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What would you like to see in the PC version?


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#1
Glaso

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I must say, DAI was a huge disappointement in this aspect, no proper PC UI, wonky controls, and more importantly unusable tactical camera (add to that the general lack of support and an acute mutism the devs seem to have developped).

 

So, what would you like to see in the upcoming PC version (story lines & lore excluded obviously)?

 

Me? I'd like to see:

 

- Proper mouse input: raw input, zero acceleration

- An UI that actually makes use of our mouse

- Proper KB/M controls

- Whatever feature you're implementing for a controller, please rethink it properly for KB/M use

- Almost forgot, the keyboard has a lot of buttons, there's no need to use only one of those to perform 10 functions.



#2
Anacronian Stryx

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I would like to see controller support for the PC version, I have a disabled friend who can't play games with the keyboard, but he loves mass effect.



#3
katerinafm

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Uh, scalability so my aging computer can run it? >.>



#4
MarchWaltz

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Optimization



#5
Sylvius the Mad

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Mod support, obviously.

Also, I'd like to see a proper KBM interface (like the first ME had).

But most of all, I'd like a return of the pause-to-aim system that has been the hallmark of the entire ME series so far.

#6
Glaso

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I would like to see controller support for the PC version, I have a disabled friend who can't play games with the keyboard, but he loves mass effect.

 

 

Since the game is consoles first and foremost (as almost all the AAA titles nowadays) that should be a given.

 

But most of all, I'd like a return of the pause-to-aim system that has been the hallmark of the entire ME series so far.

 

Should be nice to have this one, unless bioware goes all the way inquisition style and what they did with the tac cam....



#7
Sylvius the Mad

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Should be nice to have this one, unless bioware goes all the way inquisition style.

I wouldn't mind that, either. I just want to avoid mandatory action combat.

#8
Glaso

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That was actually the fun part, all those biotic explosions. Quite frankly, the combat in ME3 was never really challenging, i hope they don't make it boring with the useless open world repop mechanics...



#9
N7Mozza

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No console port! A wider aspect ratio then the standard like 21/9 or triple monitor support. Able to choose a game pad if wanted.

#10
Kurt M.

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Mod support, obviously.

 

tumblr_inline_n2egz8mil91rydd6z.gif



#11
Heldarion

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no more omnibutton



#12
Torgette

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Seamless KB/M to Controller input change.



#13
rayvioletta

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support for player created content

UI customisation

make use of mouse scroll wheel (something DA:I is very inconsistent with)

broad range of optimisation to take advantage of top range PC's (and predictible future upgrades) while also allowing the game to run on older machines with lower settings

the ability to name your own saved games

fully customisable controls

if they insist on keeping the bloody dialogue wheels then at least make the choices completely clear what the dialogue will actually say (something every single game that has used the wheel so far has failed to do in at least some conversations)


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