it's getting praised because they don't personally like the game.
2. Fans responding to the claim that DA: I was received poorly by pointing to GOTY awards (both by critics and readers).
3. Fans responding to the claim that DA: I is objectively terrible (whatever that means).
As for #3, believe it or not, few people think Inquisition is their favorite RPG, and those who would put it Top 3 all-time is still probably rare. Nevertheless, they may think it's a good game, and garnering GOTY awards from both critics and fans the way DA: I did shows - regardless of competition - that it's at least a good game (whatever that means).
- AllThatJazz, Heimdall, AlanC9 et 3 autres aiment ceci
#328
Posté 12 juin 2015 - 04:42
It was confirmed by Mike Laidlaw that the minimal cutscenes were due to lack of resources. I will look up the quote but he basically said that in order to reach their scope for what they wanted to do with the game, then had to cut back on other things, cutscenes being one of them since they cost a lot of money (and time to an extent).
There is always that problem with game development. If BioWare decided that they must have had the cinematic conversations and moments in the game, but at the cost of removing some of the race options I am pretty sure these boards would have started an equal amount of comments about how bad the game is because they didn't have additional races to play. Which to me would have been the best trade-off because there would less cinematic moments required so they could add more of them.
- AllThatJazz aime ceci
#329
Posté 12 juin 2015 - 04:44
If you're the sole decent game worthy of GOTY... how exactly is that not just doing it right?
Some people are arguing that if DAI was released this year it wouldn't have won as many (or even any). I personally suggest to not pay attention, both Shadow of Mordor and Divinity: Original Sin beat DAI a few times in 2015 GOTY rewards.
#330
Posté 12 juin 2015 - 04:56
Some people are arguing that if DAI was released this year it wouldn't have won as many (or even any). I personally suggest to not pay attention, both Shadow of Mordor and Divinity: Original Sin beat DAI a few times in 2015 GOTY rewards.
So? Nobody is saying that DAI would be this year's game of the year. It was 2014's game of the year. What does the fact that there is more competition in 2015 have to do with anything at all?
#331
Posté 12 juin 2015 - 05:02
>ME2
>better than Baldur's Gate, Neverwinter Nights, KotOR, Jade Empire or Mass Effect 1
Choose one.
Baldur's Gate 2, of course not.
KoTOR, arguable.
Neverwinter Nights, Jade Empire or Mass Effect 1, uh yeah.
#332
Posté 12 juin 2015 - 05:03
So? Nobody is saying that DAI would be this year's game of the year. It was 2014's game of the year. What does the fact that there is more competition in 2015 have to do with anything at all?
The problem is we don't know if 2015 is going to be any better either, for there have been several games that had high expectations like Destiny did in 2014 and floundered as well for I remember a lot of people thinking that Evolve or The Order were going to be amazing games and they fell flat. Not to mention we don't know how the games that are being released later in the year are really going to be such as Arkham Knight might have some serious issues too.
Edit to add:
There doesn't seem to be too many more games coming out that might have a good chance at GOTY.
-Bloodborne (Critical GOTY good chance, but I think it might be a long shot for players since console exclusivity)
-The Witcher 3
-Arkham Knight
-New Assassins Creed
-New Halo (see Bloodborne)
-New Call of Duty
-Battlefront
Which does't look to be much deeper then 2014 to me for I have little faith that the sequel factories will be that much improved.
Modifié par Sanunes, 12 juin 2015 - 05:10 .
#333
Posté 12 juin 2015 - 05:19
Every time I wander into this thread, this older video comes to mind. I'm sure that BioWare is dying as much as Blizzard has been since 2005:
And WoW is fine these days. Back up over 9 million subs. BioWare had excellent sales, and EA considers BioWare games a sound investment. For all the worriers and the haters, BioWare isn't going anywhere.
I think I'm one of the few non TW players that's happy for CDPR. I mean, two RPGs doing extremely well? The marketing expanding and companies learning from each other? I consider that a win.
- AllThatJazz, Heimdall, Il Divo et 3 autres aiment ceci
#334
Posté 12 juin 2015 - 05:20
^ Metal Gear Solid 5.
#335
Posté 12 juin 2015 - 05:39
^ Metal Gear Solid 5.
My bad I forgot about that one.
#336
Posté 12 juin 2015 - 05:58
Well. lovely Konami decided to fill MSV with microtransactions. That alone puts it in a league below TW3. MSV has microtransactions, DA:I just got a 5 dollar DLC pack that adds useless mount war paint, a couple armor sets and schematics, and CDP matched those armor sets with their own, added skins and new quests to their game...for absolutely free. They still have 4 weeks of free dlc left to release too. There's even a rumored NG+ mode.
CDP IS outstanding, but I still want Bioware to co-exist with them. Bioware games for me just have that special ingredient that no other games have.
- AllThatJazz et SwobyJ aiment ceci
#337
Posté 12 juin 2015 - 06:07
Well. lovely Konami decided to fill MSV with microtransactions. That alone puts it in a league below TW3. MSV has microtransactions, DA:I just got a 5 dollar DLC pack that adds useless mount war paint, a couple armor sets and schematics, and CDP matched those armor sets with their own, added skins and new quests to their game...for absolutely free. They still have 4 weeks of free dlc left to release too. There's even a rumored NG+ mode.
CDP IS outstanding, but I still want Bioware to co-exist with them. Bioware games for me just have that special ingredient that no other games have.
Don't forget the Black Emporium, the storage chest, or the two multiplayer packs which BioWare released for free. For me The Black Emporium means more to my gaming habits then the free content that CDPR has already released/announced for The Witcher.
#338
Posté 12 juin 2015 - 06:24
How do you know? It might've also been different in gameplay and probably story. "What if"s go both ways.
I meant, not if the game had been delayed until now, but if the lineup of this year had been the same year as DA:I released (DA:I is the product we have right now in the exact same state and shape) it would've been overshadowed by Witcher 3, MGSV and Arkham Knight etc. The only notable competition from AAA last year was probably Shadow of Mordor.
Well. lovely Konami decided to fill MSV with microtransactions. That alone puts it in a league below TW3. MSV has microtransactions, DA:I just got a 5 dollar DLC pack that adds useless mount war paint, a couple armor sets and schematics, and CDP matched those armor sets with their own, added skins and new quests to their game...for absolutely free. They still have 4 weeks of free dlc left to release too. There's even a rumored NG+ mode.
CDP IS outstanding, but I still want Bioware to co-exist with them. Bioware games for me just have that special ingredient that no other games have.
We still don't know what for. I agree TW3 is above it in regards to publisher BS but judging the whole game because it contains possibly bad PR or business models when it likely doesn't reflect the majority of the game (like the entire single-player portion for instance) is silly to me.
I also think CDPR, while still respectable sank quite a bit with how their PR has been for Witcher 3 and the way it seems they are already latching on to more standardized AAA publishing models, like their expansion pass and whatnot. TW3 in itself is still top-notch in regards to these things, but I think after 2 or 3 more games from CDPR they're gonna adapt to your regular BS marketing and exploitative DLC practices, but we'll see. I really feel like a lot of people are way too gullible when it comes to CDPR. You can easily see how much they're already adapting to growing into the AAA console market.
- AllThatJazz aime ceci
#339
Posté 12 juin 2015 - 10:12
I think this is just the next stage for Bioware.
You can regard this as dying
For the record, I regard the stages, overall (with some debatable exact points and titles, sure), being:
1)BG+BG2+NWN --- Classic
2)KOTOR+JE --- Cinematic
3)DAO+ME --- Original
4)ME2+DA2 (kinda +ME3) --- EA
5)(kinda ME3+) DAI + 'ME4' + ? -- Modern
Every few years, Bioware changes enough that a number of people will pipe up and call Bioware dead, at least dead to them. Design philosophy will change. RPG mechanics will change. Developers will join and developers will leave.
Some people in the past (I remember from the forums) regard the 'real Bioware' to only be the very beginning, before any GOTY titles were awarded to them. Some regard their best work to be capped off at KOTOR and JE and nothing since has been what they're 'truly capable of'. Some despise EA and what they think EA has done to Bioware in its acquisition of them. Some think Bioware has survived the EA acquisition for a while, but has now fallen to them with DAI/ME3.
I'm not counting SWTOR stuff here for the sake of simplicity, but I think my point has been made.
People didn't start saying 'Bioware sucks' with ME3. It happened with DA2, big time. It happened with ME3, to an extent. It sort of happened even with the introduction of shooter gameplay with ME, and the attempt at a new (yet generic in many ways) fantasy game with DAO instead of sticking with D&D stories. I recall some even saying Bioware is on the decline with KOTOR, going with space opera/scifi instead of sticking with 'what its good at' (fantasy).
Sure, the voice has gotten louder, but Bioware ITSELF has gotten bigger and louder.
I think the voice has a point. I think Bioware redefines itself in ways that can and will annoy people - I also theorize that a lot of the increased focus on fanservice is done to counter the unpopularity of this. But I also think that as long as there are big creative minds in Bioware and they're given the funding to make their games, Bioware is never truly dead, but only evolving.
#340
Posté 12 juin 2015 - 10:24
- blahblahblah aime ceci
#341
Posté 13 juin 2015 - 12:44
There's always something.
#342
Posté 13 juin 2015 - 12:53
I'd break out NWN from the BG series in that list. Its poor OC plot, lack of a real party and NPC control, weak D&D implementation, casual game features like a respawning PC, and poor 3D graphics brought in a lot of hate from the BG fans.
We just had a poster up-thread say that that ME2 was worse than NWN.
- AlanC9 aime ceci
#343
Posté 13 juin 2015 - 09:52
4)ME2+DA2 (kinda +ME3) --- EA
#344
Posté 13 juin 2015 - 10:13
EA has owned BioWare since 2007, before Mass Effect 1. It's more like Mass Effect 1 (which came out in 2008,) was mostly finished before EA bought BioWare.
https://en.wikipedia.org/wiki/BioWare
So, every BioWare game released since 2008 has been published by EA. ME2 and DA:O (both largely considered fan favorites) were both backed by EA. Granted, Origins had been in development for awhile, but it had been in EA's hands for about 2 years before it's release in 2009.
It's really humorous to me how much EA receives more of the blame than they deserve. Now, rushing DA2, and ME3? That's EA's fault. ME3 still has a lot of fans there aren't very bitter, despite the endings. DA2 also has (admittedly fewer) fans, despite the obviously recycled caves and raining bodies. EA can be money grubbing to a fault <looks at the Spoils of Avvar DLC>, but they aren't always as bad for games as some like to think.
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#345
Posté 13 juin 2015 - 10:54
I meant, not if the game had been delayed until now, but if the lineup of this year had been the same year as DA:I released (DA:I is the product we have right now in the exact same state and shape) it would've been overshadowed by Witcher 3, MGSV and Arkham Knight etc. The only notable competition from AAA last year was probably Shadow of Mordor.
The games you mention would've been different if released at the same time as DAI. If we compare games in their current state than yes, it would've had harder time competing with those games. But it's a moot point because we don't know what the games would've been if they had more/less development time. If ME3 got 12 more months of development time it would've been a much different game, one that probably would've trumped all the games mentioned in this post.
- Grieving Natashina aime ceci
#346
Guest_StreetMagic_*
Posté 13 juin 2015 - 12:30
Guest_StreetMagic_*
EA has owned BioWare since 2007, before Mass Effect 1. It's more like Mass Effect 1 (which came out in 2008,) was mostly finished before EA bought BioWare.
https://en.wikipedia.org/wiki/BioWare
So, every BioWare game released since 2008 has been published by EA. ME2 and DA:O (both largely considered fan favorites) were both backed by EA. Granted, Origins had been in development for awhile, but it had been in EA's hands for about 2 years before it's release in 2009.
It's really humorous to me how much EA receives more of the blame than they deserve. Now, rushing DA2, and ME3? That's EA's fault. ME3 still has a lot of fans there aren't very bitter, despite the endings. DA2 also has (admittedly fewer) fans, despite the obviously recycled caves and raining bodies. EA can be money grubbing to a fault <looks at the Spoils of Avvar DLC>, but they aren't always as bad for games as some like to think.
ME1 came out in 2007. And Microsoft already had ownership/publishing rights. I think that's why it took awhile for EA get it under it's control for a PS3 release. MS only allowed it on 360 and Windows for the longest time.
On a sidenote, I think it's telling that Casey went to work for MS. I think he had a good relationship with them.
- Grieving Natashina aime ceci
#347
Posté 13 juin 2015 - 01:10
ME1 came out in 2007. And Microsoft already had ownership/publishing rights. I think that's why it took awhile for EA get it under it's control for a PS3 release. MS only allowed it on 360 and Windows for the longest time.
On a sidenote, I think it's telling that Casey went to work for MS. I think he had a good relationship with them.
November of 2007. My bad, I was going by the title screen.
#348
Guest_john_sheparrd_*
Posté 13 juin 2015 - 01:23
Guest_john_sheparrd_*
The games you mention would've been different if released at the same time as DAI. If we compare games in their current state than yes, it would've had harder time competing with those games. But it's a moot point because we don't know what the games would've been if they had more/less development time. If ME3 got 12 more months of development time it would've been a much different game, one that probably would've trumped all the games mentioned in this post.
Don't forget DA2, I feel like ME3 and DA2 would have been soo much better if they got more development time, still good games (especially ME3) but its just a shame that EA rushed them and as a result both got a lot of hate and didn't reach the potential they had
I'm not sure though how different DA:I would have been with a few months more development time I feel like the big problems the game has (contrary to DA2 and ME3) are because of silly design decisions (fetchville "exploring", Skyrim pandering etc.) and those would probably still exist
#349
Guest_StreetMagic_*
Posté 13 juin 2015 - 01:24
Guest_StreetMagic_*
Don't forget DA2, I feel like ME3 and DA2 would have been soo much better if they got more development time, still good games (especially ME3) but its just a shame that EA rushed them and as a result both got a lot of hate and didn't reach the potential they had
I'm not sure though how different DA:I would have been with a few months more development time I feel like the big problems the game has (contrary to DA2 and ME3) are because of silly design decisions (fetchville "exploring", Skyrim pandering etc.) and those would probably still exist
I think DAI is good for what it's supposed to be.
I just personally don't care what it's supposed to be.
- SwobyJ aime ceci
#350
Posté 13 juin 2015 - 01:31





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