Hmm… PC, consoles, mods ... Sorry, but where is discussion hairstyles? 
I'll just blurt out some stuff because I never run out of things to say about hair. *Clears throat*
I find it extremely strange that Bioware has only ever done an acceptable job at hair, and unfortunately the quality has diminished significantly with DA:I. I find it extremely odd, because it seems like such a straightforward, almost reflexive thing to do when making an RPG - and specifically a Bioware style RPG - to:
1. Be able to make your character look somewhat appealing
2. Be able to make more than one character somewhat appealing
Obviously, people will like a different number of styles, and as someone said, they were lucky enough to find one they liked in every game. Well, I did too, but one style is good for one character, generally. Hair sculpts the face, defines it, and if you only like one, you can make one character. It's jarring to make 2 characters with the same hair, because it will remind you of the other character, probably more than any other facial feature. It's immersion-breaking, and leads a bit into uncanny valley too. I only like 2 styles, and one has sideburns, so I refuse to use it after I did in my first playthrough.
Can Bioware make good hair? Yes. They make good hair for companions frequently. The question is:
Why not extend that to the face we'll be seeing up close for dozens of hours? It's exactly the same with the Skyhold outfit. People care about aesthetics. People don't want to stare at that horrible outfit (or at least, colour) for almost half the game. And the response is clear, and not just on BSN: Overwhelming criticism, overwhelming pleas for a simple fix, yet nothing done. If there was ever something fans agreed should be fixed (that wasn't a bug), this would be it. If there was ever something to fix that had a simple solution (and I've listed some) this would be it.
Obviously, it's not high on their priority list, unless they think they did give us lots of great hair, which I doubt, considering how main NPCs look. Why isn't it though? There is a disconnect between who's in charge and the fans, clearly. People love making their characters in these games. They get excited at the improvements of the CC - scars, inner iris colour, adam's apple, better face sculpting - and yet, a lot of that, those things that enable you to make something unique, are squandered unintentionally but by design, because of one thing that you do not have the power to make unique enough.
Bioware's dismissal of this sort of feedback depresses me. I don't speak for everyone, but to me, I think, in my opinion, (emphasized enough yet?) Bioware tends to have low self esteem as a company, in the sense that they're very bad at admitting mistakes. They'd rather ignore all of these comments and requests and pretend they did everything perfectly.
You want better hair? I can't hear you! You want out of that Skyhold outfit? WELL YOU'RE STUCK IN IT FOREVER NOW, THAT'S WHAT YOU GET FOR COMPLAINING (even though we could easily patch in a fix).
This should never have been a problem, but now that it is, they should fix it. Trying to help would please a lot of people and generate loads of goodwill. Just like releasing the Black Emporium for free did, and armour tinting. This is along those lines. Prove that you can out-do (haha, pun) yourself Bioware! Keep taking it to the next level instead of pretending no one has valid feedback. I know you can do great things if you want to. We want you to, so try!
I hope that wasn't too rant-y 