As I assumed, the VO system came from them wanting to shift to a more dynamic/interactive dialogue system, which I don't really blame them on as the system in FO3/FONV was really stiff and especially in the latter you could at times feel them struggling with it.
Overall, I really liked what I saw and, to me personally, I really like that the PC will be someone and seemingly their story is going to be really tied to the main storyline in a more personal manner.





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