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Dragon Age Developer Interview - Patrick Weekes - Attempt #2


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#26
Aren

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So it seems the Architect was supposed to be the Nightmare, basically. He was supposed to be the one sending out the false calling. I'm glad we got what we got though.

 

Is it possible that the Architect is still alive? Based on the game events, I would say he can be killed by the Hero in Awakening. There is nothing to suggest that he has powers like Corypheus had. But the fact that he can either live or die means he'll probably either be excluded from future titles, or brought back via the resurrection power for storyline purposes.

One ancient magisters is a pain in the ass one started a blight,the other opened an hole into the sky.

two of them that work togheter are pure terror.

7 Ancient magisters that worked togheter with the aid of one Dumat are the end of the world.



#27
Aren

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I decided to edit the OP and take out me being angry. Anyway:

I find this a curious opinion. I actually think they always intended to bring him back. If I'm right, that means that they never planned to have your choice matter in the sense that you wouldn't see him again, it would matter in the sense that he would react to you differently. If he was never dead, and was never supposed to be, then the choice tricked you, and it's not a question of honouring us.

Actually i strongly believe that the GW possess another ability that is always underestimated,the possibility to kill every tainted creature if they strike them physically.
This works with everyone including AD and Corypheus.
Now why Corypheus was locked then? It is because the GW were incapable to approach him,so if a GW strike a deadly blow on another tainted creature (case of the Architect) maybe the creature die.
I'm not sure actually,The Architect seem to be clever,folly maybe but clever,he would not risk to show up without some plan B in mind.
But then again they have 5 magisters to use,maybe even a woman, why bother with the same.
Bioware loves "mysterious" death so that they may or not may decide to reuse some character in the future.


#28
Han Shot First

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Hawke might not be dead if left behind in the Fade? Kind of disappointed to be honest. Leaving him behind should have consequences.

 

The Architect surviving I can understand, because he may have a respawn ability like Corypheus. The person left behind to battle Nightmare had no such luxury, and Nightmare should have been well beyond their capabilities. Whoever gets left behind in the fade should die there.



#29
AresKeith

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Hawke might not be dead if left behind in the Fade? Kind of disappointed to be honest. Leaving him behind should have consequences.

 

The Architect surviving I can understand, because he may have a respawn ability like Corypheus. The person left behind to battle Nightmare had no such luxury, and Nightmare should have been well beyond their capabilities. Whoever gets left behind in the fade should die there.

 

What if the Nightmare took control of them? :P



#30
midnight tea

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Hawke might not be dead if left behind in the Fade? Kind of disappointed to be honest. Leaving him behind should have consequences.

 

The Architect surviving I can understand, because he may have a respawn ability like Corypheus. The person left behind to battle Nightmare had no such luxury, and Nightmare should have been well beyond their capabilities. Whoever gets left behind in the fade should die there.

 

Just because he may have survived doesn't mean that the choice has no consequences - Hawke may be alive, but at the same time he might be corrupted, possessed or Maker knows what else. It's all speculation of course, but no less than an assumption that Hawke is alive and well (and waits for us with tea and biscuits on the other side :D).

 

Nobody really knows what happens to people who are trapped in the Fade for a while - the Inquisitor was there for a relatively short period AND was protected by the Anchor (and possibly, the Divine spirit, IF we assume that at that point true Justinia was already dead). In fact, what of Corypheus and his team began changing and became corrupted even before they reached the Golden City, only they didn't notice it? We're yet to find that out.


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#31
The Baconer

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What if the Nightmare took control of them? :P

 

Hawke, Host of the Nightmare


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#32
Absafraginlootly

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Actually i strongly believe that the GW possess another ability that is always underestimated,the possibility to kill every tainted creature if they strike them physically.
This works with everyone including AD and Corypheus.
Now why Corypheus was locked then? It is because the GW were incapable to approach him,so if a GW strike a deadly blow on another tainted creature (case of the Architect) maybe the creature die.
I'm not sure actually,The Architect seem to be clever,folly maybe but clever,he would not risk to show up without some plan B in mind.
But then again they have 5 magisters to use,maybe even a woman, why bother with the same.
Bioware loves "mysterious" death so that they may or not may decide to reuse some character in the future.

 

I'm not 100% sure that I'm understand you right but it looks like your suggesting that because the architect was killed by a warden, unlike corypheus, his death is permanent. Because wardens can kill archdemons.

 

The way the wardens kill archdemons is by taking the taint and thereby tricking the archdemon spirit into trying to take control of their bodies like it would a darkspawn, the result: killing them both. The warden commander killing the Architect did not result in said warden dying, which would suggest its not the same. Furthermore Corypheus could take over warden bodies when he died, which suggests that the magisters don't regenerate in quite the same way and/or can overcome this anyway.

 

So the architect could have regenerated somewhere, such as Seranni, or he might not have corypheus's powers and just be dead, but I don't think being killed by a warden affected it either way. Regardless he's going to alive in some playthroughs since not everyone chose to kill him.


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#33
KaiserShep

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What if the Nightmare took control of them? :P

 

Stroud will return with an even bigger, eviler mustache. 


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#34
Han Shot First

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If Hawke/Stroud/Loghain/Alistair doesn't die in the Fade, I hope they return as enslaved thralls of Nightmare on some future adventurer's jaunt through the Fade. Make them half-mad with fear as well, from having spent months or years being tormented.

 

I hope we won't get any story of them fighting their way out with nary a scratch though, as it would render the choice in DA:I completely pointless.


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#35
Panda

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I don't know if it would made sense of Architect being Nightmare. I wonder how he would have fit together with Here Lies Abyss, since although he has Grey Warden connections his goals have been darkspawn related all from the Calling to Awakening so I don't know what would have inspired loyalty from him to Corypheus, would he have regained his memories and lost his will to help out darkspawn or would he have had some other reason. Personally I wouldn't want Bioware to write him simply as villain and minor boss to beat in the game, I would want to see his connection with Grey Wardens and awakened darkspawn expanded instead.


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#36
BraveVesperia

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I would enjoy it if the Architect returned, though I'm glad he was cut from HLtA. I'd prefer him to be working independently from Coryfish. He was a compelling villain too, since he seemed affable and reasonable on the surface. Plus he has a link to the Warden, could easily tie into that whole plot.

 

The line about how 'Solas' story is not a happy one' really makes me want to know what happened in his past, with the elves. I wonder if we'll ever really get to find out?



#37
Absafraginlootly

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I could totally get behind hawke/alistair/stroud getting possessed by the nightmare demon, finding their way out of the fade forcing us to finally fight them instead of just running the heck away.



#38
Guest_Puddi III_*

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Eh the nightmare wasn't my favorite thing in DAI, I'd be fine with him staying in his fade hole with spirit Justinia and Loghain's body forever.

The Architect on the other hand I hope to see again.

#39
Ariella

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The only way I can really see the Architect working in Abyss is in Erimond's place, because putting him in the Fade itself actually defeats the whole ' only the anchor can let you into the Fade safely'.

He wouldpn't have been cackling but that were I would see him, unless God help us, he somehow helped the Inquisitor.

If he's involved with Weishaupt, I'm going to be annoyed and should that be the case, he better be killable and stay dead. Freaking Kenny.

#40
Absafraginlootly

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The only way I can really see the Architect working in Abyss is in Erimond's place, because putting him in the Fade itself actually defeats the whole ' only the anchor can let you into the Fade safely'.

He wouldpn't have been cackling but that were I would see him, unless God help us, he somehow helped the Inquisitor.

If he's involved with Weishaupt, I'm going to be annoyed and should that be the case, he better be killable and stay dead. Freaking Kenny.

We don't know at what part of the process it was thought he'd be there, could be from an early and very different version of the quest - which could explain why its hard to picture.



#41
Farewell

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It may be that not everyone who were left in the fade survive. Maybe only Hawke can be rescued for example and if you choose to do that then this decision has other consequences. I find this kind of approach more interesting than the alternative where the one who was left behind dies and you can't do anything about it.



#42
Ariella

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We don't know at what part of the process it was thought he'd be there, could be from an early and very different version of the quest - which could explain why its hard to picture.


I'm aware, however as people seem to be focusing on the idea he may have been in the nightmare's place, I thought I would offer another option. One that made somewhat more sense considering how Bioware has set the lore. Especially since what Erimond proposed is very similar to what the Architect wanted to do in the calling, though for different reasons.

The architect showed no ability to manipulate minds in the Calling, though it can accelerate taint in grey wardens, which MAY have been a way to manipulate them, however there is no evidence it do so en masse.

Plus we had to go back into the fade. It's not a Dragon Age game if you don't.

#43
Linkenski

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Hawke might not be dead if left behind in the Fade? Kind of disappointed to be honest. Leaving him behind should have consequences.

 

The Architect surviving I can understand, because he may have a respawn ability like Corypheus. The person left behind to battle Nightmare had no such luxury, and Nightmare should have been well beyond their capabilities. Whoever gets left behind in the fade should die there.

Yup. I dont' want it to end up like Marvel's multiuniverse canon where they kill off a character for drama and then bring him back because fanservice. That stunt has been done too many times in any kind of fiction and BIoware should put themselves above it no matter what.


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#44
Han Shot First

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Yup. I dont' want it to end up like Marvel's multiuniverse canon where they kill off a character for drama and then bring him back because fanservice. That stunt has been done too many times in any kind of fiction and BIoware should put themselves above it no matter what.

 

I think Bioware sort of has a history as well of generally being squeamish about putting members of the main cast on the chopping block. Virmire in ME1 was the exception. I think that is an area they could use some improvement on. The DA series is a gulity of this as well. For example Leliana survives even if the player killed her in DA:O, and the Hero of Ferelden is now on a quest to be cured of the taint, so he/she can avoid the Calling. The level of special snowflake is too damn high!

 

I think their stories would be a bit better off if they didn't balk at putting main characters in situations where they could be casualties, and when putting characters in those situations, by not allowing the character an easy out. Their games could use a little bit less of scenarios such as ME2's suicide mission, which isn't a suicide mission at all and everyone can survive, or situations like the Hero of Ferelden now being on a path to avoid the fate that has befallen nearly every Warden...ever.

 

So on that note I'm hoping the person left behind in the Fade isn't getting a reprieve. 



#45
Ariella

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I think Bioware sort of has a history as well of generally being squeamish about putting members of the main cast on the chopping block. Virmire in ME1 was the exception. I think that is an area they could use some improvement on. The DA series is a gulity of this as well. For example Leliana survives even if the player killed her in DA:O, and the Hero of Ferelden is now on a quest to be cured of the taint, so he/she can avoid the Calling. The level of special snowflake is too damn high!
 


For the HoF, Bloware needed to do something to placate the hordes of screaming fans who'd go nuts if Hawke showed up but had no mention of their beloved Warden (though the ending the Calling search is pretty much a cure for everybody, and we have had at least two people bypass it.)

As for Leliana, there's a lot more going on with her, like that resistance to the Blight, which I doubt she got just following the Warden about. And why would Bioware highlight her past with a dlc... she's plot armor.

I do, however, hope the sacrificial lamb in the fade stays. It makes the choice more meaningful. And I never sacrifice Hawke any way.

#46
The Serge777

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So the architect could have regenerated somewhere, such as Seranni, or he might not have corypheus's powers and just be dead, but I don't think being killed by a warden affected it either way. Regardless he's going to alive in some playthroughs since not everyone chose to kill him.

Or he could have taken Utha's body since, as we saw with Corypheus at the gate of the Arbor Wilds, he can "resurrect" in a Warden's corpse.


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#47
Ariella

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Or he could have taken Utha's body since, as we saw with Corypheus at the gate of the Arbor Wilds, he can "resurrect" in a Warden's corpse.

 

It never looked to me like resurrection, more like he caught the body right before the point of death. And the conversations concerning it talk about possession of a Warden rather than a Warden corpse, which possibly would have been less frightening. Though if it's dead, it may be why Corypheus can jump bodies without dying like the Archdemon. If a Warden is simply a corpse, no soul.

 

Thing is, if they do that it's pretty crappy writing. You don't so something that dramatic without setting it up before hand, like in Legacy.



#48
BabyPuncher

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I think Bioware sort of has a history as well of generally being squeamish about putting members of the main cast on the chopping block. Virmire in ME1 was the exception...I think their stories would be a bit better off if they didn't balk at putting main characters in situations where they could be casualties, and when putting characters in those situations, by not allowing the character an easy way out.


First of all, a large part of that is made considerably difficult by the player having freedom to take who they want on the vast majority of missions. Executing characters because the player took them on missions would be incredibly stupid, and would just teach players to keep characters they actually like at camp.

But second, it's a pretty inevitable consequence of 'choices that matter.' That's not really something you can claim to be giving players when you deny them influence over what is often literally their biggest concern in the story - whether their favored characters survive or not.

#49
His Name was HYR!!

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Hawke might not be dead if left behind in the Fade? Kind of disappointed to be honest. Leaving him behind should have consequences.

 

Yeah, I'm calling BS on that one. They are just throwing conspiracy-theory fetishists a bone, IMO, like they did with IT.



#50
CBotB

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Yeah, I'm calling BS on that one. They are just throwing conspiracy-theory fetishists a bone, IMO, like they did with IT.

but they said "likey" when you were given the choice, thats like the key word, if they are bringing hawke back again it's been a long time coming

bold is the edit