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Official Fallout 4 and DLC Discussion Thread


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#3151
Liamv2

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NISA names?

 

I was thinking dsfsnfjsknfsfnsdjfnskjfn but i'm sure one of those abominations would work too.



#3152
TheChosenOne

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No... it would be weird to have them winning.


Damn.... that's cruel even for you,Jimmy
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#3153
Ryzaki

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FO4 needs dem DAO sex scenes clearly. Granny panties for all.

 

*vomits everywhere*

 

Oh god the thought of Bethesda doing sex animations.

 

COULD YOU IMAGINE?

 

I wonder if it would reach so bad it's good territory.


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#3154
Fidite Nemini

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*vomits everywhere*

 

Oh god the thought of Bethesda doing sex animations.

 

COULD YOU IMAGINE?

 

I wonder if it would reach so bad it's good territory.

 


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#3155
TheChosenOne

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*vomits everywhere*
 
Oh god the thought of Bethesda doing sex animations.
 
COULD YOU IMAGINE?
 
I wonder if it would reach so bad it's good territory.


Doesn't matter. Had sex.
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#3156
Fast Jimmy

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https://www.youtube....h?v=ITOrKb5HP6s


Well, I'm sure that won't keep me up late into the night and awaken me with night terrors or anything...

#3157
Fast Jimmy

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Doesn't matter. Had sex.


gi2Zg.jpg
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#3158
Barbarossa2010

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Hmmm......Skills rolled up with perks. Well, not sure that's just sort of throwing a verbal bone, or more of an indicator that FO4 leveling is going function more like Skrim and ESO. That's the direction they've been heading in.

...Oh my gosh, I just thought of this...when we level do we get a point to raise a SPECIAL attribute? Because in Skyrim and ESO you get a point to plow into Health, Stamina, or Magicka...not the same architecture in FO.

So, if we get a point to raise a SPECIAL attribute (we start out with 28 points [I think] to allot -- less than previous games), that only leaves 42 more points to allot in order to max out SPECIAL stats (assuming 10 max point per).

You see what I've getting at? Now the race becomes merely to max out you SPECIAL stats, so you can take most perks. If we don't allot a point to something at the level screen, then what mechanism is used? Do we just go to perks? That's awfully streamlined for FO.

#3159
DarthSliver

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Just go for a load of gibberish. Not hard.

 

Thats cheating lol



#3160
Jaison1986

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Hmmm......Skills rolled up with perks. Well, not sure that's just sort of throwing a verbal bone, or more of an indicator that FO4 leveling is going function more like Skrim and ESO. That's the direction they've been heading in.

...Oh my gosh, I just thought of this...when we level do we get a point to raise a SPECIAL attribute? Because in Skyrim and ESO you get a point to plow into Health, Stamina, or Magicka...not the same architecture in FO.

So, if we get a point to raise a SPECIAL attribute (we start out with 28 points [I think] to alot -- less than previous games), that only leaves 42 more points to alot in order to max out SPECIAL stats (assuming 10 max point per).

You see what I've getting at? Now the race becomes merely to max out you SPECIAL stats, so you can take most perks. If we don't alot a point to something at the level screen, then what mechanism is used? Do we just go to perks? That's awfully streamlined for FO.

 

Humm, that would actually leave 7 special points for no use. The level cap is 50 right?

 

I admit I don't like this change. But I'll wait to see it in actual gameplay to give it an proper judgment. 



#3161
Funkcase

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Well at 3:11 - 3:31 is our second confirmed companion for those people who didn't read the article on QuakCon (posted a few pages back). It doesn't reveal anything of the character, however, the voice acting seems to be pretty good so far (although there hasn't been a whole lot shown as of yet). Hopefully, Bethesda actually creates a game with a good story and characters. 


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#3162
BabyPuncher

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What GameInformer article is this that supposedly says skills are out?



#3163
Akrabra

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What GameInformer article is this that supposedly says skills are out?

http://www.gameinfor...PostPageIndex=1

 

It was confirmed by Bethesda at Quakecon.



#3164
BabyPuncher

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The article isn't really definitive on that...it only says that "We have combined the previous skill system into this as well" when talking about the perk system. 



#3165
Cespar

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Well at 3:11 - 3:31 is our second confirmed companion for those people who didn't read the article on QuakCon (posted a few pages back). It doesn't reveal anything of the character, however, the voice acting seems to be pretty good so far (although there hasn't been a whole lot shown as of yet). Hopefully, Bethesda actually creates a game with a good story and characters. 

I hope we will be able to keep track of all the companions. But, just reading on Piper, I believe they'll have a set place that they'll stay at. I'm really looking forward to the characters and open world, but mostly the protagonist. 


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#3166
Mr.House

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The article isn't really definitive on that...it only says that "We have combined the previous skill system into this as well" when talking about the perk system. 

Skills did not appear in the pipboy, plus we have that comment. I don't know what more you want, it's pretty dam clear.


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#3167
Eternal Phoenix

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If Peter Molyneux was marketing this game, all of the marketing would be about the dog.


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#3168
Warden Commander Aeducan

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*Good ol' Doc Mitchell possessed*

tumblr_mcl9liAzF91qzsuffo1_500.png


Don't do Jet, kids.  :P


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#3169
SmilesJA

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If Peter Molyneux was marketing this game, all of the marketing would be about the dog.

 

And people asking if he's a compulsive liar.  :P


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#3170
Dermain

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Skills did not appear in the pipboy, plus we have that comment. I don't know what more you want, it's pretty dam clear.

 

Maybe Todd Howard has to punch a baby?

 

If Peter Molyneux was marketing this game, all of the marketing would be about the dog.

 

If it was being marketed by Mike Laidlaw we'd be hearing about the "awesome button", while the fans would be asking if we could romance the dog.


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#3171
AventuroLegendary

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Maybe Todd Howard has to punch a baby?

 

I can just see the slides now...

 

18j3ygfii1iwrjpg.jpg


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#3172
Degenerate Rakia Time

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i have to say, i hated skills in the previous games, that race to get my lockpicking, science and speech up to 100 before reaching the important parts of the game annoyed the hell out of me, i felt gimped if i didnt have at least one of those up to 100 before leaving Goodsprings so i'm happy they are out



#3173
Barbarossa2010

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So, here's a minor thought, if we still have skill mags in the game, what are they supposed to level.

#3174
Eternal Phoenix

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So, here's a minor thought, if we still have skill mags in the game, what are they supposed to level.

 

Oh you know... ilovethis.gif


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#3175
Akrabra

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So, here's a minor thought, if we still have skill mags in the game, what are they supposed to level.

Skill books will probably give skill-perk ranks, and skill mags will probably boost those skill-perks for a short time. Similar to how you could boost your enchanting or blacksmithing in Skyrim with the use of potions. 

 

EDIT - http://www.ausgamers...es/read/3526651more info from Quakecon and a small interview with Pete Hines, worth reading.