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#51
nightscrawl

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Here is the thing with MMOs and storytelling...

 

Even with games that manage to segregate the story aspect from the multi-player aspect, it's still something that the player is aware of. In SWTOR it takes something away to be told that I'm that first padawan Master whats-his-face has taken in many years, only to see some other new player pop in beside me and know that they were just told the same thing. Sure, right now I know that there are millions of other Inquisitor's running around out there, but I don't see them in my game.

 

Additionally, the MMO Thedas would have to use a default state for things like the Hero of Ferelden, which would be kind of a bummer. I dunno about anyone else, but it really wouldn't feel like a Dragon Age game to me. I'm fine with not having any sort of reactivity when reading the comics or novels, those are passive and don't require input from me to exist, but the games are different. I want it to be MY Thedas that I'm running around in. And yes, I AM happy with the current level of reactivity that exists with the imports and DA Keep.

 

I will say that this is one thing that World of Warcraft has done well in the past. In WoW the players are called "heroes" or "adventurers" and are basically treated as the foot soldiers supporting the primary heroic NPCs that the story is built around. If I read a WoW novel and it says that "Thrall [NPC orc hero guy] defeated so-and-so with the help of adventurers," I know that it's referring to me (and my guild). That is... until this most recent WoW expansion where every player is the commander of all the forces in the new area; so now WoW has fallen into the same trap as other MMOs.


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#52
King Killoth

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Id love to play a DA mmo. set it in like the third blight so players can choose to be wardens or templars or mages or even the legion. each faction would have its own story and have players running around fighting darkspawn and each other.



#53
Guest_Sithis_*

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Lately I've been thinking how cool it would be to play an online version like World of Warcraft of Dragon Age. Following the story line of the previous games.

Been able to pick your race, side and ability for example a Qunari Mage from Ferelden there for you do Ferelden quests and Tevinter etc are your enemies.

Having a complete massive map to explore and maybe some new areas we have not heard of before.

more specs for different characters. more magic. and more creatures and quests.

Race and nationality specific Armor and Weapons taking the look of that.



I would love a game like this!

Does anyone else have any ideas like this? Add on to this post and lets hope for the future.


Absolutely not. Take your MMO's and go.
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#54
Guest_Donkson_*

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I want my Mother Giselle dating sim first.
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#55
BansheeOwnage

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I think one of the disadvantages of a DA MMO specifically would be when it is set. Many people have suggested the third blight. That blight mostly affected central Thedas, including Orlais and Tevinter, which might make travel a bit hard. You could also not play as qunari, etc. and pretty much any time you have it set has problems. This is why if they have to make one, I'd like them to make it after all 6 games, so we could just explore the world in its most recent state. It may also be the most unified or accepting time, which would mean you could play from many backgrounds, classes and races. Who knows where the world will be after 3 more games though.



#56
Domiel Angelus

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I would like to see a DA MMO, but I want it to be an unspoiled Thedas if you get my meaning. Bring Thedas but not the Warden, no Hawke and no Inquisitor; act as if none of it happened at all. 

 

TES was good for awhile but yes, there are massive pitfalls when they refer back to a lot of things that are 'canon' in Bethesda's script but doesn't match the canon of the player going in. 



#57
MayCaesar

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Please, no. No, no, no! Warcraft RTS died this way, KotoR RPG died this way, Neverwinter RPG died this way, Age of Empires RTS died this way, Elder Scrolls RPG (possibly) died this way. Let's not ruin more good series by transforming them into MMOs.

 

Now, a coop mode for the campaign - that I wouldn't mind at all.



#58
DanAxe

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To the OP:

I dont think that will happen. It might be a possibility after the 6game plan. As in, a last game for DA saga, after the whole story is done for, you get a sandbox mmo to play around in Thedas (I would actually play it if it was something after and removed from the DA Solo Games Series).

 

To everybody bashing on SWTOR, the Bioware MMO:

While I agree that the game has many many flaws. Calling it mediocre is a matter of opinion. To me, both pvp and story wise, SWTOR blows every other mmo out of the park. Its the engine and the costummer service that brings the game down.

Either way, whatever you think, whatever I think, it doesnt matter. SWTOR is a successful MMO. Why? Because since the implementation of the Cartel Market, EA has pretty much earned enough to pay the initial cost of the game in about 1year. And the Cartel Market has been around since at least 2013, making it the 4th most profitable mmo of 2014 and possibly even more in 2015 with the new Expansion coming in October.

 

It might be premature to make this assumption now, but I believe DA Inquisition feels like an MMO, because it was a test to see how Frostbyte would handle an mmo environment. About 1 year ago, some guy on Reddit posted a long list of changes coming to SWTOR in the next 3.5years. By the time he posted it, everybody thought he was crazy and just inventing stuff. One year later, if you read that post and follow SWTOR development, it seems he nailed it in most aspects. Which means there's a chance that in 2.5years we will see a SWTOR 2 being released running in the FB3 engine. And I would bet its going to be much more successful than SWTOR, first because they already have the experience of what not to do, and what to do, then because its going to be a much more powerful engine, and because this time around Disney will have some kind of involvement with subtle connections between the game and the movies that will start coming out this December, which will bring all the diehard Star Wars fans to at least give it a try.

 

Also, there's the whole secret IP that's in development for at least 1 year, it could be this.

 

Then again, take everything of this with a very large grain of salt. But so far that leak has proved to be quite accurate. And dont forget that in the last few years every Bioware game has had an "accidental" major leak sometimes a full year before the games release, which starts to look like a marketing move to me.

 

Here's the original post of the leak i was mentioning - https://www.reddit.c...uture_of_swtor/



#59
MayCaesar

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Well, personally, I don't have anything against SWTOR as a standalone game (I don't like MMOs, but I don't hate them either, I am just not interested in them really). However, SWTOR as a continuation of KotoR series was really unfortunate. After KotoR 1 with brilliant story and KotoR 2 with incredibly deep characters, a "kill 20 droids and deliver their parts to me" game really feels like a kick in the face. I really don't want the same to happen to Dragon Age or Mass Effect series. Those games (Dragon Age: Inquisition and Mass Effect: Andromeda) already are open world, which is a big letdown for many devoted fans of the series - so maybe stop beating the dead horse?