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Human Only M/F Protagonist Confirmed.


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#176
BioFan (Official)

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I wouldn't say it's locked down completely YET. Still in development. They said the same for inquisition for YEARS.



#177
Hanako Ikezawa

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I wouldn't say it's locked down completely YET. Still in development. They said the same for inquisition for YEARS.

Unless Bioware gets another year extension, it's safe to say it is going to remain human-only, unfortunately. :(



#178
Eternal Dust

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Approve because this allows them to give us a more well-rounded character rather than a hollow stand in like the Inquisitor.



#179
Zubie

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I would rather they stick to the one race so I am okay with this. I prefer playing as human anyway usually. Of course they originally announced the Inquisitor would be human only and they ended up changing that so nothing is set in stone yet obviously.

#180
Eelectrica

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Disappointing, but I'll get over it.

It's kind of hilarious that writers think humans can solve all the problems of the universe when we can't even solve any of the problems on our own little rock. :lol:



#181
Mad Cassidy

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In an ideal world of unlimited zots, species selection would be great. But we don't live in that world.

 

Limiting the PC to being human makes sense. Many of the other species have significantly different skeletons, which means many more zots would have to be diverted to making species-specific animations, armours, and stat/power bonuses, not to mention the differences in dialogue and the necessary voice adjustments (otherwise there would be complaints that the species differences are purely cosmetic). And customization would likely take a hit as well. As others have mentioned, DAI had enough issues with its multiple races, and all of those had essentially the same humanoid skeletons and could share voice sets. Also, there's the problem of which species make the cut. No matter what, somebody's favourite species is going to be left out.

 

Having the PC be human makes things a lot simpler, and hopefully means more zots can be used to flesh out the story and allow for deeper levels of customization.


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#182
Ananka

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I would rather play as an alien, but I'm ok with playing as a human. 



#183
Hanako Ikezawa

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Approve because this allows them to give us a more well-rounded character rather than a hollow stand in like the Inquisitor.

That is a negative for me. A character that is more defined is less my character, despite Bioware selling their protagonists as such. 



#184
Aren

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 approves.
Races are pointless, if meant to be there for fan service (DAI),instead they will focus their attention to make the only race available more compelling and enjoyable through the entire adventure

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#185
Texhnolyze101

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Don't really care one way or another.



#186
Shadow Fox

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Expected.



#187
Malleficae

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Meh. I want to play Asari or Quarian. BioWare, add quarians pls, they can just blink and I'll still be happy. Let us change color inside masc and that's all. Just don't let me play human. I play human in game called "Life" and I want something different.



#188
ewigDunkelheit

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If Andromeda is a stand-alone title, and does fairly well, then, maybe if we're lucky, Mass Effect 5 will give us a forced alien protagonist.

 

I can hope, right?

 

...five pages later, and a number of forum-ites used DA: Inquisition as an example of why race selection is bad. I guess my question about whether or not people realized race selection was a not-fully-integrated, late addition to that game has been answered. Oh well.


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#189
ShadyKat

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Not at all surprised, it was tue "safe" choice. Doesn't both me that the protagonist is human. It bothers me that he/she is another N7 soldier. I thought Bioware wanted to avoid another Shepard, so why make another N7 protag?! Would have preferred a Han Solo style rogue for this game.

#190
The Elder King

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If Andromeda is a stand-alone title, and does fairly well, then, maybe if we're lucky, Mass Effect 5 will give us a forced alien protagonist.

I can hope, right?

...five pages later, and a number of forum-ites used DA: Inquisition as an example of why race selection is bad. I guess my question about whether or not people realized race selection was a not-fully-integrated, late addition to that game has been answered. Oh well.

It's still cost Bioware a lot of resources. making it better would cost more, and affect other areas and features of the game. It's bit like putting playable races front the start of development diminuishes their cost.

#191
Reever

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This could be a good thing for the story, at least, since Bioware wouldn't have to focus on too many variables (well, at least if they really wanted to show off reactivity and stuff).

 

Of course, it's be cool to be able to play as other species, but let's hope this is a good sign for the game.



#192
ewigDunkelheit

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It's still cost Bioware a lot of resources. making it better would cost more, and affect other areas and features of the game. It's bit like putting playable races front the start of development diminishes their cost.

 

That being the case, would you be open to having a designated alien protagonist, since humans have already had their chance? I bet a fascinating story could be crafted around a different perspective.



#193
KR96

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That being the case, would you be open to having a designated alien protagonist, since humans have already had their chance? I bet a fascinating story could be crafted around a different perspective.

I may be alone in this, but I really don't care about the other races. I always felt that Mass Effect was about humanity and their development and role in the galaxy, and this was what fascinated me about ME. I actually believe that it is this development and the idea that this development is 'possible/realistic' which seperates ME from any old sci-fi/fantasy game.

Just my opinion though :)
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#194
The Elder King

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That being the case, would you be open to having a designated alien protagonist, since humans have already had their chance? I bet a fascinating story could be crafted around a different perspective.

I would like it.
To be clear, I'd like to have playable races. I just think They take a lot of resources, and I understand why They didn't go through it for Andromeda.

#195
Dr. Rush

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Human only is disappointing, but I gave up on roleplaying in Mass Effect games a while ago. I'm sure ME4 will be a great cinematic story-driven game, but I doubt it can be much more.



#196
TheChris92

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Lame.



#197
Guest_PaladinDragoon_*

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It was expected. At least Bioware gave us the Qunari finally as a playable race.



#198
TheChris92

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It's still cost Bioware a lot of resources. making it better would cost more, and affect other areas and features of the game. It's bit like putting playable races front the start of development diminuishes their cost.

The thing with this argument is that it can be applied elsewhere too -- Consider the fact that with Mass Effect they are relying heavily on irritating set-pieces and rail-shootery sections ala Mass Effect 3, pretty skyboxes, which doesn't really serve the supposed story so much, which said people claim racial choice does as well -- This mindset where "if you remove this feature, then that means more resources and thus clearly the game will be better".. or maybe the game was just bad.. and it wasn't because of lack of resources or any other scapegoat reason.

If one thinks back, one will find several people claiming the addition of MP ultimately detracted quality for the single player game... in other words, multiplayer was at fault for the quality of the single player which I don't believe. It was just a bad the way I see it. Nothing else.

Like this whole game development process isn't Monopoly.



#199
Panda

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I had hoped they would add at least couple species we can play as, Asari and Turian at least. Since it's completely new title within series that doesn't tell Shepards story and seems to be about discovering this new galaxy so far it seems like there wouldn't be problems to have alien PC, since the story doesn't seem to be linked on humanity at least so far. Personally I'd have loved to went discovery trip with Drell.

 

I just think start of new Mass Effect would have been great opportunity to let us play as aliens.



#200
KR96

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The thing with this argument is that it can be applied elsewhere too -- Consider the fact that with Mass Effect they are relying heavily on irritating set-pieces and rail-shootery sections ala Mass Effect 3, pretty skyboxes, which doesn't really serve the supposed story so much, which said people claim racial choice does as well -- This mindset where "if you remove this feature, then that means more resources and thus clearly the game will be better".. or maybe the game was just bad.. and it wasn't because of lack of resources or any other scapegoat reason.
If one thinks back, one will find several people claiming the addition of MP ultimately detracted quality for the single player game... in other words, multiplayer was at fault for the quality of the single player which I don't believe. It was just a bad the way I see it. Nothing else.
Like this whole game development process isn't Monopoly.


It's not just that they wouldn't have to invest resources in other race playability, it is that we could literally see the impact of this choice in DA:I, which was a failure in all respects. The camera angles were poor, my Qunari looked like he had an extra chromosome whenever he was closing a portal and the conversations which were not of huge importance were handled in a non-cinematic way due to the way they had to implement height differences. Moreover, the species in ME are so vastly different that the entire mission as a whole (which is in this Mass Effect the future of the human race) would have to be radically different from what it is.

Moreover, as I've argued before and will continue to argue, Mass Effect as a whole has really been focussing on humans and their place in the new galatic society, rather than the happy go lucky we are all on this together already fully sructured society DA:I was trying to force down my throat.
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