- I want the game to retain its space opera roots. The [rumored] idea of setting up and/or maintaining colonies doesn't sound very compelling. I want it to feel like a space adventure, rather than have too much focus on exploration itself. Exploration was one of the weaker points of ME1, and while this game will likely not repeat environments like that one did, the vast open space driving around itself, even on a faster, more maneuverable vehicle, might end up feeling like a waste of time. To be perfectly honest, I'm just happy enough being able to read interesting codex entries selecting planet after planet, which I've done in all three games prior.
More specifically, I want the game to retain a tone akin to ME2. For all the faults I find in that game, one thing it does very right is set up a fun and interesting atmosphere, and while the sum of its parts are admittedly very goofy, the missions themselves are actually quite fun as are all the colorful characters, baddy or otherwise that we encounter.
- Have good hair XD