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Official Fallout 4 and DLC Discussion Thread


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#2076
WildOrchid

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I wouldn't mind romance in F4. Of course if it's better than any previous Beth game, but i'm not keeping my hopes up.



#2077
Jaison1986

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Sober is one way of putting it.

 

I really don't like romances in RPGs. They often result in a weird type of wish fulfillment scenario of self-insertion that just practically breeds unhealthy attachment.

 

If you make a character that you identify with, that is practically a reflection of you in a fantasy setting with fantasy abilities... and that same character falls in love (and is returned love) with a character... what is that really saying? REALLY? That a fantasy, idealized version of the player romantically loves a work of fiction? The implications of such a thing are... really troubling, when you think about it.

 

Video games aren't movies or books... they aren't a passive medium, but an active one. We are more "doing" these interactions rather than just watching them. In that light, a game where you can make your own character and then have them declare love for another is... again, troubling, in my eyes.

 

I never saw it that way. I don't truly fall in love with virtual characters. It's not too different then reading an romance and enjoying the relationship between two characters. At most it shows things I would like to have in real life, but doesn't mean that fantasy is a reality in my brain.

 

That's one of the reasons I never cared about Hawke and the Warden showing up as NPCs. I never treated them as self inserts. I was just the hand that shaped their stories, but they are still their own characters.


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#2078
Guest_StreetMagic_*

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I never saw it that way. I don't truly fall in love with virtual characters. It's not too different then reading an romance and enjoying the relationship between two characters. At most it shows things I would like to have in real life, but doesn't mean that fantasy is a reality in my brain.

 

That's one of the reasons I never cared about Hawke and the Warden showing up as NPCs. I never treated them as self inserts. I was just the hand that shaped their stories, but they are still their own characters.

 

Same/agreed.

 

I'd still like the Warden to show up though... just because it's potentially the biggest bastard character in DA. It kind of irks me that they can go about their merry way, no matter what... never truly testing the player with a hard choice. The Warden lives a life free of consequences. That makes all those choices kind of pointless.



#2079
Sully13

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same. thats why i give no feks about the "My (add sexual prefference here) isnt pandered too in DAI we only had 10 options and i want to shag NPC number 235432190.98754/5. " 



#2080
Sully13

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OK looks like the level cap in this is 50 in the Vanilla game.


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#2081
Akrabra

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OK looks like the level cap in this is 50 in the Vanilla game.

Yes, has been some small hints about that. Good choice though. The level cap in FO3 was to low and same for New Vegas (before it added DLC). Also the hints about the game beeing 3 times the size of Skyrim a high level cap is probably a smart choice.


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#2082
I SOLD MY SOUL TO BIOWARE

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I always liked to get my Skyrim characters heinously drunk before getting married to anyone, so I could roleplay it as a bad decision they made on a whim whilst intoxicated the next morning. 


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#2083
Jeremiah12LGeek

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I always liked to get my Skyrim characters heinously drunk before getting married to anyone, so I could roleplay it as a bad decision they made on a whim whilst intoxicated the next morning. 

 

Your Skyrim characters' souls will linger forever in purgatory.



#2084
Akrabra

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I always liked to get my Skyrim characters heinously drunk before getting married to anyone, so I could roleplay it as a bad decision they made on a whim whilst intoxicated the next morning. 

Or you could just have a drink with Sam Guevenne.



#2085
I SOLD MY SOUL TO BIOWARE

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Your Skyrim characters' souls will linger forever in purgatory.

 

I also arranged her accidental death when Dawnguard came out in hopes of marrying Serana, but it was all for naught as death doesn't count as a divorce in Skyrim-land and Serana isn't interested anyway.

 

So yeah he's going to hell. 


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#2086
Jeremiah12LGeek

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I also arranged her accidental death when Dawnguard came out in hopes of marrying Serana, but it was all for naught as death doesn't count as a divorce in Skyrim-land and Serana isn't interested anyway.

 

So yeah he's going to hell. 

 

BTVSJudgingYou.gif

 

I bet you sacrificed innocent people just to get the demon weapons, too.



#2087
Guest_StreetMagic_*

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I also arranged her accidental death when Dawnguard came out in hopes of marrying Serana, but it was all for naught as death doesn't count as a divorce in Skyrim-land and Serana isn't interested anyway.

 

So yeah he's going to hell. 

 

Is there a hell in TES?

 

I think you get rewarded to godlike status, the more genocidal you are.



#2088
Fast Jimmy

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I can take it or leave it. It can be a fun side game. If you start psychoanalyzing me for it though, you can suck my dick. How's that for romance? ;)


To be honest, I'm not judging people for it, just really evaluating the actual practice. I don't judge people for getting addicted to crystal meth, either... doing it is wildly dangerous and highly addictive. Doesn't mean I'm not going to say "doing crystal meth probably ain't a great idea."

So hopefully no felatio is in order for either of us.

#2089
Jaison1986

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BTVSJudgingYou.gif

 

I bet you sacrificed innocent people just to get the demon weapons, too.

 

Worshiping the mythic dawn doesn't really qualify you as innocent. That dagger was pretty cool anyway.



#2090
Barbarossa2010

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Yes, has been some small hints about that. Good choice though. The level cap in FO3 was to low and same for New Vegas (before it added DLC). Also the hints about the game beeing 3 times the size of Skyrim a high level cap is probably a smart choice.


Hope we perk every level as well. I'm good with smaller increases and more perk-specific levels. I personally prefer incremental. It tends to enable more build options.

#2091
Guest_StreetMagic_*

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To be honest, I'm not judging people for it, just really evaluating the actual practice. I don't judge people for getting addicted to crystal meth, either... doing it is wildly dangerous and highly addictive. Doesn't mean I'm not going to say "doing crystal meth probably ain't a great idea."

So hopefully no felatio is in order for either of us.

 

I'm just ****** with you (you probably know that). One of my pet peeves is being analyzed though.  B)

 

You should judge meth users. I used to be a casual one. It's nasty sh*t. I judge myself....20 yrs later.



#2092
The Invader

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Sober is one way of putting it.

34756524a5a6e733bfbc7eed29cabf01.jpg


I really don't like romances in RPGs. They often result in a weird type of wish fulfillment scenario of self-insertion that just practically breeds unhealthy attachment.

If you make a character that you identify with, that is practically a reflection of you in a fantasy setting with fantasy abilities... and that same character falls in love (and is returned love) with a character... what is that really saying? REALLY? That a fantasy, idealized version of the player romantically loves a work of fiction? The implications of such a thing are... really troubling, when you think about it.

Video games aren't movies or books... they aren't a passive medium, but an active one. We are more "doing" these interactions rather than just watching them. In that light, a game where you can make your own character and then have them declare love for another is... again, troubling, in my eyes.

Never thought of it like that, hmmm that's interesting. Then again, my characters are never really a reflection of me. I usually spend a couple minutes figuring out what kind of personality they have and all that, a perfect example would be Skyrim where I played a Dark Elf supremacist. She hated humans and considered them barbarians and would stalk the city streets at night killing off guards and npcs. I'm actually pretty detached from my characters, so I guess that's a good thing. :)

#2093
Iakus

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Sober is one way of putting it.

 

I really don't like romances in RPGs. They often result in a weird type of wish fulfillment scenario of self-insertion that just practically breeds unhealthy attachment.

 

If you make a character that you identify with, that is practically a reflection of you in a fantasy setting with fantasy abilities... and that same character falls in love (and is returned love) with a character... what is that really saying? REALLY? That a fantasy, idealized version of the player romantically loves a work of fiction? The implications of such a thing are... really troubling, when you think about it.

 

Video games aren't movies or books... they aren't a passive medium, but an active one. We are more "doing" these interactions rather than just watching them. In that light, a game where you can make your own character and then have them declare love for another is... again, troubling, in my eyes.

Romances are no more wish fulfillment than anything else you'll see in an RPG.  A mighty-thewed warrior, a wizard with the power of the universe at his disposal, a paladin in shining plate male, a cyborg freedom-fighter, a special forces space marine even death can't keep down.  A being born with a dragon's soul prophesied to stop the end of the world.  You're telling the story of a hero (or antihero) who triumphs over challenges that others can't or won't handle.

 

Remember the fantasy, idealized version of a character is still a fictional character.  It's a story the player is creating.  I find the implications no more disturbing than that same player slaughtering their way through a small army enemies.  Certainly no more disturbing than the player slaughtering innocent civilians, practicing drug dealing, slavery, cannibalism, murder-for-higher, killing entire communities of men, women and children, etc (all possible in Fallout games)

 

True video games are much less passive than books, the player is "doing" more, at least in games that allow the player a greater degree of agency.  But really, making your character declare love for another is little more than a writer deciding to make a couple fall in love.  It's all still fiction.  It's just the kind of story that player wants to tell.

 

All this being said, no, I do not expect there to be any romances in Fallout 4.  That's simply not something the franchise has ever offered, it's not the kind of stories it lets the player tell.


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#2094
Chuvvy

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I wouldn't mind romance in F4. Of course if it's better than any previous Beth game, but i'm not keeping my hopes up.

 

Like I've said before, I think it's a possibilty. Certainly more so than previous beth titles, they've been screwing around with the idea of romance for quite some time. Mainly just flirtation/teases, and that sort of "what's even the point" marriage system in Skyrim. They're keen to do a better story, and by extension better characters. It's also become somewhat popular to do in the last decade, like a voiced protagonist has.

 

I wouldn't be surprised one way or the other if they have or don't have romances. God only knows what sort of unholy wrath the modding community will bring down on whatever poor girl ends up being the romance option. Lawd protect em.



#2095
In Exile

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Romances are no more wish fulfillment than anything else you'll see in an RPG.  A mighty-thewed warrior, a wizard with the power of the universe at his disposal, a paladin in shining plate male, a cyborg freedom-fighter, a special forces space marine even death can't keep down.  A being born with a dragon's soul prophesied to stop the end of the world.  You're telling the story of a hero (or antihero) who triumphs over challenges that others can't or won't handle.

 

Remember the fantasy, idealized version of a character is still a fictional character.  It's a story the player is creating.  I find the implications no more disturbing than that same player slaughtering their way through a small army enemies.  Certainly no more disturbing than the player slaughtering innocent civilians, practicing drug dealing, slavery, cannibalism, murder-for-higher, killing entire communities of men, women and children, etc (all possible in Fallout games)

 

True video games are much less passive than books, the player is "doing" more, at least in games that allow the player a greater degree of agency.  But really, making your character declare love for another is little more than a writer deciding to make a couple fall in love.  It's all still fiction.  It's just the kind of story that player wants to tell.

 

All this being said, no, I do not expect there to be any romances in Fallout 4.  That's simply not something the franchise has ever offered, it's not the kind of stories it lets the player tell.

 

Video games, almost without exception, are power fantasy wish fulfillment tropes. To get a game that isn't a power fantasy trope you'd have to basically undercut everything that makes a game fun. I suppose basically Spec Ops, only everything that people find amounts to trolling the player magnified even more. 



#2096
Milan92

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Considering how cringe worthty Skyrim's "marriages" were, I really hope Bethesda won't spend any time on romances for this game. Not every RPG needs romance.



#2097
Kaiser Arian XVII

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Romance?

LET IT BE EVEN MORE CRINGE WORTHY!



#2098
Fast Jimmy

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Hope we perk every level as well. I'm good with smaller increases and more perk-specific levels. I personally prefer incremental. It tends to enable more build options.


I'd love such a system. Sure, it might make some perks very low powered and useless, but it also provides more of a stable power curve, instead of just magically obtaining ultimate power after killing one extra rad scorpion (like with the Slayer perk, that allows exponentially more damage for melee Attacks from the second the perk is taken).

#2099
daveliam

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I haven't really been keeping up with this game's announcements so far, but I thought that you started the game with a spouse and a child, no?  So my understanding was that they had predetermined the PC to be straight and married with child.  Is that not correct? 

 

I'm asking because it seems like the romance discussion would be moot if that's the point.  Unless the spouse meets some unfortunate end?

 

Maybe this has all been discussed already and I'm being lazy and didn't look for it.  How far off is my understanding on these points?



#2100
Degenerate Rakia Time

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Romance?

LET IT BE EVEN MORE CRINGE WORTHY!

THIS!!! Its Fallout, the Saints Row of RPGs, let there be cringe worthy romances, teddy bear helmets, ghoul cowboy prostitutes AND MAUDE'S MUGGERS!!!!