Aller au contenu

Photo

DAI expansion pack announcement at E3?


  • Veuillez vous connecter pour répondre
108 réponses à ce sujet

#51
Swaggerjking

Swaggerjking
  • Members
  • 527 messages

I'm expecting an announcement this week or next.  They wouldn't have wanted to announce anything during or just before E3, as they'd by eclipsed by the onrush of gaming news.

 

Its been awhile since JoH was released, I'd be shocked if they didn't announce the new DLC ('m not bold enough to say "release it") within the month

Well all of the dlc have been release either days to a week after it was announced  



#52
Ariella

Ariella
  • Members
  • 3 693 messages

tumblr_lt6iwvEYzd1qcs29b.gif


I apologise that I can't find the rest Llama. I swear I saw more, but I've been bouncing from several threads that I can't track the rest down.

If I do find more I will post.

#53
Melca36

Melca36
  • Members
  • 5 810 messages

the Jaws of Hakkon DLC was atrocious, the premise was interesting sure but it was just another terrible fetch quest area

And that is your opinion.



#54
Melca36

Melca36
  • Members
  • 5 810 messages

I have nothing against fetching if done well (you can reduce most missions in RPG's to fetch quests)

 

In DA:I though its terrible, there are no interesting NPC's you interact with, no choices during the quest, no cutscenes

Instead we get a lame letter and Power

 

And thats your opion. Quit trying to speak for everyone because you're not. Why do have to be so freaking miserable all the time. Let people enjoy the game.  Grow up


  • sunhair aime ceci

#55
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

And thats your opion. Quit trying to speak for everyone because you're not. Why do have to be so freaking miserable all the time. Let people enjoy the game.  Grow up

And when did I say otherwise? You are the one who should grow up I'm just posting my opinions I'm not stopping anyone from enjoying the game

 

If you are influenced by my posts you should look at yourself first, you sound insecure

Plenty of people hate DA2 and I still like it and enjoy it, I suggest you do the same



#56
Heimdall

Heimdall
  • Members
  • 13 240 messages

It would be easier to credit your position if you actual appeared to examine the game critically instead of insisting that it was "terrible", "atrocious", "an abomination", and similar hyperbole.



#57
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

It would be easier to credit your position if you actual appeared to examine the game critically instead of insisting that it was "terrible", "atrocious", "an abomination", and similar hyperbole.

I actually posted my points many times, I can't just copy and paste them for every post right?

 

But here we go again, btw I'm a huge fan of DA:O and I also liked DA2

DA:I does have a few good points:

 

-the Save Import (especially after playing TW3 its clear Bioware is better in this regard)

 

-some new companions were awesome (Dorian, Cassandra, Solas, Blackwall) and I liked how they integrated the recurring characters

(except Hawke, Leliana and Morrigan had good roles)

 

-there are some good story moments (Haven attack, Warden arc)

 

 

But sadly it has way more negative points:

 

-terrible generic Villian (Cory was actually interesting in Legacy), who gets owned at every mission, not threatening at all

 

-bland protagonist (Inquisitor is easily the worst Bioware protag), no interesting RP possibilities, no origin stories in any form (lame war table missions don't count), races don't matter, the Inquisitor always sounds bored (would rather have a mute protag back) and is always neutral

 

-short and unsatisfying story (especially hate how they resolved the Mage Templar war already in Act1 after all the build up just lazy, same with the Breach, instead of sequel baiting we should have focused on Cory and the Breach

 

-probably my biggest gripe: the crazy amount of fetch quests (basically the main point of the game), instead of interesting NPC's to talk to, choices to make etc. we have lame letters to read with zero cutscenes (especially after playing TW3, DA:I looks cheap in this regard, hell this is a huge step back from DA:O and DA2 too

 

-the lifeless open world, no villiages, no cities just pretty but artifical looking landscapes with a few rifts to close here and there, again no interesting NPC's to talk too etc.

 

-sanitized in certain aspects, DA was always High Fantasy but it still had its dark moments, DA:I is a Fairy tale in artstyle and atmosphere (example: Demons are pouring out of the sky and instead of seeing them attacking villiages for an example we walk through beautiful countrysides with lame rifts and zero people, everything is too safe)

 

I think there are more but these are my major gripes with the game

DA:I overall is a terrible and very disappointing game, never sad it was atrocious or an abomination

 

And for the question of why I don't just move on? Well first of I'm waiting for ME:A and hope Bioware redeems themselves, if not I will log out permanently (fanboys rejoice! not you)


  • Texhnolyze101, Lord Bolton et Dutch's Ghost aiment ceci

#58
Owlfruit Potion

Owlfruit Potion
  • Members
  • 1 095 messages

Jaws of Hakkon only came out four months ago, and they've tweeted about having people in the recording booth.

Iirc the VA for Leliana was in the booth singing, among other things.

TELL ME MOAR.


Leliana's VA was recording and Maryden's VA was singing; separate sessions. A lot of people have been conflating the two tweets in the excitement, but nothing was ever said about Leliana singing.

#59
Heimdall

Heimdall
  • Members
  • 13 240 messages

@john_sheparrd

  • I found Cory's motivations to be interesting actually, but he was criminally underdeveloped (I've heard that DG has actually admitted that he should have been developed more, but I don't know where or if he really said that) and his sense of threat was seriously undermined.  I don't consider him a total failure as a villain, just that he failed to live up to his potential.
  • The Inquisitor seems to hit or miss depending on the player.  I found roleplaying the Inquisitor to be quite satisfactory myself, certainly better than Hawke's three tones in my opinion. (Don't misunderstand, I liked DA2)  The more neutral tone made it easier to switch between moods without my character coming across as schizophrenic.  Granted, the character was rather railroaded into being a saint at times, that I didn't like.
  • I'm not crazy about how they handled the Mage-Templar situation either.  I think that conflict should have been threaded through every area.  Gaspard and Celene should have been trying to attract mage factions to their armies.  Various Templar commanders should have set up shop trying to hunt local apostates, some mages should have been conquering small areas and setting up little fiefdoms.  Everything was too compartmentalized.  That said, while I think it could have been much better, I didn't find the overall story dissatisfying.
  • YMMV, the fetch quests didn't bother me that much, few of them actually needed to be done to advance the main story.  Now, collections, those annoyed me, but I'm not going to give Bioware a black mark for something that was entirely optional.  I sometimes feel like one of the few people that wasn't overly bothered by the absence of cinematic cutscenes for many quests.  They're nice to have, but I wasn't very perturbed by their absence.  I don't mind letters either.
  • I liked the landscapes, though I really wish there was at least one substantial city area.  As to feeling lifeless, I wouldn't go that far, but they could start to feel annoyingly static if you spend too much time in one.  Some areas managed that pretty well, like the way Crestwood's environment changed as you progressed through the areas quest to seal the rift in the lake.  If they keep making large areas, I hope they take that as a model (I'm not actually fond of day/night cycles, I find they can be annoying)
  • I completely agree that it felt sanitized, not so much because of the brighter art style (That didn't bother me), but because of the way everything we encountered seemed designed to be as politically correct as possible and shied away from showing much actual destruction and suffering.

See, I just think you'd be better off critiquing specific elements than making blanket statements like "DAI was terrible", it makes it sound like you'd give it a 0/10, that's why people get so worked up about it.  Even many people like me who acknowledge its flaws don't think it deserves that.


  • Ieldra, Cespar, nikkylee et 4 autres aiment ceci

#60
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

^ I guess you are right, will try not to use hyperboles anymore



#61
Heimdall

Heimdall
  • Members
  • 13 240 messages

I think you'll have more productive exchanges that way.  Very few people actually think DAI was a flawless game, even on these boards.  I share many of the same concerns as you, the difference is mostly the degree to which they affected our experience.


  • SquooshySyn, Scofield et midnight tea aiment ceci

#62
Vox Draco

Vox Draco
  • Members
  • 2 939 messages

I hope there'll be another expansion soon ... hpefully a bit more interesting than Jaws of Hakkon sounded. So it may tempt me to buy it. And hopefully it'll lower the price on "Jaws", so I can buy it too, And then play through DAI again toward the end of the year or so...

 

I'll take a DAI expansion anytime over...what's it called now? Mass Effect Andromeda...or whatever....



#63
Toasted Llama

Toasted Llama
  • Members
  • 1 479 messages

I apologise that I can't find the rest Llama. I swear I saw more, but I've been bouncing from several threads that I can't track the rest down.

If I do find more I will post.

It's alright, 1 twitter reference is already "proof" enough that something awesome is happening :P

 

Leliana's VA was recording and Maryden's VA was singing; separate sessions. A lot of people have been conflating the two tweets in the excitement, but nothing was ever said about Leliana singing.

Ahwww.... Oh well, CLOSE ENOUGH!


  • Owlfruit Potion aime ceci

#64
Mentxi

Mentxi
  • Members
  • 284 messages
-the lifeless open world, no villiages, no cities just pretty but artifical looking landscapes with a few rifts to close here and there, again no interesting NPC's to talk too etc.

 

Sooo, cities....DAO has Denerim and it was a (in my opinion) generic boring place, Orzammar (awesome) and Redcliff (meh). DA2 has Kirkwall,nice place but we spent too much time there. DAI has Val Royeaux (could be bigger...), Skyhold (a place you can change to your will, win), the Avvar town (not a city, but it's big), Redcliff (meh...) and keeps.

Interesting NPCs? Well, I don't think DAO or DA2 have more interesting NPCs than DAI, they are pretty similar in this.

 

-sanitized in certain aspects, DA was always High Fantasy but it still had its dark moments, DA:I is a Fairy tale in artstyle and atmosphere (example: Demons are pouring out of the sky and instead of seeing them attacking villiages for an example we walk through beautiful countrysides with lame rifts and zero people, everything is too safe)

 

During the blight Denerim was like super safe and Orzammar didn't care. Tell the people of Crestwood, Crossroads or Emprise du Lion about safety and fairy tales...

 

 


-bland protagonist (Inquisitor is easily the worst Bioware protag), no interesting RP possibilities, no origin stories in any form (lame war table missions don't count), races don't matter, the Inquisitor always sounds bored (would rather have a mute protag back) and is always neutral

 

 
One thing is true, as a Warden you have more options to answer some questions and the prologue is one of the best parts of the game. As Hawke...well, despite the personality thingy everything sounded very neutral. The Inky is very similar to Hawke but he/she at least have more options to handle each situation.

But... race doesn't matter? they are always noticing my qunari (Oxman here, oxman there...), Solas pays special attention to my female elf, special dialog options here and there... It's not a lot, but it's a different experience. I've got a human, a dwarf, a qunari and an elf and it's like playing with different races in DAO minus the prologue.


#65
Ariella

Ariella
  • Members
  • 3 693 messages

Leliana's VA was recording and Maryden's VA was singing; separate sessions. A lot of people have been conflating the two tweets in the excitement, but nothing was ever said about Leliana singing.


Thanks Owlfruit. I missed the reference to Maryden and jumped to the good sister. Though getting Leliana singing again would be nice. Same with Cullen...

#66
Melca36

Melca36
  • Members
  • 5 810 messages

I actually posted my points many times, I can't just copy and paste them for every post right?

 

But here we go again, btw I'm a huge fan of DA:O and I also liked DA2

DA:I does have a few good points:

 

-the Save Import (especially after playing TW3 its clear Bioware is better in this regard)

 

-some new companions were awesome (Dorian, Cassandra, Solas, Blackwall) and I liked how they integrated the recurring characters

(except Hawke, Leliana and Morrigan had good roles)

 

-there are some good story moments (Haven attack, Warden arc)

 

 

But sadly it has way more negative points:

 

-terrible generic Villian (Cory was actually interesting in Legacy), who gets owned at every mission, not threatening at all

 

-bland protagonist (Inquisitor is easily the worst Bioware protag), no interesting RP possibilities, no origin stories in any form (lame war table missions don't count), races don't matter, the Inquisitor always sounds bored (would rather have a mute protag back) and is always neutral

 

-short and unsatisfying story (especially hate how they resolved the Mage Templar war already in Act1 after all the build up just lazy, same with the Breach, instead of sequel baiting we should have focused on Cory and the Breach

 

-probably my biggest gripe: the crazy amount of fetch quests (basically the main point of the game), instead of interesting NPC's to talk to, choices to make etc. we have lame letters to read with zero cutscenes (especially after playing TW3, DA:I looks cheap in this regard, hell this is a huge step back from DA:O and DA2 too

 

-the lifeless open world, no villiages, no cities just pretty but artifical looking landscapes with a few rifts to close here and there, again no interesting NPC's to talk too etc.

 

-sanitized in certain aspects, DA was always High Fantasy but it still had its dark moments, DA:I is a Fairy tale in artstyle and atmosphere (example: Demons are pouring out of the sky and instead of seeing them attacking villiages for an example we walk through beautiful countrysides with lame rifts and zero people, everything is too safe)

 

I think there are more but these are my major gripes with the game

DA:I overall is a terrible and very disappointing game, never sad it was atrocious or an abomination

 

And for the question of why I don't just move on? Well first of I'm waiting for ME:A and hope Bioware redeems themselves, if not I will log out permanently (fanboys rejoice! not you)

 

 

You are so full of it.      You are just mad because you didnt get what you want and you want everyone else to agree with you.



#67
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

You are so full of it.      You are just mad because you didnt get what you want and you want everyone else to agree with you.

Mature response

 

I wonder who the troll is now I just posted my points for why I don't like DA:I and tried to be constructive and you say I'm full of it instead of actually discussing the points? (like the others here)?

Stop being so childish


  • Heimdall, xkg, Texhnolyze101 et 3 autres aiment ceci

#68
Dutch's Ghost

Dutch's Ghost
  • Members
  • 722 messages

I actually posted my points many times, I can't just copy and paste them for every post right?

 

But here we go again, btw I'm a huge fan of DA:O and I also liked DA2

DA:I does have a few good points:

 

-the Save Import (especially after playing TW3 its clear Bioware is better in this regard)

 

-some new companions were awesome (Dorian, Cassandra, Solas, Blackwall) and I liked how they integrated the recurring characters

(except Hawke, Leliana and Morrigan had good roles)

 

-there are some good story moments (Haven attack, Warden arc)

 

 

But sadly it has way more negative points:

 

-terrible generic Villian (Cory was actually interesting in Legacy), who gets owned at every mission, not threatening at all

 

-bland protagonist (Inquisitor is easily the worst Bioware protag), no interesting RP possibilities, no origin stories in any form (lame war table missions don't count), races don't matter, the Inquisitor always sounds bored (would rather have a mute protag back) and is always neutral

 

-short and unsatisfying story (especially hate how they resolved the Mage Templar war already in Act1 after all the build up just lazy, same with the Breach, instead of sequel baiting we should have focused on Cory and the Breach

 

-probably my biggest gripe: the crazy amount of fetch quests (basically the main point of the game), instead of interesting NPC's to talk to, choices to make etc. we have lame letters to read with zero cutscenes (especially after playing TW3, DA:I looks cheap in this regard, hell this is a huge step back from DA:O and DA2 too

 

-the lifeless open world, no villiages, no cities just pretty but artifical looking landscapes with a few rifts to close here and there, again no interesting NPC's to talk too etc.

 

-sanitized in certain aspects, DA was always High Fantasy but it still had its dark moments, DA:I is a Fairy tale in artstyle and atmosphere (example: Demons are pouring out of the sky and instead of seeing them attacking villiages for an example we walk through beautiful countrysides with lame rifts and zero people, everything is too safe)

 

I think there are more but these are my major gripes with the game

DA:I overall is a terrible and very disappointing game, never sad it was atrocious or an abomination

 

And for the question of why I don't just move on? Well first of I'm waiting for ME:A and hope Bioware redeems themselves, if not I will log out permanently (fanboys rejoice! not you)

 

The mage and templar war was handled pretty poorly as well as the orlesian civil war.

 

Edit: Good point on the breach, it seemed from the previews and the trailers that demons are pouring across thedas and people were more indanger from that than the blight threat in DAO. Conveniently, the rifts are placed in areas where there is no human settlement and they only open and interact when the Inquisitor is near it. So yea, the world was pretty safe in that aspect.


  • chrstnmonks aime ceci

#69
Captain Wiseass

Captain Wiseass
  • Members
  • 954 messages

Mature response

Perceptive, too.



#70
Beren Von Ostwick

Beren Von Ostwick
  • Members
  • 5 710 messages

The mage and templar war was handled pretty poorly as well as the orlesian civil war.

 

Edit: Good point on the breach, it seemed from the previews and the trailers that demons are pouring across thedas and people were more indanger from that than the blight threat in DAO. Conveniently, the rifts are placed in areas where there is no human settlement and they only open and interact when the Inquisitor is near it. So yea, the world was pretty safe in that aspect.

 

Obviously you never did any war mission that might have mentioned, you know, demons running amok.  Course, that would require reading things instead of it being visually provided for you, so I get why you might have missed it.


  • Ariella et Heimdall aiment ceci

#71
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

Obviously you never did any war mission that might have mentioned, you know, demons running amok.  Course, that would require reading things instead of it being visually provided for you, so I get why you might have missed it.

Sry but thats a poor excuse , I like books too but games are a visual medium

We should have seen demons running amok and villiages getting attacked not just close some lame rifts in safe countrysides
 

Not a fan of War table at all stuff like this and the personal missions for the Inquisitor should have been actual missions with cutscenes and characters

No wonder so many people don't feel attached to their Inquisitor, there is zero reason to



#72
midnight tea

midnight tea
  • Members
  • 4 820 messages

Sry but thats a poor excuse , I like books too but games are a visual medium.

 

Well then what's the excuse for the Witcher then? Majority of quests requires reading some form of book or letter (FAR more than DAI - and I have to say that it's annoying when yet another quest asks me to read stuff and I have to shuffle through entire inventory of notes to find it), to say nothing of the Bestiary with essential knowledge about opponents...


  • Ariella et Heimdall aiment ceci

#73
Beren Von Ostwick

Beren Von Ostwick
  • Members
  • 5 710 messages

Sry but thats a poor excuse , I like books too but games are a visual medium

 

Best RPG game I have ever played.



#74
Ariella

Ariella
  • Members
  • 3 693 messages

Best RPG game I have ever played.


I cannot begin to count how much time I spent on games like that.

Though I always adored this:https://en.m.wikiped...esses_of_Phobos

#75
Beren Von Ostwick

Beren Von Ostwick
  • Members
  • 5 710 messages

I cannot begin to count how much time I spent on games like that.

Though I always adored this:https://en.m.wikiped...esses_of_Phobos

 

goodwork.gif  How did I miss that one back in the day?!