That's such an waste of perk.
What I didn't liked about OWB were those damn lobotomized enemies with brush guns. Damn, they milk all your health unless you play an pure stealth character.
the best perk in the game is a waste of a perk?
That's such an waste of perk.
What I didn't liked about OWB were those damn lobotomized enemies with brush guns. Damn, they milk all your health unless you play an pure stealth character.
the best perk in the game is a waste of a perk?
That Behemoth is smaller
And the proportions on it are just wrong.
I don't care what it is, as a bipedal creature the length of the arms should never be as long as the entire body. It would only be understandable if it used it's arms as legs (similar to the great apes).
That Behemoth is smaller
*snip*
Only until the Sole Survivor defeats it and Rita Repulsa brings it back as a Fallout 3-sized Behemoth. The Sole Survivor will then have to battle it in a Liberty Prime.
That Behemoth is smaller
And the proportions on it are just wrong.
I don't care what it is, as a bipedal creature the length of the arms should never be as long as the entire body. It would only be understandable if it used it's arms as legs (similar to the great apes).
Point elbows, 2/10. Would not VATS.
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the best perk in the game is a waste of a perk?
It is. There is so many useful perks in the game, so it's a waste to spend them all on stats. You can easily reach 100 to all skills without boosting your SPECIAL. And the passive skills you get from them are not that critical anyway, apart from perhaps intelligence that gives you more points on level up.
It is. There is so many useful perks in the game, so it's a waste to spend them all on stats. You can easily reach 100 to all skills without boosting your SPECIAL. And the passive skills you get from them are not that critical anyway, apart from perhaps intelligence that gives you more points on level up.
huh, the reason i boost my SPECIAL is dialogue options
also with the perk every level mod its not really a waste ![]()
huh, the reason i boost my SPECIAL is dialogue options
also with the perk every level mod its not really a waste
Well... I don't cheat like that so, I'm stuck with just 25 perks. There aren't that many dialogue options based on SPECIAL anyway. Apart from the amusing low intelligence ones.
Well... I don't cheat like that so, I'm stuck with just 25 perks. There aren't that many dialogue options based on SPECIAL anyway. Apart from the amusing low intelligence ones.
its not cheating, its doing things the way they were in FO3
players should not be punished because Obsidian are idiots
also, even with 25 perks i would still have trouble finding 25 that i like, hell if you dont count intense training there are probably 10 that i find useful
That Behemoth is smaller
May be a baby, but the SOB is still swinging a hydrant at you...and looks...ill-tempered?!.
Could be or it might be a reject that didn't develope properly. Still I wouldn't want to fight it unless I have the firepower to kill it. It looks like it would one hit kill me with that hydrant in its hand
Behemoths in this game look a lot like super mutant overlords from broken steel.
one problem i have with what we've seen so far from FO4 (and the same i have with most recent RPGs) - the environment looks like my back yard...
If its that tiny i want Gifs of you killing it whith a Rolling pin.
Could be or it might be a reject that didn't develope properly. Still I wouldn't want to fight it unless I have the firepower to kill it. It looks like it would one hit kill me with that hydrant in its hand
Maybe it is a baby, and that's its rattle?
D'aww, it's trying to make it's first kill.
The Sole Survivor has an interesting way, to say the least, of dealing with tantrums.
Definitely a one-hitter, and righteous Fat Man target.
I hope the first behemoth fight involves an fat man. That would be a nice throwback. Like getting an 10mm pistol as your first weapon.
Behemoths in this game look a lot like super mutant overlords from broken steel.
Not necessarily a bad thing. The Behemoths in Fo3 were a bit much, I think scaling them back was the right choice, I mean calorie intake alone would be enough of a reason to wonder how those things exist.
Not necessarily a bad thing. The Behemoths in Fo3 were a bit much, I think scaling them back was the right choice, I mean calorie intake alone would be enough of a reason to wonder how those things exist.
Science experiments.
Are there going to be settlements of Super Mutants like 1/2 and NV or are are they just mooks to kill again?
Hope so. Sort of breaks up the monotony if you encounter muties with the ability to reason. Those are the ones that tend to congregate, even if they have issues and addictions. Marcus was a breath of fresh air in NV.
Heck in Fallout 2 Marcus was running a town he had founded with a former Brotherhood of Steel member where humans, ghouls, and super mutants coexisted (mostly) in peace.
SCIENCE experiments.
Fixed that remember there is a difference between Science and SCIENCE.
Hope so. Sort of breaks up the monotony if you encounter muties with the ability to reason. Those are the ones that tend to congregate, even if they have issues and addictions. Marcus was a breath of fresh air in NV.
Edit: Oh, and Neil as well.
ability to reason or not i still kill them, goodbye Marcus ![]()