Just played three games this morning and faced a giant in each one.
I'm all for randomness producing apparent patterns, but this seems odd!
Just played three games this morning and faced a giant in each one.
I'm all for randomness producing apparent patterns, but this seems odd!
Unless the giants are riding on druffalo I'm not interested.
QFT
Please let it be something else than "kill n amount of x"
But I guess it can be hard to come up with an original challenge since there's not that much variety to the game. I'm just hoping for some good weekend chests.
Hmmm how about break x number of objects ( Walls of FC zone 5 fight , crates on the other 3 maps ) ? Well the abilities able to do it are a bit limited but it whould be interesting concept . Explosive shot ( hunter - archer ) , wrath of heaven ( paladin ) , if i recall right Avvar's and Katari's charge can also do this ...hmmm what else ...
As for the chest perhaps a guaranteed costume drop whould do . This whould help some that are still working on unlocking characters .
I hope not. We've done this weekend event already.
Tell that to Weapons Mastery ![]()
How about things to encourage closer co-operation or more dynamics in team play?
Achieve X no of team combos?
Complete X ops with a full team (1 of each class)
Tbh I can see why they struggle for ideas.
How about things to encourage closer co-operation or more dynamics in team play?
Achieve X no of team combos?
Complete X ops with a full team (1 of each class)
Tbh I can see why they struggle for ideas.
Those have been done....
How about things to encourage closer co-operation or more dynamics in team play?
Achieve X no of team combos?
Complete X ops with a full team (1 of each class)
Tbh I can see why they struggle for ideas.
I like your idea for encouraging a balanced team. I am all for not having 3 warriors and 1 rogue (Hunter for that group, not me), lol. We extracted on Perilous though (even with my lowly promotion count). ![]()
Those have been done....
Combos have been done. However, I do not remember one that required a team to have one of each class type.
Combos have been done. However, I do not remember one that required a team to have one of each class type.

And so on....
You cant expect a fixed Team event, you will sleep on keyboard waiting, before having the perfect match, or what, will you kick some one just because doesn't want to play Warrior?
And so on....
You cant expect a fixed Team event, you will sleep on keyboard waiting, before having the perfect match, or what, will you kick some one just because doesn't want to play Warrior?
Yes, I remembered the specific class events, but never something that promoted balanced team. I also realize that it would be a "challenge." ![]()
Edit: Given the matchmaking issues people are complaining of, I don't expect to see this challenge. (I hope that doesn't sound as if I am not taking those seriously. I want everyone to have a great experience. I have had more connection issues than anything else, but matchmaking has, fortunately, done an adequate job thus far). Also, for the reasons you mentioned. However, I think it could be good. Nearly every group I play in covers the bases anyway. We like to open the treasure rooms and we like to play a variety of classes. You know they wouldn't require more than 10 matches anyway.
Edit edit: I mean myself and another friend, that is. The other two are usually pugs. So, we just use whatever they aren't using. Whether they cooperate on doors is another story altogether, haha. Ah well, I am fine with the kill x number of enemy challenges. I do like when they mix up the spawns though. The week with all the mages was total chaos. Maybe they could play around more with stuff like that. I would love to see the druffalo riding giant. ![]()
Is it that rare to have teams like that? I feel like 90% of my matches have all three classes in the party. And if only have two are present, I'll swap to the missing class so we don't miss any rooms.
If anything I'd say that challenge would be completed too quickly, but at least it's a challenge that encourages a mechanic newer players should be mindful of. Gotta get that gold...
Unless the giants are riding on druffalo I'm not interested.
Perhaps it should be Druffalo riding Giants.
Druffalo riding on Giant's back in a backpack = Layer of armor/health which must be depleted before giant takes damage.
Edit edit: I mean myself and another friend, that is. The other two are usually pugs. So, we just use whatever they aren't using. Whether they cooperate on doors is another story altogether, haha. Ah well, I am fine with the kill x number of enemy challenges. I do like when they mix up the spawns though. The week with all the mages was total chaos. Maybe they could play around more with stuff like that. I would love to see the druffalo riding giant.
Indeed, 100% of the time i pick the missing class on the group (if there is one).
I would like for the Devs. to give us a surprise, to roll us over, like... the Drufalo Weekend, it was something so unexpected and amazing!
It doesn't have to be the Druffies, it could be another surprise. Like Spawning an OP Revenant at 5/5. And if is mounted on Druffalo would be even more Awesome.
Biowar Ploix!!
Indeed, 100% of the time i pick the missing class on the group (if there is one).
I would like for the Devs. to give us a surprise, to roll us over, like... the Drufalo Weekend, it was something so unexpected and amazing!
It doesn't have to be the Druffies, it could be another surprise. Like Spawning an OP Revenant at 5/5. And if is mounted on Druffalo would be even more Awesome.
Biowar Ploix!!
I would love to see them do the Jaws of Hakkon as a faction so the Frost Revenant was the boss. They don't play much differently, but I am all for variety in what I am looking at. A beefed up Revenant would be a cool surprise. PuGs would be a nightmare, haha.
Tell that to Weapons Mastery
ever since those came out i've been saving at least one of each weapon type, i even have one staff for each element(ok, 2 for each element, i couldn't decide!)