I kinda wish ME4 was developed in Unreal Engine 4. The lightning is simply superb, it is available to the mass public, people make insane things with it so it is probably much easier to mod than FB3, as well as simpler to work with.
The following video shows a tech demo of an FPS with visuals similar to the Persidium, very Mass Effect style:
Mass Effect assets in UE4. Notice the lightning of the scene.
A Deathmatch map of the newest Unreal Tournament, the map looks somewhat similar to Jacob's mission in ME3:
https://www.youtube.com/watch?v=li0OCzVqjOU





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