For some reason I thought Lift Nades didn't bounce. Well they do, and I don't like it. When I toss a Nade and miss the enemy due to scrubbyness, I prefer them nades to go off the instant they hit the ground.
Bouncing or non-bouncing nades?
Débuté par
Indoctornated
, juin 13 2015 01:14
#1
Posté 13 juin 2015 - 01:14
#3
Posté 13 juin 2015 - 01:46
I don't care which I have, so long as it's CONSISTENT.
Lift nades? I know I can bounce them around a corner, behind cover. Arc Nades? I know I can't, so I just wait for them to round the corner. Frags? They seem a little too random; they sometimes bounce but not always? (Not multifrags, though, those never bounce.)
I like to be able to know I can rely on my grenades to act a certain way. That even includes the chaos of clusters. I can account for ricochets and spread. What I can't account for is randomly bouncing or exploding.





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