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So the leak is true?


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62 réponses à ce sujet

#51
CrazyCatDude

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This doesn't make any sense. The Reapers were a Type III civilization, with access to so much energy that they could expand their operations to other galaxies without much effort, and thereby increase their efficiency and chances of success.

 

I'm not sure if BioWare thought this all the way through.

 

No.  The Reapers weren't even a Type II civilization.  The Geth were on the road to reaching Type II, but the Reapers weren't even trying.



#52
In Exile

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Oh it was always space magic, but the original trilogy was, up until the Crucible, mostly internally consistent space magic. Depending on how the trip to Andromeda is handled, it's possible internal consistency will be thrown out the window because of how badly ME3's ending fucked the Milky Way.


But they kept introducting new nonsense. Like, fine, I can accept their ignorance of immunology with the quarians in ME1. But they fudge it up even more - and in even more inconsistent ways - in ME2. And we the have stuff the like the headsinks. Or the nonsense mess that was the crucible.

Or straight up reviving the MF-ing dead like ME2.

#53
In Exile

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Mass Effect 1 at least tried to live up to the "Science" part of its Science Fiction label.


It failed. Element zero was a neutron. It's all nonsense space fantasy like star wars. I mean. Biotics?

#54
EmperorSahlertz

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You know... The codex in ME1 did a banging job of explaining what was possible in interstellar travel. Then it proceeded to throw it all out the window, the second it introduced Normandy/Reapers... So why are you bitchng about this all of a sudden? It is OBVIOUSLY going to be some sort of experimental space magic tech.....



#55
Spacepunk01

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No.  The Reapers weren't even a Type II civilization.  The Geth were on the road to reaching Type II, but the Reapers weren't even trying.

 

They were a Type III civilization in terms of potential. They didn't actually harness all this energy. You could consider all the civilizations in the galaxy as part of the Reaper empire, including the Geth. The Reapers didn't have an actual civilization, but they had potential equivalent to that of a Type III civilization.

 

This is beyond the point anyways. With the technology the Reapers possessed, they would've traveled to the Andromeda galaxy to expand their operations. The more places you can harvest, the greater the chance of success.

 

Strong artificial Intelligence (AGI) will always look for ways to optimize its efficiency.


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#56
EmperorSahlertz

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It failed. Element zero was a neutron. It's all nonsense space fantasy like star wars. I mean. Biotics?

Neutronium is not officially Element 0..... Hell, we aren't certain it even exists.....



#57
EmperorSahlertz

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The leak talked about a bunch of other stuff that was in the trailer though. 

 

(One of the main things was being able to upgrade your leg armour to do jetpack leaps, which we just saw.)

The leak probably occured after someone watched an early draft of this trailer, and then just extrapolated a bunch of things from the clips. That is how such leaks usually occur..



#58
PsychoBlonde

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I guess what I meant to say was that we needed the relays to travel between star clusters.

 

You guys should know this:

 

Element zero FTL drives accumulate a static electrical charge when a vessel has been in FTL flight for some time. This charge steadily increases with the amount of time a vessel spends in FTL. Eventually, it must be discharged. 

 

There is no place to discharge this energy when you're traveling the empty space between galaxies.

 

Actually you could just use all the electricity you've generated to power your ship.

 

It would be more accurate to say that the electrical charge *WILL* be discharged rather than MUST be--resulting, basically, in a lightning bolt.  Inside a ship this could fry electronics or cause other havoc.  If you wait until you dock it will also be an essentially random discharge.  But a build up of charge isn't a BAD thing--humans invest tons of money and effort into turning mechanical energy INTO electrical energy.  The trick is to get the power to flow where you want it to instead of arcing off randomly and damaging things.



#59
saladinbob

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Considering they fucked up the ending of the last game, it was pretty much impossible to do the same galaxy without pissing many people off. I am happy for now that the leak is true, considering the many **** theories on the forum here.

 

So rather than rectify that bullshit ending, they decide to do a monumental cop out and base it in a new galaxy. Brilliant. It's no wonder Bioware games have no consequences for your character's choices. Bioware can't even deal with the consequences of their own choices in real life.  :rolleyes:



#60
Spacepunk01

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The Milky Way has so much more potential, with over 300 billion stars. We could explore different star systems that were left untouched by the Reaper invasion. Traveling to the Andromeda galaxy is just so... out there. Intergalactic travel? Please.

 

The multiple-choice ending paradigm doesn't work. I wish game developers would stop doing that.



#61
Sekrev

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The Milky Way has so much more potential, with over 300 billion stars. We could explore different star systems that were left untouched by the Reaper invasion. Traveling to the Andromeda galaxy is just so... out there. Intergalactic travel? Please.

 

The multiple-choice ending paradigm doesn't work. I wish game developers would stop doing that.

 

Agreed on the first statement.

 

I do think multiple-choice endings can work just fine, but it depends on the scale. You can have a very involved smaller-scale game with all the things Bioware is good at and known for, and have radically different endings in that. Make the next story/game set apart enough and you can respect player's choices and refer to them and see some consequences.

 

It gets different when said consequences affect the *entire* galaxy you're in. I don't think abandoning different endings and choice-consequence is something to hope for, but if a developer goes that way they need to think it through, plan it out, and see what works to keep future games workable in the setting. This was obviously not done properly in the case of ME3. ME2 managed much better though, and still had quite a few choices that affected stuff down the road. They just upped the scale too much so that the consequences aren't containable and aren't able to be reconciled in the next installment. Shame, but it's what they have to work with now. Any way forward from that will displease people. I'd rather see a canonized ending and stay in our galaxy, but that's just me, it's safer for them to do this, so I get why, but I think it's a huge waste.



#62
azarhal

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The leak probably occured after someone watched an early draft of this trailer, and then just extrapolated a bunch of things from the clips. That is how such leaks usually occur..

 

The leak was based off a marketing survey (just like the SWTOR leak years ago and DAI more recently).



#63
KR96

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The leak was based off a marketing survey (just like the SWTOR leak years ago and DAI more recently).


Seriously, why do they even do those things? Either they couldn't find someone with half a brain to fill in those surveys, as we should've gotten something completely different then, or they just don't give a damn anyway.