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Best Bow Build


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#1
BMcDill

BMcDill
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What bows have you built and what kind of damage are you doing?  I am looking to built a real damage do-er and would like to know what builds have been tried, what worked great, what was a disappointment (a don't waste your time) and what surprised you, for better or worse.



#2
tcun44

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Take your pick:

 

http://dragonage.wik...s_Bow_Schematic

 

or

 

http://dragonage.wik...rance_Schematic

 

You can do a masterwork (dragons tooth) on top of tier 4 materials. Or farm something like Fade Touched Gurn Hide (30% bonus damage if not hit for 5 seconds) to really get some huge numbers.

 

Depends how you build- but 4-6k on a long shot. 6 to 12k on a Full Draw- depending on your specialization, elevation, flanking, etc. 



#3
Dabrikishaw

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For my artificer I focused on increasing critical chance. That character now has 100% critical chance and 125% critical damage.



#4
sleasye74

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For my tempest rouge, I created that legendary bow Preverence with focus on armor penetration, plus I have a superb armor penetration ring and a ring of smashing = 30% armor penetration but sometimes I use superb attack ring(10% attack bonus) instead of the ring of smashing
At lvl20 I have all my tempest abilities and passives, the teamwork passive, and the bow abilities and passives(except explosive shot upgrade) and I have been one shot killing enemies like crazy(even Giants!!!) with 80% armor penetration, 56% or 66% attack, 59% critical chance, 92% critical damage(even dragons go down easily with this build)

This is off topic(sorry)
Has anyone else notice that when you have fade-touched obsidian and/or silverite(gain guard on hit) that poisoned weapons and toxic cloud gain you guard from it? I stopped using them(poisoned weapons and toxic cloud) because the game was feeling easy on hard and nightmare, is this a glitch or bug?

#5
Mordray Darkblood

Mordray Darkblood
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This is off topic(sorry)
Has anyone else notice that when you have fade-touched obsidian and/or silverite(gain guard on hit) that poisoned weapons and toxic cloud gain you guard from it? I stopped using them(poisoned weapons and toxic cloud) because the game was feeling easy on hard and nightmare, is this a glitch or bug?

Those are both 'per hit' which the game considers each 'tick' of the poisoned weapon and toxic cloud to be. Chain Lightning I know does this as I loved using it to refill my guard bar when a boss called in adds. If it's a glitch BW doesn't care as it's been in game from the start. IIRC aoe auto-attacks also generate multiple events of +guard...

 

Also rouge = red, rogue = dead.