I do hope the pipboy is real time, i know some don't like it, but i just hate how it adds a cheap pause function in the middle of combat. I rather be more focused on preparing myself ahead of combat with chems, and hotkeys for stimpaks, weapons etc.
Official Fallout 4 and DLC Discussion Thread
#3626
Posté 04 août 2015 - 12:25
- DarthSliver aime ceci
#3627
Posté 04 août 2015 - 12:38
I'm pretty sure it only slows down time now. Or was that Vats?
#3628
Posté 04 août 2015 - 03:39
#3629
Posté 04 août 2015 - 03:43
I do hope the pipboy is real time, i know some don't like it, but i just hate how it adds a cheap pause function in the middle of combat. I rather be more focused on preparing myself ahead of combat with chems, and hotkeys for stimpaks, weapons etc.

I can just imagine perusing my inventory, deciding what I want to wear, and get snuck up upon by raiders or deathclaws ![]()
Perhaps it could be real-time in combat only, but perhaps only on harder difficulties. I love me my casual difficulty ![]()
- Leo et Vroom Vroom aiment ceci
#3630
Posté 04 août 2015 - 03:48
I do hope the pipboy is real time
I wish the game was 2d isometric with almost photorealistic graphics, turn-based and with a strong story.
That must be unpleasant to the action guys as the all action rush is to me.
#3631
Posté 04 août 2015 - 03:48
you know i just realized we dont even know who the president was when the bombs fell. the wiki just says "final president of the United States"...
#3632
Posté 04 août 2015 - 03:53
you know i just realized we dont even know who the president was when the bombs fell. the wiki just says "final president of the United States"...
Donald Trump.
- Leo, Master Warder Z_ et SmilesJA aiment ceci
#3633
Posté 04 août 2015 - 03:57
I do hope the pipboy is real time, i know some don't like it, but i just hate how it adds a cheap pause function in the middle of combat. I rather be more focused on preparing myself ahead of combat with chems, and hotkeys for stimpaks, weapons etc.
How is being able to pause the game and using 2-3 stimpacks at a time cheaper than binding all 50 of them to a hotkey and just mashing the button?
#3634
Posté 04 août 2015 - 04:11
I would like the Pimp-boy to be back!
- Akrabra aime ceci
#3635
Posté 04 août 2015 - 04:21
How is being able to pause the game and using 2-3 stimpacks at a time cheaper than binding all 50 of them to a hotkey and just mashing the button?
Its not, but i like real time stuff. Makes me feel more immersed in the game world. So glad they got rid of world freeze dialogue atleast, worked wonders most of the time in Skyrim, except those Vampire attacks in Dawnguard.
#3636
Posté 04 août 2015 - 04:22
How is being able to pause the game and using 2-3 stimpacks at a time cheaper than binding all 50 of them to a hotkey and just mashing the button?
It's not.
#3637
Posté 04 août 2015 - 04:23
Its not, but i like real time stuff. Makes me feel more immersed in the game world. So glad they got rid of world freeze dialogue atleast, worked wonders most of the time in Skyrim, except those Vampire attacks in Dawnguard.
It just opens the door for player frustration and annoyance, in my mind.
- Dermain et Vroom Vroom aiment ceci
#3638
Posté 04 août 2015 - 05:05
Donald Trump.
I'd be impressed if he's still active in politics at 131...
#3639
Posté 04 août 2015 - 05:11
Donald Trump.
According to him it was necessary.
#3641
Posté 04 août 2015 - 05:15
you know i just realized we dont even know who the president was when the bombs fell. the wiki just says "final president of the United States"...
Speaking of Presidents... it would be perfect if our character could become President at the end of the game should we choose. His knowledge of the old world should make him valuable to some degree, plus it would be all the more perfect now that the main character speaks. Of course, the Enclave would probably have to be in the game and be joinable for this to happen.
- DarthSliver et Just My Moniker aiment ceci
#3642
Posté 04 août 2015 - 05:16
Speaking of Presidents... it would be perfect if our character could become President at the end of the game should we choose. His knowledge of the old world should make him valuable to some degree, plus it would be all the more perfect now that the main character speaks. Of course, the Enclave would probably have to be in the game and be joinable for this to happen.
no
- Leo et Fast Jimmy aiment ceci
#3643
Posté 04 août 2015 - 05:17
no
This isn't Saint's Row.
#3644
Posté 04 août 2015 - 05:21
This isn't Saint's Row.
That said I would again state heavily how I'd love a supportable Enclave faction, They had those bunkers across the US, and there were command centers besides the Oil Rig and the bases out In California.
It would make sense if there was a small garrison somewhere around there.
I wouldn't mind doing them morally questionable favors
#3645
Posté 04 août 2015 - 05:22
This isn't Saint's Row.
I disliked the last 2 Saint's Rows so thank Geth for that.
I just think it would be a great option as it would be a really unique ending.
#3646
Posté 04 août 2015 - 05:23
That said I would again state heavily how I'd love a supportable Enclave faction, They had those bunkers across the US, and there were command centers besides the Oil Rig and the bases out In California.
It would make sense if there was a small garrison somewhere around there.
I wouldn't mind doing them morally questionable favors
Their Midwest Chapter is likely still intact and in charge now.
#3647
Posté 04 août 2015 - 05:24
I disliked the last 2 Saint's Rows so thank Geth for that.
I just think it would be a great option as it would be a really unique ending.
And i'd disagree.
And it would also break the premise of every other FO ending in which the PC wanders off into the wastes never to be seen again.
Well besides 1 anyway in which they found a settlement.
#3648
Posté 04 août 2015 - 05:26
Their Midwest Chapter is likely still intact and in charge now.
Their base out of Chicago?
I was hoping for something a bit...closer but I suppose they could make the trek from there, after all they crossed the bloody continent after the Oil Rig went up.
That trip is less then a thousand miles.
#3649
Posté 04 août 2015 - 05:31
That said I would again state heavily how I'd love a supportable Enclave faction, They had those bunkers across the US, and there were command centers besides the Oil Rig and the bases out In California.
It would make sense if there was a small garrison somewhere around there.
I wouldn't mind doing them morally questionable favors
If Obsidian was making it, maybe. With Bethesda? Nah, brah.
- Dermain aime ceci
#3650
Posté 04 août 2015 - 06:18
And i'd disagree.
And it would also break the premise of every other FO ending in which the PC wanders off into the wastes never to be seen again.
Well besides 1 anyway in which they found a settlement.
The PC could still wonder off into the wastes after having set some policies. I don't think we'll agree tho and that's cool with me ![]()
Their base out of Chicago?
I was hoping for something a bit...closer but I suppose they could make the trek from there, after all they crossed the bloody continent after the Oil Rig went up.
That trip is less then a thousand miles.
That's the one. Well, the Midwestern Brotherhood is rumored to be in Fallout 4, so why not the Midwestern Enclave chapter? What if some group/something chased them out? That could be the set up for Fallout 5 right there, similar to how The Replicated Man quest was the set up for Fallout 4. Of course, both groups could simply want some sort of super-impressive weapon/technology being developed in Boston as well.





Retour en haut




