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The Second Highest Damage Kit?


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43 réponses à ce sujet

#1
Dalakaar

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GI w/ Javelin spamming his TCP's is the highest potential damage in game iirc. (Pretty sure everyone's seen the ohk Atlas)

 

What's the second highest kit?



#2
The NightMan Cometh

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I thought 1-2 are TGI Harrier and GI w Anything     #3 has to be my On Host Acolyte Incid Ammo (Slashless) Phase Disruptor spamming Slayer. I never get less than 200k with him (unless Collectors)



#3
Kenny Bania

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I thought 1-2 are TGI Harrier and GI w Anything     #3 has to be my On Host Acolyte Incid Ammo (Slashless) Phase Disruptor spamming Slayer. I never get less than 200k with him (unless Collectors)

 

OP means in "one hit".


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#4
DaemionMoadrin

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In one hit? Shadow with a cloaked SS and maxed sword/power damage isn't bad.

 

If we count DoTs, then perhaps the Huntress with cloaked DC?


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#5
TheNightSlasher

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Drell Infiltrator.

 

The difference between DI and GI's damage with Javelin with the same gear is small. (DI does 6800 per shot as opposed to GI's 7200). These are numbers from kalence with TC active, debuffs from their respective mine powers active, HM specced for damage on rank 6, max weapon passives)

 

If you pick rank 6a in fitness on the DI (boosted weapon damage by 25% for 20s after successful heavy melee), DI's damage is higher but obviously, that's a very situational case.


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#6
TheTechnoTurian

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wouldn't it be something like a cloaked javelin shot from a DAI with the bonus from his heavy melee (evo 6a) and invasive scan from recon mine? 

 

edit: or in other words what nightslasher said, my thumb typing skills fail yet again 



#7
The NightMan Cometh

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Apologies, I thought OP meant DPS overall ...Best 1 Hitter Quitter   ---I love OHKilling Phantoms and Dragoons with the Shadows cloaked Shadow Strike. Like Daemion said..Huntress..A cloaked Dark Channel will completely destroy a fully shielded Banshee within seconds of a single cast with nothing else being done to her.



#8
Dalakaar

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Either in one hit or best dps over all. Curious either way, should've been more specific in the original post though.

 

Didn't even think of Drell Inf actually, I love drell but that's definitely my least used drell kit.



#9
TheNightSlasher

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Either in one hit or best dps over all. Curious either way, should've been more specific in the original post though.

 

Didn't even think of Drell Inf actually, I love drell but that's definitely my least used drell kit.

Technically speaking, DI has the highest one-shot damage, not the GI.

 

DPS-wise, it's GI or DI with the incendiary reegar. :P



#10
Quarian Master Race

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So are we allowing access to any kind of self generated buffs or debuffs that don't involve damaging the intended target? TC bonus is obviously OK, so what about recon mine, melee synergies, cryo blast or tactical scan?

well every kit has access to cobra, so won't include that. Also if we allow TCP spamming, it's just going to come down to clip gear on the next lowest weapon damage character (in this case DAI) and shooting something with a Javelin after spamming all of them.

In practical terms, I think, probably a QMI with a cloaked Arc grenade (damage, DOT and Shield damage specs with full passives, active melee synergy bonus, amplifier and power amp) on a wave 2 or 9 geth platinum spawn. All the huge shield/barrier pools you'd be able to hit with the AOE would result in a lot of accumulated damage. Possibly could do the same trick on gold Reapers with an armor damage specced Cain Mine on one of the Brute heavy waves like 10 or 11.



#11
Indoctornated

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So we talking weapon dps, power dps or both?



#12
MaxCrushmore

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Cain mine spamming is the most powerful attack in the game IMO, followed by GI with various weapons.

 

And yes, a DAI with several different weapons, a TGI w Harrier and an AIU w various shotguns or on host N7 Slayer are close,


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#13
TopTrog

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No idea about single shot damage, but if you are looking for ridiculous peak damage applied within 1-2 seconds, the Batarian Slasher with Warp-Shoot-Cluster BE and the Warlord with triple LM Biotic Hammer combo should be pretty high on the list.



#14
Deerber

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OP clearly needs to narrow it down very very specifically, otherwise there are going to be a hell of a lot different answers, all right in their own ways ;)

 

If we're talking about single attack damage, allowing any kind of self-created bonus except the Cobra, then it's the usual 9 TCPs Javelin shot, by either the DI or the GI.

 

Drell Infiltrator.

 

The difference between DI and GI's damage with Javelin with the same gear is small. (DI does 6800 per shot as opposed to GI's 7200). These are numbers from kalence with TC active, debuffs from their respective mine powers active, HM specced for damage on rank 6, max weapon passives)

 

If you pick rank 6a in fitness on the DI (boosted weapon damage by 25% for 20s after successful heavy melee), DI's damage is higher but obviously, that's a very situational case.

 

wouldn't it be something like a cloaked javelin shot from a DAI with the bonus from his heavy melee (evo 6a) and invasive scan from recon mine? 

 

edit: or in other words what nightslasher said, my thumb typing skills fail yet again 

 

Yeah if we allow fitness rank 6 DI pulls ahead, but I'm not even sure if it's mathematically possible to squeeze both that and 9 TCPs in before its duration expire. How long is it, again?

 

Anyway, these are clearly the top 2.

 

 

In one hit? Shadow with a cloaked SS and maxed sword/power damage isn't bad.

 

If we count DoTs, then perhaps the Huntress with cloaked DC?

 

They're both very high, and I think the Huntress' is higher, but if we're allowing TCPs then powers are basically out of the question. +900% additive damage on a Javelin leaves no space for them.



#15
TheNightSlasher

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Yeah if we allow fitness rank 6 DI pulls ahead, but I'm not even sure if it's mathematically possible to squeeze both that and 9 TCPs in before its duration expire. How long is it, again?

The bonus lasts for 10s, I believe.

 

The melee boost lasts for 20 s. So, it is possible to squeeze 9 TCPs with the melee bonus. 



#16
Deerber

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The bonus lasts for 10s, I believe.

 

The melee boost lasts for 20 s. So, it is possible to squeeze 9 TCPs with the melee bonus. 

 

Ah yeah, I was talking about the melee boost. Good to know, I guess that is the highest theoretical damage you could achieve with just one shot...



#17
Jeremiah12LGeek

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KroLord's Hammer.

 

Specifically the counter-attack he uses against people who point out that his hammer doesn't do the most damage in the game.


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#18
NuclearTech76

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Merc is the highest damage in this game. Period. End of story. The most broken kit ever created. If you're talking most damage per shot the DAI is actually higher than the GI in specific circumstances, but the GI is the highest sustained damage that you can get routinely. Turian Soldier, Marksman, and Destroyer would be up there as well.

 

1)Merc

2)GI

3)Geth Trooper

4)DAI

5)QMI

 

That would be my list as far as damage over the course of a game.


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#19
Dalakaar

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OP clearly needs to narrow it down very very specifically, otherwise there are going to be a hell of a lot different answers, all right in their own ways ;)

At this junction I think it's more interesting if I don't narrow it down. :D


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#20
Cryos_Feron

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Drell Infiltrator.

 

The difference between DI and GI's damage with Javelin with the same gear is small. (DI does 6800 per shot as opposed to GI's 7200). These are numbers from kalence

so much for the transcendent GI....
 
From what was written in the Forums, one could really expect him to do
like 15-20% more damage than the Drell.
Especially, if you additionally consider the Geth-Weapon Bonus.
 
 
Moreover, if you take the 30% headshot Bonus of the Drell into account,
the difference is marginal at best.
 
 
However, PMs can be spammed constantly, while Recon Mine (Invasive Scan)
probably won't be active all the time.
And secondly, PM-damage and a (possible) Recon Mine Explosion should be factored in.
Here (again) PM will be making damage more often I guess


#21
capn233

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^Headshot bonus (additive) is largley irrelevant at the damage levels thrown around in this thread, mainly because the targets with the HP largely don't take as much damage when shooting in the headshot area as they do shooting in double or triple shot areas.  Praetorian is the exception.



#22
Cryos_Feron

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^Headshot bonus (additive) is largley irrelevant at the damage levels thrown around in this thread, mainly because the targets with the HP largely don't take as much damage when shooting in the headshot area as they do shooting in double or triple shot areas.  Praetorian is the exception.

 

yes, probably you are right.

 

I am not so sure about the Prime head though (I think there were a few balance changes over time)



#23
capn233

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yes, probably you are right.

 

I am not so sure about the Prime head though (I think there were a few balance changes over time)

 

Yes, Prime is another one actually for no good double hit.  Praetorian it was because you can multihit and headshot relatively easily at the same time.



#24
Alfonsedode

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Merc is the highest damage in this game. Period. End of story. The most broken kit ever created. If you're talking most damage per shot the DAI is actually higher than the GI in specific circumstances, but the GI is the highest sustained damage that you can get routinely. Turian Soldier, Marksman, and Destroyer would be up there as well.

 

1)Merc

2)GI

3)Geth Trooper

4)DAI

5)QMI

 

That would be my list as far as damage over the course of a game.

If u consider the fastest plat solos, then GT acolyte is the most damaging kit, or maybe it s because he can stay exposed a bit more than the merc and Gi.

I wonder what are the best merc times now

 

Edit : no sub 20 with the merc, maybe glacier is not good enough for nades ?



#25
NuclearTech76

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If u consider the fastest plat solos, then GT acolyte is the most damaging kit, or maybe it s because he can stay exposed a bit more than the merc and Gi.

I wonder what are the best merc times now

 

Edit : no sub 20 with the merc, maybe glacier is not good enough for nades ?

Solos are generally done on Glacier for time. That map favors the Trooper a lot. GI is ridiculous in any situation. Trooper loses a little on more open maps whereas the GI is still just as good. I'm mainly going on my personal opinion.

 

On the Merc, I think someone like Slasher could go sub 20 easily on Jade but it's just such a trivializing kit that I doubt anyone is going to do it