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Official Fallout 4 and DLC Discussion Thread


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#3676
Liamv2

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The fact that they are still doing behind close doors when the game comes out in three months and not answering alot of questions is very alarming. Also does not help that FO4 is on a outdated engine.

 

Stuff like that always sets off my alarm. It shows they have something to hide. My guess is that it's bugs or bad framerate they are trying to hide.



#3677
Mr.House

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Why is this alarming? Should they show everything? Should they ignore the 400k fans that went to Gamescom hoping to see some Fallout 4 footage? Its on the Creation Engine 2.0 yes, and your point is? I don't get why people are so negative all the time, must be a hard life to live.

It is three months before launch, if you are not showing your product outside closed doors then something IS wrong and you're hiding something. and the creation engine aka gamebryo with a new game is a horrible engine that Bethesda only uses because it's cheap.



#3678
Liamv2

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Why is this alarming? Should they show everything? Should they ignore the 400k fans that went to Gamescom hoping to see some Fallout 4 footage? Its on the Creation Engine 2.0 yes, and your point is? I don't get why people are so negative all the time, must be a hard life to live.

 

To answer your questions in order.

 

Because it shows they want to hide something, Yes they should just upload the video to youtube, Not sure personally i've never really known that much about the workings of Game engines, It's because i've seen this **** all before and can easily notice publisher tricks.


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#3679
Iakus

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Stuff like that always sets off my alarm. It shows they have something to hide. My guess is that it's bugs or bad framerate they are trying to hide.

A Bethesda game being buggy out of the box?

 

I am shocked, SHOCKED I tell you! :P


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#3680
Liamv2

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A Bethesda game being buggy out of the box?

 

I am shocked, SHOCKED I tell you! :P

 

Ohhh no. This is 3 months before release. The QA hasn't even started yet at this point. It's probably running a bug per second.



#3681
Akrabra

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Ohhh no. This is 3 months before release. The QA hasn't even started yet at this point. It's probably running a bug per second.

Bethesda doesn't do public QA and focus testing do they? Its all in house, just the team playing the game over and over. That is something that scares me, its easier for someone from the outside spotting a defect than someone that has been seeing the same images over and over for 4 years. 



#3682
Mr.House

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Bethesda doesn't do public QA and focus testing do they? Its all in house, just the team playing the game over and over. That is something that scares me, its easier for someone from the outside spotting a defect than someone that has been seeing the same images over and over for 4 years. 

Bethesda's QA is infamous for their incompetence, and releasing patches that break the game further.


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#3683
Akrabra

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I guess the bug stuff comes down to what you notice and what you can tolerate. Like i said earlier i never had any problems with Skyrim, even though i know there was broken Meshes etc in the game. Games like Oblivion, Fallout 3 and Fallout New Vegas was pretty bad at launch, both bugwise and the engine. Having to use the stutter remover to this day is quite silly, also so many unofficial patches. Its definately an area they could improve alot, but its not something that keeps me from playing or actually care to much about it. 


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#3684
Cyonan

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Bethesda doesn't do public QA and focus testing do they? Its all in house, just the team playing the game over and over. That is something that scares me, its easier for someone from the outside spotting a defect than someone that has been seeing the same images over and over for 4 years. 

 

A lot of developers do their own QA and they seem to be doing good without focus testing, which I don't think is all that great for video games anyway.

 

Bethesda's problem is that they don't actually fix most of the bugs in the game(which isn't actually QA's job despite the fact that they get blamed for it) and patches have a habit of breaking more things.



#3685
Mr.House

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I guess the bug stuff comes down to what you notice and what you can tolerate. Like i said earlier i never had any problems with Skyrim, even though i know there was broken Meshes etc in the game. Games like Oblivion, Fallout 3 and Fallout New Vegas was pretty bad at launch, both bugwise and the engine. Having to use the stutter remover to this day is quite silly, also so many unofficial patches. Its definately an area they could improve alot, but its not something that keeps me from playing or actually care to much about it. 

Say that to the PS3 users of Skyrim that where screwed hard.


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#3686
Akrabra

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Say that to the PS3 users of Skyrim that where screwed hard.

I was one of them for a while, from launch until the DLC never arrived on the system. I never had major problems with the PS3 version other than some save game bloating that could be easily fixed. 



#3687
devSin

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It is three months before launch, if you are not showing your product outside closed doors then something IS wrong and you're hiding something. and the creation engine aka gamebryo with a new game is a horrible engine that Bethesda only uses because it's cheap.

That's not actually true. It'd be like saying Frostbite is a horrible engine because previous versions of Frostbite existed and EA only uses it because it's cheaper than licensing something else.

They simply have a different set of requirements than most games. I'm not sure what you're intending to point to as the specific problem with their engine.
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#3688
Barbarossa2010

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Eh, them keeping things under wraps is what they do. They don't overdo demos...that's just what Bethesda does. For them to actually do a press conference for E3, which they NEVER had done, does more to instill confidence than give alarm. And most likely the closed audience thing is probably to build suspense and tension to boost sales, more than anything else.

 

Their games are buggy, everyone knows it. No big secret...but not game breakingly so. It is definitely nothing to be alarmed about. It's just how they do things. They did the same for the Skyrim launch. It may have been buggy or whatever, but it was more than playable for me on 360 and PC and I never encountered anything game breaking ("Blood on the Ice" was my biggest issue, and eventually it even triggered). And it definitely was not over shown to the public before release. Same thing for FO4.

I'm not alarmed in the least. The overall game will be a sufficient sandbox to do virtually whatever we want. That also is what Bethesda does.

The only thing I'm still just a bit on edge about, if anything, is if I'm gong to be able to reload ammo or craft ingestibles...all maybe removed from the line-up just so people can play Minecraft. :P


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#3689
Cyonan

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Keeping things behind doors tends to show that you have something to hide, but I don't know as it would be hiding it much when you're showing it to the public at the event itself and just not putting it online for the masses.

 

I mean, if there were issues that were clearly visible in the video then we would most certainly hear about it from people who are at these events. The content in the demos tend to be very carefully chosen so as to not show of any bugs anyway even though we all know this is a Bethesda game so it's going to have its fair share of them.



#3690
Fast Jimmy

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Public Beta testing or GTFO, in my book.
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#3691
Master Warder Z_

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Has anyone ever bothered to listen to the sermon in Rivet City?

Apparently, Atlanta is now "Great Lanta".

 

 

All hail Atlanta!



#3692
TheChosenOne

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Public Beta testing or GTFO, in my book.


The public beta testing starts on November 11
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#3693
The Invader

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Why is this alarming? Should they show everything? Should they ignore the 400k fans that went to Gamescom hoping to see some Fallout 4 footage? Its on the Creation Engine 2.0 yes, and your point is? I don't get why people are so negative all the time, must be a hard life to live.

It's not, people just gonna hate and insist that because they ran into bugs with Fallout 3, NV and Skyrim then it must happen to everyone. It's the same thing that happened with Final Fantasy 12 or 13( to many damn FF games ), for some people it worked perfectly and for others it was absolutely unplayable.

Meanwhile, I'm eagerly awaiting its release and the hundreds of hours of enjoyment I will have... again, just like when I played Oblivion, Skyrim and FO3.
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#3694
A Crusty Knight Of Colour

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Bethesda has liked playing their cards close to their chest after staff from No Mutants Allowed were invited to a Fallout 3 preview event and ripped the game to shreds. They will work very hard to ensure that they have a strict control over the flow of information, promising big things and delivering only pieces of what was promised.

I wouldn't worry too much about them not showing much info as this is something that Bethesda normally does.

What worries me more is that Bethesda went all out on Skyrim marketing, whereas Fallout 4 feels a lot more subdued in comparison.
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#3695
Liamv2

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It's not, people just gonna hate and insist that because they ran into bugs with Fallout 3, NV and Skyrim then it must happen to everyone. It's the same thing that happened with Final Fantasy 12 or 13( to many damn FF games ), for some people it worked perfectly and for others it was absolutely unplayable.

Meanwhile, I'm eagerly awaiting its release and the hundreds of hours of enjoyment I will have... again, just like when I played Oblivion, Skyrim and FO3.

 

That's because for these people their games in some cases were irreparably damaged. Of course they are going to ****** about it. Also the complaints with FF12/13 were about them being simply awful not about bugs.

 

 

Bethesda has liked playing their cards close to their chest after staff from No Mutants Allowed were invited to a Fallout 3 preview event and ripped the game to shreds. They will work very hard to ensure that they have a strict control over the flow of information, promising big things and delivering only pieces of what was promised.

I wouldn't worry too much about them not showing much info as this is something that Bethesda normally does.

What worries me more is that Bethesda went all out on Skyrim marketing, whereas Fallout 4 feels a lot more subdued in comparison.

 

While that is what they normally do that doesn't necessarily make things better.


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#3696
DarthSliver

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I don't get all the worry, its how Bethesda games are if you think about it. Why watch someone play something that you will play when you get the game. They probably just want to keep the game fresh for us



#3697
Fast Jimmy

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I don't get all the worry, its how Bethesda games are if you think about it. Why watch someone play something that you will play when you get the game. They probably just want to keep the game fresh for us


You are presupposing that you will buy the game. Bethesda is hoping that is exactly what you do - buy the game to find out if it's any good without having to show you anything. That's what people are concerned about... blindly buying a product that you know nothing about it's gameplay is risky behavior.

#3698
Chuvvy

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Stuff like that always sets off my alarm. It shows they have something to hide. My guess is that it's bugs or bad framerate they are trying to hide.


Pretty sure they quietly confirmed a downgrade for consoles after E3. I'm guessing the bone will struggle to run the game at 30 fps. Have they confirmed a resolution yet?

#3699
Liamv2

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Pretty sure they quietly confirmed a downgrade for consoles after E3. I'm guessing the bone will struggle to run the game at 30 fps. Have they confirmed a resolution yet?

 

I don't think so. Thankfully i'm one of those people who don't really care.


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#3700
Simfam

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No Mutants Allowed were invited to a Fallout 3 preview event and ripped the game to shreds.

 

Lmaaaao