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Current state of multi player is horrific


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4 réponses à ce sujet

#1
Harliquin

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I don't really know what to suggest to correct this issue, I'm sure moving the matches to a centralized server isn't going to happen, even though I think it should.

 

The current setup of multiplayer is unplayable.  If you join someone's match (whether from the beginning or in progress) you move around like a drunken baboon.  The control of the character is horrid as you're rubber banding for every 2 steps you take. 

 

I was excited of joining players in a co-operative objective and felt that the different character archetypes idea was pretty cool, however you can't play, and you can't find groups, because the multi player is so abysmal.

 

Please fix the broken net code and stream line if you plan to keep it as a peer to peer hosting system, or move the matches to a centralized server.



#2
Scofield

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Only problems i ever had in MP, in relation to connection, were of my own fault, for the main part connection an play-ability have been fine



#3
Harliquin

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When was the last time you tried?  I did some research and apparently there was some fix early in the launch that caused the problems I'm seeing, however, I don't have the ability to disable that fix for the cut scene frame rate issue, which I'm assuming is built in to the later versions of the patches.

 

So if anyone has any clue how to improve the abysmal performance of multi player for PC, feel free to speak up.  As it sits now, its game breaking and leaves multi player unplayable for the PC crowd.  I say this because there have been others (one of like 3 people I've found still attempting multi player) on the PC that experienced the same issues I've described. 



#4
medusa_hair

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i just don't really like it, which is disappointing since i LOVED the ME3 MP and played that long, long after I was done with all my Shepards. It was just cool. I'm not sure if they just somehow felt they had to change it up, or if it really just doesn't work using nonshooting weapons, or what it is. I can say one thing, the chatter from the MP characters makes me want to throw something. It really is annoying.

#5
Sartoz

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i just don't really like it, which is disappointing since i LOVED the ME3 MP and played that long, long after I was done with all my Shepards. It was just cool. I'm not sure if they just somehow felt they had to change it up, or if it really just doesn't work using nonshooting weapons, or what it is. I can say one thing, the chatter from the MP characters makes me want to throw something. It really is annoying.

 

                                                                                                <<<<<<<<<<>>>>>>>>>>

 

ME3 co-op MP was awesome.  Played it for many months. This DAI incarnation holds no interest to me....

one: because EA wants to milk you dry with the micro$transactions. 

two: the maps and battle styles are simply below par when compared to ME3's co-op play.

 

Game design for ME and  UT , for example, is a smooth fit for multiplayer. DAI is not. imo.. even the original HALO MP is better.  Notice that all three are shooters. DAI MultiPlayer game design using an archer, tank and magic user should go back to the drawing board or scrapped. 

 

Before anyone jumps on me regarding my opinion, I'd like to point out that many appear to enjoy DAI MP, warts and all.  Unfortunately for me, I was spoiled by much better MP implementations with games that transitioned smoothly from single player to multi player.