And iconic companion/NPC specific stuff should stay companion/NPC specific.
I disagree. I've never been a fan of the iconic armor sets being specific to a certain character.
I don't think BioWare would lift down the class restriction gear, But I you are a PC owner I would suggest downloading the mod for no class restriction since the past DA games had one.
The class restrictions can stay, since there are materials that ignore it like Silverite.
Was this before or after they started doing multiple races? Because that might have been the plan until they had to make armor for several races instead of just humans, and decided their resources had to go towards all the races getting armor over being able to wear any armor in the game.
It was after. It was in one of the Twitch streams a few months before release. Chances are a lot of the armor schematics were chopped out of the final version of the game to make room or something.





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