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Hurricane or CSMG on power based kits


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#76
Sluggy_

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The Hurricane, by far. I mod it with ultralight materials and extended magazine, and I use it as a backup for the M-11 Suppressor. This is the best kit for my Paladin Engineer.

 

Nice weapons. I like the m-11 damage but I run out of ammo too frequently :(



#77
Darth Volus

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Nice weapons. I like the m-11 damage but I run out of ammo too frequently :(

 

Supressor has the second highest DPS in the gamne behind Reegar. But it's only good, if you can headshot and if the enemy can recieve headshots. And it absolutely blows vs armor. 



#78
Sluggy_

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Supressor has the seconds highest DPS in the gamne behind Reegar. But it;s only good, if you can headshot and if the enemy can recieve headshots. And it absolutely blows vs armor. 

 

wow, I always knew it did high damage but thats crazy xD



#79
Marksmad is waving goodbye

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...it's only good, if you can headshot and if the enemy can recieve headshots. And if you stand on an ammo crate.

Improved.


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#80
Deerber

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Yeah I love the talon but I only use it vs reapers and collectors. VS geth and cerberus, I just can never get enough of those sweet one shot combo of incendiary acolyte + phase disruptor

 

And yet you can do the same with a Talon shot, and you can do so much more with that gun. It is superior to the acolyte in any conceivable way, at least on the Slayer.

 

Using talon from now on.. xD

 

Good! :D
 

Here is how you play a Slayer the right way:

 



#81
Sluggy_

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And yet you can do the same with a Talon shot, and you can do so much more with that gun. It is superior to the acolyte in any conceivable way, at least on the Slayer.

 

 

Good! :D
 

Here is how you play a Slayer the right way:

 

 

That's great, thanks for the vid! Interesting ammo choice, but I can see how it worked. Do you take the weapon dmg evolution or the power dmg evolution on the charge?



#82
TheBunz

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Talon unless trying to ammo prime on mooks, then use CSMG

#83
Deerber

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That's great, thanks for the vid! Interesting ammo choice, but I can see how it worked. Do you take the weapon dmg evolution or the power dmg evolution on the charge?

 

First of all, that's not my video, it's D_Nought showing everybody how to use the Slayer in such a fashion for the first time. It's pretty old, but the game didn't change much in the meantime, so...

 

Disruptor are better than incendiaries because you can chain combos, and potentially get one combo for every PD/charge. With incendiaries, on the other hand, you can only get one combo per enemy. The difference is especially visible against bosses.

 

About the charge evolution, I'm not sure about him, but I definitely go power damage. PD hits like a truck.



#84
Sluggy_

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First of all, that's not my video, it's D_Nought showing everybody how to use the Slayer in such a fashion for the first time. It's pretty old, but the game didn't change much in the meantime, so...

 

Disruptor are better than incendiaries because you can chain combos, and potentially get one combo for every PD/charge. With incendiaries, on the other hand, you can only get one combo per enemy. The difference is especially visible against bosses.

 

About the charge evolution, I'm not sure about him, but I definitely go power damage. PD hits like a truck.

 

Ah...I see. Disruptors for sure then :) thanks for the help



#85
JGDD

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About the charge evolution, I'm not sure about him

Most noticeable when getting your stupid on (charging spawns). Barrier restore is useful but, I find the multi-charge chance better on him vs. other vanguards. Multiple charges staggering and in between a lot of PD discharging.

 

EDIT - YMMV. Pays to experiment.


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#86
capn233

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I don't really care for either of them on "casters" to be honest.



#87
Darth Volus

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Most noticeable when getting your stupid on (charging spawns). Barrier restore is useful but, I find the multi-charge chance better on him vs. other vanguards. Multiple charges staggering and in between a lot of PD discharging.

 

EDIT - YMMV. Pays to experiment.

 

Exactly. It's more fun and it actually helps to often survive when your shields are depleted right after charge. For example, you charge a Nemesis, she staggers and shoots you at the same time, now you have no shields and no PD. With Bonus Power you can charge her again instantly. 



#88
Indoctornated

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Supressor has the second highest DPS in the gamne behind Reegar. But it's only good, if you can headshot and if the enemy can recieve headshots. And it absolutely blows vs armor. 

 

Wrong.

 



#89
Sluggy_

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Wrong.

 

 

Man that's like a harrier for pistols. less ammo with more damage



#90
Darth Volus

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Wrong.

 

 

Macro and on a Destroyer with AP IV. With 3 reloads in between


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#91
capn233

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Suppressor isn't terribly good against armor unless all you care about is paper DPS numbers.  Also, the majority of the other characters can't buff the total ammo count.



#92
Indoctornated

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Macro and on a Destroyer with AP IV. With 3 reloads in between

 

Still proves my point that it's not as bad as you make it out to be against armour.



#93
Indoctornated

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Suppressor isn't terribly good against armor unless all you care about is paper DPS numbers.  Also, the majority of the other characters can't buff the total ammo count.

 

What about Warp Ammo & biotic primmed targets and so on? I'd say that qualifies as buffing total ammo count.



#94
capn233

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What about Warp Ammo & biotic primmed targets and so on? I'd say that qualifies as buffing total ammo count.

 

Since the total ammo doesn't go up, I do not agree that it meets that definition.

 

I do like the Suppressor overall, but it is not a good use of its limited ammunition to fire it without getting the large headshot bonus and that is largely the case against armored targets.  It is also acute on characters who need to take Cranial Trauma to get to 1 shot kills.

 

In any case, for a vanilla human with max weapon damage from passive, rail 3, AP4, HVB V here are numbers:

 

Single Clip Armor DPS: 3838

Multi Clip Armor DPS: 2089

Total Armor Damage 50 Shots: 19442

 

And here is the rifle with which it is being compared

 

Harrier X EM+EB+AP4

 

Single Clip Armor DPS: 2714

Multi Clip Armor DPS: 2320

Total Armor Damage 136 Shots: 40942


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#95
Indoctornated

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Since the total ammo doesn't go up, I do not agree that it meets that definition.

 

Meets the definition by total ammo saved since the dmg per bullet is so much higher with Warp Ammo on a biotic primed target. It's tricks like these that helps weapons like Harrier not run out of ammo so fast. And one reason why Harrier is also a popular choice on the Drell Adept.

 

PS - I always love it when you do and show the math. Seriously.  :)



#96
Miniditka77

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As far as Hurricane vs. CSMG goes, it's impossible to say that one is definitively better than the other.  They both have strengths and weaknesses.  I would say:

 

- As a backup weapon, the Hurricane is almost always better, especially if your main weapon is the Acolyte.  You probably are only using the Hurricane on bosses in that kind of setup, and the Hurricane's inaccuracy doesn't really hurt it against big boss targets.

 

-  As a main weapon, I'd say that you should use the CSMG on classes/builds where you can do a lot of boss armor damage with your powers and the Hurricane on setups where you are going to be using your powers more as anti-mook powers.  Even then, there are exceptions though - play whatever you feel best with, they are both great guns

 

- Keep in mind that no matter what gun you use, it will almost certainly be worse than the Talon on the same setup.


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#97
Sluggy_

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As far as Hurricane vs. CSMG goes, it's impossible to say that one is definitively better than the other.  They both have strengths and weaknesses.  I would say:

 

- As a backup weapon, the Hurricane is almost always better, especially if your main weapon is the Acolyte.  You probably are only using the Hurricane on bosses in that kind of setup, and the Hurricane's inaccuracy doesn't really hurt it against big boss targets.

 

-  As a main weapon, I'd say that you should use the CSMG on classes/builds where you can do a lot of boss armor damage with your powers and the Hurricane on setups where you are going to be using your powers more as anti-mook powers.  Even then, there are exceptions though - play whatever you feel best with, they are both great guns

 

- Keep in mind that no matter what gun you use, it will almost certainly be worse than the Talon on the same setup.

 

Alright thanks for the advice. it seems that I should just ditch the acolyte+hurricane combo and use talon most of the time now



#98
The NightMan Cometh

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Cheaters are always going to cheat. Refer back to page 2 of this topic for more info.



#99
Deerber

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Alright thanks for the advice. it seems that I should just ditch the acolyte+hurricane combo and use talon most of the time now

 

Acolyte and hurricane are easier to use, that's for sure. But yeah, I feel that on the vast majority of kits and builds, a more experienced player will make better use of a Talon rather than those :)


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#100
NuclearTech76

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CSMG is just better to me personally unless playing a kit with accuracy boosting attributes. The recoil and inaccuracy eats a little of it's on paper DPS not to mention you do have to occasionally hit ammo boxes. Hurricane is fantastic on a GI, GE, etc on the other hand. 


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