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Abominable Wynne (or: Wynnie the "Poo! I am not allowed to have Spoilers in the title")


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#351
ejoslin

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Sabriana wrote...

Ah, sarcasm. It's such a lovely kind of humor. :)
Thanks Ejoslin. I still would so love to have the PC give in to Zevran though. He makes such a wonderful agent for the mages. His arguments are dead on.


Zevran took the persuade check and didn't even disapprove, but made me feel crappy anyway.  He said something about it's probably not a good idea to listen to an assassin's view on morality anyway.  I still spared the mages, mind you.  But . . . They didn't spare my mage!

Yes, Wynne did rat out my mage, who despite letting everyone know that she was a GOOD blood mage, got attacked :( There are funny lines in there, though.  I'll reload as this breaks the treaties quest, but it actually is a fun fight.  It's too bad they took this part out of the vanilla game; it's great!

#352
Skadi_the_Evil_Elf

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Oh, well. Annoying comments will have to do for now. Can't wait to play a blood mage now so i can have fun with her "tattling". So telling that, during the whole Circle quest and she sees you using blood magic, she doesn't stop you then and there, demanding to know what you're up to. Nope, she stays quiet and lets you do your thing, so long as you are saving her bacon. One you've fulfilled your purpose, in a room full of templars including the head templar, and the first enchanter, THEN she decides to bring it up. Now that your usefulness to her is over.



And I often accuse Morrigan of being a coniving, scheming **** who sticks around so she can get something from me later on.




#353
Cuddlezarro

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Yes, Wynne did rat out my mage, who despite letting everyone know that she was a GOOD blood mage, got attacked :( There are funny lines in there, though. I'll reload as this breaks the treaties quest, but it actually is a fun fight. It's too bad they took this part out of the vanilla game; it's great!



the latest version of the Blood mage/Wynn package fixes that problem by adding 2 lines of dialogue to Eamon when your ready to call the landsmeet that lets you pick between the templars/mages (it retcons it so that you didnt Kill every one and you recruited the survivors of their little attack on you)

Modifié par Cuddlezarro, 20 février 2010 - 06:36 .


#354
Reaverwind

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[quote] Cuddlezarro wrote...

[quote] Yes, Wynne did rat out my mage, who despite letting everyone know that she was a GOOD blood mage, got attacked :( There are funny lines in there, though. I'll reload as this breaks the treaties quest, but it actually is a fun fight. It's too bad they took this part out of the vanilla game; it's great![quote]


the latest version of the Blood mage/Wynn package fixes that problem[/quote]


Really? That's the only reason I've refrained from installing it - otherwise, I'd love to play through this, myself.

Modifié par Reaverwind, 20 février 2010 - 06:38 .


#355
ejoslin

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Cuddlezarro wrote...

Yes, Wynne did rat out my mage, who despite letting everyone know that she was a GOOD blood mage, got attacked :( There are funny lines in there, though. I'll reload as this breaks the treaties quest, but it actually is a fun fight. It's too bad they took this part out of the vanilla game; it's great!



the latest version of the Blood mage/Wynn package fixes that problem by adding 2 lines of dialogue to Eamon when your ready to call the landsmeet that lets you pick between the templars/mages (it retcons it so that you didnt Kill every one and you recruited the survivors of their little attack on you)



OOOOOOH!  *grin* I already reloaded, and I like the mages against the arch demon, but I did already buy the belt and I never seem to have to make potions . . . I may just stick with this one!

#356
Cuddlezarro

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Really? That's the only reason I've refrained from installing it -
otherwise, I'd love to play through this, myself.


yes thelatest wynn/blood mage package fixes the problem

read the readme that comes with it for more details

Modifié par Cuddlezarro, 20 février 2010 - 06:38 .


#357
Sabriana

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Skadi_the_Evil_Elf wrote...

Oh, well. Annoying comments will have to do for now. Can't wait to play a blood mage now so i can have fun with her "tattling". So telling that, during the whole Circle quest and she sees you using blood magic, she doesn't stop you then and there, demanding to know what you're up to. Nope, she stays quiet and lets you do your thing, so long as you are saving her bacon. One you've fulfilled your purpose, in a room full of templars including the head templar, and the first enchanter, THEN she decides to bring it up. Now that your usefulness to her is over.

And I often accuse Morrigan of being a coniving, scheming **** who sticks around so she can get something from me later on.


Yeah, amazing isn't it? The saying "der moor hat seine schuldigkeit getan, der moor can gehen." comes to mind.
Translation: "The slave/servant did his duty, he can leave now (becomes dispensible)".

Shakespeare, one for the ages, no?

Editet to clarify: Othello ftw.

Modifié par Sabriana, 20 février 2010 - 06:43 .


#358
ejoslin

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Wow, she really DOES want the warden dead, though. Just as soon as she's sure the mages are safe, and that the grey warden has gotten Greagoir on board with it, that's when she turns.  The timing of that conversation is just horrible. It's just disturbing, no matter which way you go. Gogo Irving!

Modifié par ejoslin, 20 février 2010 - 06:43 .


#359
Cuddlezarro

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you know whats even worse about that... as of late iv been getting this glitch where if Wynn is KOed during a fight she well use her spirit ability (hense that picture I posted) It would have been lulzy if my blood mage who just saw Wynn go Super Saijin would get to call her out on that when she snitches on me



but sadly its a glitch so not canon :(

#360
Reaverwind

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Skadi_the_Evil_Elf wrote...

Oh, well. Annoying comments will have to do for now. Can't wait to play a blood mage now so i can have fun with her "tattling". So telling that, during the whole Circle quest and she sees you using blood magic, she doesn't stop you then and there, demanding to know what you're up to. Nope, she stays quiet and lets you do your thing, so long as you are saving her bacon. One you've fulfilled your purpose, in a room full of templars including the head templar, and the first enchanter, THEN she decides to bring it up. Now that your usefulness to her is over.

And I often accuse Morrigan of being a coniving, scheming **** who sticks around so she can get something from me later on.


The irony is that Morrigan's conniving results in the Warden surviving, whereas Wynne's isn't so survival-oriented. Hmmmmm......

ejoslin wrote...

Wow, she really DOES want the warden dead, though. Just as soon as she's sure the mages are safe, and that the grey warden has gotten Greagoir on board with it, that's when she turns.  The timing of that conversation is just horrible. It's just disturbing, no matter which way you go. Gogo Irving!


Has anyone done this with the Circle falling (Irving dies or mages taken in)?


Cuddlezarro wrote...

you know whats even worse about that... as of late iv been getting this glitch where if Wynn is KOed during a fight she well use her spirit ability (hense that picture I posted) It would have been lulzy if my blood mage who just saw Wynn go Super Saijin would get to call her out on that when she snitches on me

but sadly its a glitch so not canon :(


Well, it's a surprisingly common glitch, since yes, I've seen it a few times. It really IS a pity you don't get to call her on it, "So tell us Wynne, or WHOEVER you are...."

Modifié par Reaverwind, 20 février 2010 - 06:49 .


#361
Cuddlezarro

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if you annul the circle (including if you pick the "cant let a blood mage live" option once you save irving) Wynn wont try and snitch on you

#362
ejoslin

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Reaverwind wrote...

Has anyone done this with the Circle falling (Irving dies or mages taken in)?


Both templars and mages die in this one -- Wynne doesn't pull out the stops I suppose.  The persuade check is easy, and depending which way you go, the dialog is seriously funny.  Greagoir is tough!  I'm very curious about the epilogue now.  Greagoir is dead.  Cullen is dead.  Irving is dead.  That annoying merchant is dead.  Even the guy with burning wounds is dead!  Oh, and of course, the possessed mage who started it all is dead too. 

It is one of the better fights in the game, I'll say that much.

Modifié par ejoslin, 20 février 2010 - 06:50 .


#363
Sabriana

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All die? Wait! What? When does this happen? I thought that either the templars or the mages would survive. Oh wow. Although having Cullen die is enticing. I was so very startled and disgusted at Cullen in the epilogue my mage got. (She picked the mage boon)



As well as disgusted and creeped out at the dialogue after the harrowing. Picked "Would you really have killed me?" Sheesh.

#364
Cuddlezarro

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if you dont do the persaude options every one tries to kill you

that means you fight Irving(who doesnt attack you), Gregior, Cullen, shop keeper and several templars and Wynn


also you only have 2 other party members helping you, Gregior alone is freaking hard

Modifié par Cuddlezarro, 20 février 2010 - 06:56 .


#365
Skadi_the_Evil_Elf

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Yeah, Reaver. Morrigan, whose supposed to be the evil one, never once attacks you, only leaves if you reject the ritual. And Morrigans uses for you make you both survive AND help end the Blight.



Maybe Wynne is really the archdemon or an associate. She does alot to try and kill your chances of success.

#366
ejoslin

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Maybe Godwin becomes the new first enchanter . . . I need to see if he's still alive before buying my lyrium in dust town.

Modifié par ejoslin, 20 février 2010 - 07:02 .


#367
Reaverwind

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Cuddlezarro wrote...

if you dont do the persaude options every one tries to kill you

that means you fight Irving(who doesnt attack you), Gregior, Cullen, shop keeper and several templars and Wynn


also you only have 2 other party members helping you, Gregior alone is freaking hard


I can imagine - he locks your mage down in the first few seconds, doesn't he? 

#368
ejoslin

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Reaverwind wrote...

Cuddlezarro wrote...

if you dont do the persaude options every one tries to kill you

that means you fight Irving(who doesnt attack you), Gregior, Cullen, shop keeper and several templars and Wynn


also you only have 2 other party members helping you, Gregior alone is freaking hard


I can imagine - he locks your mage down in the first few seconds, doesn't he? 


Wynne drops out of the party.  Zevran, Alistair, and my mage did just fine.  But yes, Greagoir is quite badass.  Too bad he's not recruitable :wub:

Modifié par ejoslin, 20 février 2010 - 07:03 .


#369
Cuddlezarro

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remember I have difficulty boosting mods installed



I lasted all of 10 seconds against Gregior and his templar friends (wynn lasted all of 2 seconds though **** was the first person I took down)

#370
ejoslin

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If Irving had attacked, I would have had a lot of difficulty. It's a fun fight -- quite difficult on hard. I am not good enough to play on nightmare or harder!

#371
Reaverwind

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Cuddlezarro wrote...

remember I have difficulty boosting mods installed

I lasted all of 10 seconds against Gregior and his templar friends (wynn lasted all of 2 seconds though **** was the first person I took down)


Wow. Just wow. Remind me not to install those, hehe. Though I'd be terribly disappointed if Greagoir's opening move wasn't a Holy Smite in the vanilla game.

ejoslin wrote...

[Wynne drops out of the party.  Zevran, Alistair, and my mage did just fine.  But yes, Greagoir is quite badass.  Too bad he's not recruitable Image IPB


Hehe, I'd just love to pull a fast one and invoke the Right of Conscription on him.

Modifié par Reaverwind, 20 février 2010 - 07:08 .


#372
Cuddlezarro

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also I totally agree we should have been able to recruit Greagoir... I mean right of conscription any one?



he wouldent have been to happy but I dont care he kicked bucket loads of ass during the final archdemon battle (personally I cant stand the mages during the final onslaught they have a tendency of fireballing my party to death)

#373
Reaverwind

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Cuddlezarro wrote...

also I totally agree we should have been able to recruit Greagoir... I mean right of conscription any one?

he wouldent have been to happy but I dont care he kicked bucket loads of ass during the final archdemon battle (personally I cant stand the mages during the final onslaught they have a tendency of fireballing my party to death)


OMG - here I thought everyone else preferred the mages. I also have much more fun with the Templars on the roof, and it was a pleasant surprise when they first whipped out their bows during phase 2.

Modifié par Reaverwind, 20 février 2010 - 07:12 .


#374
ejoslin

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AARRGGGH! Ok, I'm going to try the templars! Good bye Lyrium smuggling quest :( I am going to have Wynne help me wipe them out, then see if she still turns in my poor blood mage!

#375
Cuddlezarro

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the templars coming with bows where such a plesant surprise I was like "why did I recruit the dalish again?" the templars not only can melee if need be they dont die to a sneeze either



I lost 1 templar during the archdemon battle and thats because the archdemon turned him into a chewtoy