NV was able to combine the seriousness of FO and the wackyness of FO2. That's what FO4 needs to do.
I want Wild Wasteland back!
NV was able to combine the seriousness of FO and the wackyness of FO2. That's what FO4 needs to do.
I want Wild Wasteland back!
random thought - with FO4 i'll stick to tradition and play my usual cowboy/mad max hybrid
anyone else already have ideas on their character builds?
dont worry there are different ammo types, from the E3 presentation pipe rifles use .38, assault rifles - 5.56, the 10mm pistol obviously uses .22 ammo....oh wait....,revolvers (and revolver rifles) use .45, all laser weapons now have a single ammo type however plasma is now separate, and the junk jet fires teddy bears
Homosexuals can marry now, you know...
Cass was one of those characters that I felt like my Courier was romancing even though I suppose it officially wasn't considered a romance. I guess I just assumed it after I smoked the Van Graffs and Alice McLafferty just because she wanted it.
Then came the end slides where she took up with a random NCR trooper on a whiskey binged one nighter...and I came to realize...Hmmm, I might've been wrong about that.
Eh, it was a LOL moment for me. My Couriers were really loners anyway....like they had a choice...well outside of Sarah Weintraub and Joanna! ![]()
Cass was one of those characters that I felt like my Courier was romancing even though I suppose it officially wasn't considered a romance. I guess I just assumed it after I smoked the Van Graffs and Alice McLafferty just because she wanted it.
Then came the end slides where she took up with a random NCR trooper on a whiskey binged one nighter...and I came to realize...Hmmm, I might've been wrong about that.
Eh, it was a LOL moment for me. My Couriers were really loners anyway....like they had a choice...well outside of Sarah Weintraub and Joanna!
My ending had Cass be like "That guy just took down two empires, well ****".
I wanted to have lady killer just to flirt with Cass, but that would be an waste of an perk. I RP my courier to be an icorrigible ladies man. So maybe it was smart for Cass not to get too close with my Courier ![]()
I like Cass. Like to have a companion like her again
I like Cass. Like to have a companion like her again
My ending had Cass be like "That guy just took down two empires, well ****".
I wanted to have lady killer just to flirt with Cass, but that would be an waste of an perk. I RP my courier to be an icorrigible ladies man. So maybe it was smart for Cass not to get too close with my Courier
You can flirt with her with the Lady killer perk, but she sees right through it and tells you so.
People here are seriously overstating how great the 'serious' plot of NV was.
It really was not that good. It gets acclaim because a lot of the details are flushed out well, but when you boil it down to the fundamentals, there's a lot of things wrong.
The main plot of Fallout 3 did more for me than the main plot of NV did.
People here are seriously overstating how great the 'serious' plot of NV was.
It really was not that good. It gets acclaim because a lot of the details are flushed out well, but when you boil it down to the fundamentals, there's a lot of things wrong.
The main plot of Fallout 3 did more for me than the main plot of NV did.
Meh, Fallout 3's plot was like "Bible, Enclave, water, blah blah blah."
It definitely had it's problems. But it had enough powerful moments to draw me in. I ended up caring quite a bit about James and to a lesser extent Sarah Lyons, Dr. Li, Three Dog and such. There was no actual character I ended up caring about in New Vegas' main plot, aside from maybe House, which pretty much went down the drain once he insisted the Brotherhood be murdered. I finished the final mission of Broken Steel where you blow up the crawler very satisfied.
When it comes right down to it, the main plot of New Vegas just did not have any meaningful conflicts or characters worth caring about.
Try asking her to join you when you already have a companion.
"I'm not interested in a threesome...
...today"
anyway, back to FO4, we already know the more popular theories about Vault 111 - cryostasis, transferring memories in to androids, teaching rodents how to dance the salsa and so on, but what are your more outlandish theories about the Vault 111 experiment?
I still can't wrap my mind with the idea that radiation can kill an robot. Was that the case poor Codsworth would be goo by now.
I still can't wrap my mind with the idea that radiation can kill an robot. Was that the case poor Codsworth would be goo by now.
I'm sure it varies depending on the design of the robot, but Sergeant RL-3 can go into the chamber because he can withstand the radiation. There are also other robots who seem to have survived the nuclear fallout of the Great War.
Lore wise, even wearing power armor should protect the wearer from radiation, as long as the suit isn't compromised.
Then it makes no sense how the protagonist, if an android, is affected by radiation or even killed by it. An robot, no matter how so sophisticated, cannot be killed by it.
When it comes right down to it, the main plot of New Vegas just did not have any meaningful conflicts or characters worth caring about.
To you David.
And you must know, you're a game designer, philosopher, astrophysicist, whatever you're pretending to be now.
I was FAR more invested in the conflicts in the Mojave than I ever was in ANYTHING in the Capital Wasteland.
Then it makes no sense how the protagonist, if an android, is affected by radiation or even killed by it. An robot, no matter how so sophisticated, cannot be killed by it.
Considering how there's no discernible difference between a regular human and Harkness (who mentions that he cut himself shaving), I think synthetic humans are intended to be closer to humans than their more mechanical counterparts. They may simply not be designed to withstand radiation.
Or be programed to believe they are not immune to radiation, and calculations are made to fake symptoms, until "death".
First of all, this is also a series where radiation turns people into zombies and heals said zombies. It's not real world radition and it's never pretended to be.
Secondly, the Wikipedia page does say ionizing radiation can cause permenent damage to electrical components.
I like to see quests similiar to what was done for the Wasteland Survival Guide in Fallout 3 for Moira Brown. I liked her comments when you get back to give her the results of each task.
I like to see quests similiar to what was done for the Wasteland Survival Guide in Fallout 3 for Moira Brown. I liked her comments when you get back to give her the results of each task.

Cass was one of those characters that I felt like my Courier was romancing even though I suppose it officially wasn't considered a romance. I guess I just assumed it after I smoked the Van Graffs and Alice McLafferty just because she wanted it.
Then came the end slides where she took up with a random NCR trooper on a whiskey binged one nighter...and I came to realize...Hmmm, I might've been wrong about that.
Eh, it was a LOL moment for me. My Couriers were really loners anyway....like they had a choice...well outside of Sarah Weintraub and Joanna!
You should have hired a prostitute instead mate instead of wasting all your time on dat hoe just to be palmed off at the end and swapped for some random crappy lv 1 NCR c u n t.
Speaking of romance though...Bethesda and romances? Wow this should be amusing more-so when their character development is so severely lacking.