Oh I have spoke many many things about TLOU but i'm not getting into that here.
Anyways I expect nobody to acknowledge the opening in the side quests including the PC. Same as how in Skyrim nobody ever brought up how the goddamn dragonborn want's to join their little group.
I thought TLOU was well done but agree on Skyrim. Outside of the main story, no one recognized you as the Dragonborn, in fact the dragons were conveniently ignored by all the guilds when they could have played some role in faction quests. New Vegas done this well, having many side quests tie in with the main story in some way.
Till this day I still haven't completed Skyrim, it sits in my library on Steam with only 20 hours played, the reason for that being an uninspiring story, shallow characters, non-existent character development and boring linear side quests. (In fact I actually sent Skyrim back to Amazon for a refund - amazingly they refund PC games - so I have the game for free on my Steam account but it being "free" still isn't incentive enough for me to bother with it again lol)
I remember giving up on Fallout 3 for the same reason. I had just beat Tranquillity Lane and done some crappy quest with "Dad" when I was sent on another repetitive fetch quest as part of the story that I had long since stopped caring about and I remember thinking to myself "**** this ****" and went and got a refund for the game.
The only reason I'm interested in Fallout 4 is because I enjoyed New Vegas and hope Bethesda learnt a thing or two from Obsidian in quest design, story and character writing but somehow I doubt that.