Well then what's the excuse for the Witcher then? Majority of quests requires reading some form of book or letter (FAR more than DAI - and I have to say that it's annoying when yet another quest asks me to read stuff and I have to shuffle through entire inventory of notes to find it), to say nothing of the Bestiary with essential knowledge about opponents...
I don't mind reading codex entries and letters as long as its balanced
Sure TW3 also has that but contrary to DA:I it also has cutscenes and choices in many sidequests that you can make
With DA:I its just the same old lame letter after every quest (as conclusion basically), its not at all satisfying and very annoying
Its as if they didn't have any resources anymore for the side quests, they are just so lazily done
I mean lets forget TW3 for a while (since its clear many here are just hate it and get angry if one mentions it), previous Bioware games were much better in that regard
Look at the side quests in DA:O, DA2 and the ME Trilogy so much better done
I know some aren't a fan of cutscenes but Bioware games always had them (at least those that I played) why get rid of them?
Same with choices and interesting side characters





Guest_john_sheparrd_*
Retour en haut








