Aller au contenu

Photo

Official Fallout 4 and DLC Discussion Thread


  • Veuillez vous connecter pour répondre
4356 réponses à ce sujet

#2976
Commander Rpg

Commander Rpg
  • Members
  • 1 536 messages

I just realized: This is the first Bethesda game with faces and animations that actually look realistic. 

 

:lol:


  • Eternal Phoenix aime ceci

#2977
Akrabra

Akrabra
  • Members
  • 2 364 messages

 

New video out from E3, its from the panel they hosted the day after their conference. Mostly Todd Howard talking about why details matter. Not sure yet if there are spoilers or not.


  • Barbarossa2010 et Just My Moniker aiment ceci

#2978
Commander Rpg

Commander Rpg
  • Members
  • 1 536 messages

Graphically, this game seems amazing. It's been a lot since we had 2d animations, and few of them, in an isometric shape, until this.



#2979
Akrabra

Akrabra
  • Members
  • 2 364 messages

https://bethesda.net...et/2015/07/13/5

 

Also some info on what BethesdaNet is.



#2980
Barbarossa2010

Barbarossa2010
  • Members
  • 2 404 messages


 
New video out from E3, its from the panel they hosted the day after their conference. Mostly Todd Howard talking about why details matter. Not sure yet if there are spoilers or not.


Some new footage for sure. I saw an art shot of something like simulation pods(?) in a victorian decorated room (@ 47 seconds). Wonder what the heck that is? Cryo pods maybe? Simulation?

I'm thinking since we're in the land of the Institute, and due to peripheral contact, that pre-war folks might have been playing around with random high technology, and we'll be finding it in obscure and really weird places...like a 200 year old Victorian decorated home of a pre-war rich person. It'll will induce our curiosity and be nightmarishly deadly at the same time.

Yeah, I'm thinking Tranquility Lane and Vault 112.
  • Akrabra aime ceci

#2981
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

Some new footage for sure. I saw an art shot of something like simulation pods(?) in a victorian decorated room (@ 47 seconds). Wonder what the heck that is? Cryo pods maybe? Simulation?

I'm thinking since we're in the land of the Institute, and due to peripheral contact, that pre-war folks might have been playing around with random high technology, and we'll be finding it in obscure and really weird places...like a 200 year old Victorian decorated home of a pre-war rich person. It'll will induce our curiosity and be nightmarishly deadly at the same time.

Yeah, I'm thinking Tranquility Lane and Vault 112.


Tranquility Lane was, for me, the high point of FO3.

#2982
Degenerate Rakia Time

Degenerate Rakia Time
  • Banned
  • 5 073 messages

i'm thinking that's the Memory Den from the reveal trailer



#2983
Barbarossa2010

Barbarossa2010
  • Members
  • 2 404 messages
^Quite possibly. Good thinking. Forgot about that. Just thought Memory Den was a girly show or something with the signs out front. Could be part of a sim though.

#2984
Barbarossa2010

Barbarossa2010
  • Members
  • 2 404 messages
IGN is going to Live Blog the FO4 demo at QuakeCon here today (24 July):

http://www.ign.com/a...t-quakecon-2015

Start time is:

11am PT, 1pm CT, 2pm ET, 7pm BT
  • Akrabra et Just My Moniker aiment ceci

#2985
Simfam

Simfam
  • Members
  • 4 500 messages

I hope those cities are as big as they look like.

 

But I bet they're using clever camera angles like they did for Skyrim.


  • Dermain et Vroom Vroom aiment ceci

#2986
Liamv2

Liamv2
  • Members
  • 19 046 messages

I hope those cities are as big as they look like.

 

But I bet they're using clever camera angles like they did for Skyrim.

 

Duh. Expect them to feel small, closed off and dead. Unless they finally removed loading times to go into cities then just expect them to feel dead.


  • Dermain aime ceci

#2987
Reznore57

Reznore57
  • Members
  • 6 144 messages

Duh. Expect them to feel small, closed off and dead. Unless they finally removed loading times to go into cities then just expect them to feel dead.

 

I think they cut down on loading screens and we should be able to enter buildings etc without them.

I can't remember where I heard that , though.


  • Vroom Vroom aime ceci

#2988
Liamv2

Liamv2
  • Members
  • 19 046 messages

I think they cut down on loading screens and we should be able to enter buildings etc without them.

I can't remember where I heard that , though.

 

I hope so. That's one of my largest complaints with Bethesda game. And NV obviously.



#2989
MisterJB

MisterJB
  • Members
  • 15 587 messages
 

Loading time to enter a city doesn't bother me as much as how sparse the populaton is.

What is going on with Arefu and the Republic of Dave?


  • Dermain aime ceci

#2990
Just My Moniker

Just My Moniker
  • Members
  • 2 185 messages

 

New video out from E3, its from the panel they hosted the day after their conference. Mostly Todd Howard talking about why details matter. Not sure yet if there are spoilers or not.

Anyone else notice they're using chopsticks to eat their ramen?  :lol:


  • Vroom Vroom aime ceci

#2991
Akrabra

Akrabra
  • Members
  • 2 364 messages

I think they cut down on loading screens and we should be able to enter buildings etc without them.

I can't remember where I heard that , though.

Pretty sure i read the same thing, or heard. Think it was one of the first interviews Todd did after E3 or at E3. You can enter most buildings in the world without a loading screen, but some zones still require loading. We'll see how open it is. I hope we can explore everything and go up on rooftops and stuff like that. 


  • Barbarossa2010 et Vroom Vroom aiment ceci

#2992
Barbarossa2010

Barbarossa2010
  • Members
  • 2 404 messages
...and overpasses. More overpasses. Too many were not meshed.
  • Akrabra aime ceci

#2993
Akrabra

Akrabra
  • Members
  • 2 364 messages

http://www.ign.com/a...aign=Coverstory

 

They are live-blogging the Quakecon demo now. So if you wanna read a bunch of text about what they show, go ahead.



#2994
Barbarossa2010

Barbarossa2010
  • Members
  • 2 404 messages
I'm "watching" it now.
  • Akrabra aime ceci

#2995
Reznore57

Reznore57
  • Members
  • 6 144 messages

Spoiler


  • Akrabra aime ceci

#2996
AventuroLegendary

AventuroLegendary
  • Members
  • 7 146 messages

I hope those cities are as big as they look like.

 

But I bet they're using clever camera angles like they did for Skyrim.

 

Considering that we're getting jetpacks, it's a fair guess that Bethesda will put a little more effort into high elevations and rooftops.



#2997
Akrabra

Akrabra
  • Members
  • 2 364 messages

Looks like they showed mostly combat stuff. Didn't miss out on to much then. 



#2998
Iakus

Iakus
  • Members
  • 30 349 messages

Spoiler

Spoiler



#2999
Liamv2

Liamv2
  • Members
  • 19 046 messages

Spoiler

 

Of course they will be. Bethesda has only done a small hand full of good companions and I don't think that will stretch to 10.



#3000
Sully13

Sully13
  • Members
  • 8 759 messages

So is the dog romanceable yet?