Despite the ongoing controversy over the ending, I can't help but think that Bioware is very well-positioned to grow their audience for ME at this time.
Here are a few of the reasons:
-- Frostbite offers the promise of some greatly enhanced combat physics over what we've seen in the past.
-- They're really working over the Mako, and seem to be focused on making it really responsive and just plain fun to drive.
-- A fair amount of exploration will appeal to fans of open world environments.
-- If they make it less linear and cut back on the cutscenes, people who don't like the "talky stuff" and / or have their own ideas about how they'd like to role-play might be more interested.
-- If they use the new technology to make MP even better, that in itself might attract a lot of people who would not otherwise be interested in SP.
-- New MC, without the baggage Shepard accumulated in the trilogy.
Of course, whether and how well they execute on this potential remains to be seen - but I think they have some great opportunities here.
I agree on all but the fourth point if they cut down on the cutscenes like with DA:I and suddenly go the Skyrim route then that would be a huge mistake
If someone doesn't like the "talky stuff" then they shouldn't be playing ME as far as I'm concerned
I mean this isn't Skyrim or Fallout, ME has always been story and character driven





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