Explaining the reaper threat is like rewriting the ending to Jurassic Park to explain a motivation for why dinosaurs are trying to eat us. Not only is it ridiculous and nonsensical, it's not even necessary because we don't care why they're doing it. They are dinosaurs and they eat people. That's all the story needs.
The Reapers are exactly the same. They are reapers and they periodically exterminate organic life. Our struggle against them is the story. We don't need to understand them, and if they operate on a whole other level of consciousness, we probably can't anyway.
That's a stupid analogy. First of all, dinosaurs have an obvious motivation. They're dinosaurs. As you said, they're aggresive animals who eat people. That's not an unknown motivation at all. It's perfectly well known motivation.
Secondly, and more importantly, the story goes absolutely out of its way to establish a very specific pattern that indicates the Reapers are doing this for an important reason. It goes absolutely out of its way to get the player to be intrigued by them and wonder why. You're completely wrong. Players absolutely care why the Reapers are doing it. You're going to try and claim there wasn't a great deal of discussion of the Reapers' motives before ME 3 came out?





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