Aller au contenu

Photo

The "Bioware is dying" trend and things that goes against that statement


  • Veuillez vous connecter pour répondre
431 réponses à ce sujet

#76
dreamgazer

dreamgazer
  • Members
  • 15 742 messages
I'm seeing a 7.4 user Metacritic score for Inquisition on PS4, and 6.9 for Xbox One. Far, far higher than DA2, and not too shabby considering this studio's persistent ratings bombers.

#77
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

I'm seeing a 7.4 user Metacritic score for Inquisition on PS4, and 6.9 for Xbox One. Far, far higher than DA2, and not too shabby considering this studio's persistent ratings bombers.

 

And here I am thinking DA2 is better.

 

 

But the people have spoken. Or something.



#78
camphor

camphor
  • Members
  • 154 messages

short answer no long answer no there games continuously hit a wider and wider audience this agitates older school fans who are the most vocal is assassin s creed dying? no is CoD dying no, they are abandoning harder elements for more inclusive ones the games sell better but PO their more loyal fanbase



#79
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

short answer no long answer no there games continuously hit a wider and wider audience this agitates older school fans who are the most vocal is assassin s creed dying? no is CoD dying no, they are abandoning harder elements for more inclusive ones the games sell better but PO their more loyal fanbase

 

Just like Nintendo, those games have room to risk pissing off old fans. CoD sells like crazy. Both MW2 and 3, and both Black Ops games sold over 20 million. They can afford lose millions and still turn a profit. 

 

I don't think Bioware is dying, but they're not in the same category either. They can't risk annoying their fanbase. That's mostly all they have.

 

Hardly any Bioware games even reach the 5 million mark apparently. Not even the whole francises put together reach one CoD game. Like the whole ME trilogy has sold something like 14 million over time (apparently.. according to this article http://www.fool.com/...blockbuste.aspx).



#80
camphor

camphor
  • Members
  • 154 messages

Just like Nintendo, those games have room to risk pissing off old fans. CoD sells like crazy. Both MW2 and 3, and both Black Ops games sold over 20 million. They can afford lose millions and still turn a profit. 

 

I don't think Bioware is dying, but they're not in the same category either. They can't risk annoying their fanbase. That's mostly all they have.

 

Hardly any Bioware games even reach the 5 million mark apparently. Not even the whole francises put together reach one CoD game. Like the whole ME trilogy has sold something like 14 million over time (apparently.. according to this article http://www.fool.com/...blockbuste.aspx

me2 sold etter then me1 me 3 sold better then me2 DAI sold better then DAO (to my knowledge should probably go look this up)

 

at the end of the day sales are the only thing that matter



#81
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

me2 sold etter then me1 me 3 sold better then me2 DAI sold better then DAO (to my knowledge should probably go look this up)

 

at the end of the day sales are the only thing that matter

 

I don't know what the DAI sales are... they're pretty vague. DAI never hit the NPD charts though (they've changed their policy on giving exact sales, but instead create monthly top selling lists). Maybe it sold better than DAO however... but just not enough to chart on the wider market.



#82
Valkyrja

Valkyrja
  • Members
  • 359 messages

Mass Effect 3 had first month US physical sales of around 1.3 million.

 

DA:I came in under 600k in November and rose to over 890k in December (both leaked numbers).

 

Obviously being NPD none of this includes digital sales.

 

I don't remember if EA commented on ME3 sales but in a conference call they said that DA:I "exceeded expectations."



#83
AlanC9

AlanC9
  • Members
  • 35 650 messages

I don't think Bioware is dying, but they're not in the same category either. They can't risk annoying their fanbase. That's mostly all they have.

 

 

The problem with using this argument prescriptively is that you need to attach a definition of "their fanbase" first, and we always fail at that.


  • Il Divo et pdusen aiment ceci

#84
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

The problem with using this argument prescriptively is that you need to attach a definition of "their fanbase" first, and we always fail at that.

 

Well, I'm talking about losing hundreds of thousands... let alone millions. That's not something to write off.

 

CoD games aren't that far technologically from Bioware titles.. I doubt that they cost that much more to make, yet they're selling 20 million+. So they're all wearing money hats for life and making gargantuan profits. Losing a million would hurt, but wouldn't be the end of the world. 

 

That's all I'm saying. You can't compare Bioware to this. They're not indie developers, but they're relatively humble. To treat their fans as expendable would be retarded. Literally. Even if some can be annoying at times.



#85
camphor

camphor
  • Members
  • 154 messages

Well, I'm talking about losing hundreds of thousands... let alone millions. That's not something to write off.

 

CoD games aren't that far technologically from Bioware titles.. I doubt that they cost that much more to make, yet they're selling 20 million+. So they're all wearing money hats for life and making gargantuan profits. Losing a million would hurt, but wouldn't be the end of the world. 

 

That's all I'm saying. You can't compare Bioware to this. They're not indie developers, but they're relatively humble. To treat their fans as expendable would be retarded. Literally. Even if some can be annoying at times.

I disagree Lets say for the sake of argument we define fans as "someone who will make a buying decision based on changes made from one title to the next" which isnt all the fans but the people we are talking about, before even narrowing down further. I dont think there is a ton of people, take into account what they change and peoples different tastes that becomes smaller, THEN take into account the people who are well informed enough to know what the games like before release and your number is ridiculously small. Look at the completion trophy for any mass effect game its probably less then 10% "Fans" are not a significant number of people they are an incredably vocal minority, You are only good to the company for one thing word of mouth,

 

Thats why gaming culture has a new meltdown every week they play to what you want so you hype there game then release to the masses yes they might loose you but you are immediately replaced by a slightly larger group of just as dedicated fans who start the cycle again.

 

Its not that fans are expendable, you need fans. They just don't have to be the dame fans as before, how many people say Me1 was mediocre and 2 was the best then how many say the opposite old fans are like old fruit easily replaced and a little bit sour

 

which is not to say they want to loose you, but if they think they can replace you with 2 more they will drop you like a bad habit

 

edit: of course this whole argument is based off of how many would actually leave, i mean if everyone who's currently registered at these very forums didn't buy it wouldnt hurt there bottom line much, heck if every single thread ever made on these forums was a different person it still wouldn't be a jaw dropping drop off (under 400k if your wondering)



#86
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

I disagree Lets say for the sake of argument we define fans as "someone who will make a buying decision based on changes made from one title to the next" which isnt all the fans but the people we are talking about, before even narrowing down further. I dont think there is a ton of people, take into account what they change and peoples different tastes that becomes smaller, THEN take into account the people who are well informed enough to know what the games like before release and your number is ridiculously small. Look at the completion trophy for any mass effect game its probably less then 10% "Fans" are not a significant number of people they are an incredably vocal minority, You are only good to the company for one thing word of mouth,

 

Thats why gaming culture has a new meltdown every week they play to what you want so you hype there game then release to the masses yes they might loose you but you are immediately replaced by a slightly larger group of just as dedicated fans who start the cycle again.

 

Its not that fans are expendable, you need fans. They just don't have to be the dame fans as before, how many people say Me1 was mediocre and 2 was the best then how many say the opposite old fans are like old fruit easily replaced and a little bit sour

 

which is not to say they want to loose you, but if they think they can replace you with 2 more they will drop you like a bad habit

 

edit: of course this whole argument is based off of how many would actually leave, i mean if everyone who's currently registered at these very forums didn't buy it wouldnt hurt there bottom line much, heck if every single thread ever made on these forums was a different person it still wouldn't be a jaw dropping drop off (under 400k if your wondering)

 

Fair enough. I think this is OK in theory, but I don't think the numbers show enough growth to say the fanbase changes all that much from game to game. Sure, more people bought ME2 than 1 (it helps that ME2 was more cross platform sooner), but I don't know about 3. There aren't any solid numbers for ME3.

 

Either way, it seems like a good idea to rely on the fairly "dependable" customers, rather than shooting for some hypothetical market that has never jumped to their games before. It's wiser to move on from your older market when you know something better is waiting for you. And I don't think that's happening. They have moderate successes, but nothing truly breakout. If you're gonna burn bridges, get to the other side first. :D



#87
Sanunes

Sanunes
  • Members
  • 4 379 messages


Mass Effect 3 had first month US physical sales of around 1.3 million.

 

DA:I came in under 600k in November and rose to over 890k in December (both leaked numbers).

 

Obviously being NPD none of this includes digital sales.

 

I don't remember if EA commented on ME3 sales but in a conference call they said that DA:I "exceeded expectations."

 

You mentioned the biggest catch and that is the growing trend of digital sales.  Combine that with EA pushing digital sales on the Xbox for you got a 10% discount on the game if you had EA access and time to demo the game before release (six hours I believe).  I find its getting harder and harder to trust NDP numbers.

 

As far as Inquisition sales I believe all EA has said on the matter is that it was the biggest BioWare launch ever, which to me means it also out did Mass Effect 3.

Source



#88
Valkyrja

Valkyrja
  • Members
  • 359 messages

Spoiler: The trendsetter was mainly NeoGAF.

 

...but I was reminded when I googled Bioware and it automatically found "Bioware is dying"

 

Excuse me if I don't take the opinions of a forum that voted ****** Metal Gear Solid 4 as their 2008 game of the year TWICE particularly seriously. 


  • dreamgazer aime ceci

#89
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

Excuse me if I don't take the opinions of a forum that voted ****** Metal Gear Solid 4 as their game of the year TWICE particularly seriously. 

 

Damn straight.

 

It was Valkyria Chronicles.  B)


  • Barrett Rodych aime ceci

#90
SomberXIII

SomberXIII
  • Members
  • 1 348 messages

It is less about Bioware falling from grace and more about other developers (CDPR) catching up to Bioware.

Cyberpunk 2077 could be that game that officially "dethrone" Bioware from being the "innovators" of the WRPG genre.

Stop being a 'fanboy'. Don't get me wrong. I love CDPR too but it's better not to overestimate.



#91
Sion1138

Sion1138
  • Members
  • 1 159 messages

me2 sold etter then me1 me 3 sold better then me2 DAI sold better then DAO (to my knowledge should probably go look this up)

 

at the end of the day sales are the only thing that matter

 

DAO outsold DAI by more than a million according to vgchartz.com.



#92
Vazgen

Vazgen
  • Members
  • 4 967 messages

Does that take the time period into consideration? Because DAO is available for 5+ years while Inquisition for about 7 months. And DAO was free at one point. 



#93
Sanunes

Sanunes
  • Members
  • 4 379 messages

DAO outsold DAI by more than a million according to vgchartz.com.

 

I just took a look at VGChartz, but the problem I have with your numbers is that you aren't using a fair comparison only because you are using seven months of sales versus six years.  If you look at the first ten weeks worth of sales Inquisition out sells Dragon Age: Origins and Inquisition also has the disadvantage on VGChartz that they don't have access to digital sales and I find more people are buying digital across the board.


  • dreamgazer aime ceci

#94
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

I'm seeing a 7.4 user Metacritic score for Inquisition on PS4, and 6.9 for Xbox One. Far, far higher than DA2, and not too shabby considering this studio's persistent ratings bombers.

Well thats a shame since DA2 (it was obviously rushed but at least it was still good) was a lot better than DA:I



#95
blahblahblah

blahblahblah
  • Members
  • 400 messages

Well thats a shame since DA2 (it was obviously rushed but at least it was still good) was a lot better than DA:I

LOL, in metacritic both critics and users rate DAI higher than DAII and that's true.



#96
Majestic Jazz

Majestic Jazz
  • Members
  • 1 966 messages

I'm seeing a 7.4 user Metacritic score for Inquisition on PS4, and 6.9 for Xbox One. Far, far higher than DA2, and not too shabby considering this studio's persistent ratings bombers.


Then go look at TW3's metacritic scores....

#97
themikefest

themikefest
  • Members
  • 21 610 messages

Bioware isn't dying. They've had a couple of health issues, but with the right medicine, they'll be back as good as new



#98
dreamgazer

dreamgazer
  • Members
  • 15 742 messages

Then go look at TW3's metacritic scores....

 

Like I said, this studio has persistent ratings bombers nowadays.  CDPR hasn't developed that yet, though the grumbles I've heard from its hardcore fans about W3's gutted politics, botched cohesiveness with the previous two games, and lack of inspired plotting suggest that bitterness could be emerging. 

 

Of course, it doesn't hurt that Witcher 3 is indeed a great game with an ... enthusiastic pack of die-hard fans, a number of whom are deliberately anti-BioWare. 


  • AllThatJazz, pdusen, AresKeith et 1 autre aiment ceci

#99
dreamgazer

dreamgazer
  • Members
  • 15 742 messages

Well thats a shame since DA2 (it was obviously rushed but at least it was still good) was a lot better than DA:I

 

Can't say I agree. DA2 is a mess. An enjoyable mess, at times, but a mess regardless.



#100
Iakus

Iakus
  • Members
  • 30 309 messages

Like I said, this studio has persistent ratings bombers nowadays.  CDPR hasn't developed that yet, though the grumbles I've heard from its hardcore fans about W3's gutted politics, botched cohesiveness with the previous two games, and lack of inspired plotting suggest that bitterness could be emerging. 

 

Out of curiosity, what's the difference between a "rating bomber" and someone who's genuinely unhappy with a product?

 

And by extension, isn't it possible that Bioware now has a lot of genuinely unhappy customers?


  • Paridave aime ceci