true enough but i still prefer voiced protagonists, its easier to attach to them
I understand this... the problem is a matter of perception. You view the protagonist as someone you get to know, to get attached to. While others like to make their own character, who they know inside and out and want to breathe life into. A voiced protagonist makes that difficult, as the very action of making them voiced (and putting form to their interactions, mannerisms, emotional reactions, etc. during cinematic cutscenes) shapes the character in ways that the player does not control.
I liken having a voiced protagonist to being a director of actors on the stage, rather than being an actor yourself. It's a different experience than crafting a character that you want to play with and explore as.