Why is logic being wasted on this guy? He pulled a lazy-ass "we're disappointed in you" speech to a gaming company, for crying out loud.
EA/BioWare such a shame
Débuté par
johnnag
, janv. 27 2010 01:41
#26
Posté 27 janvier 2010 - 03:25
#27
Posté 27 janvier 2010 - 03:52
Well, I just wanted to clarify that aside from stuff like people floating into space when taking cover or being unable to use the 'Use' key after a certain cinematic, all of this DRM-related, installation-related, and activation-related crap is pretty much all EA's fault.
#28
Posté 27 janvier 2010 - 04:43
By the way, sorry for the double-post, but it should be clarified that Mass Effect and Mass Effect 2 are NOT substantially tested on PC platforms. They run the majority of their testing on consoles (XBox 360, in this case) and then do a few copy-and-paste port operations to bring it to PC. Hence the keyboard layout and all of the errors people are encountering here. From a simple haptics perspective (and only judging by other people's posts since I can't actually play the game), a control rig this poorly adjusted would take only a single PC tester to point out and source up a fix for.
However, one should never fall into the false belief that "if it was an issue before release it'll be fixed by release." For one particular game project I was involved, in, we had a list of unfixed issues 5,000 entries long going into launch...
However, one should never fall into the false belief that "if it was an issue before release it'll be fixed by release." For one particular game project I was involved, in, we had a list of unfixed issues 5,000 entries long going into launch...





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