Aller au contenu

Photo

Will Mass Effect Andromeda make the same mistake as DA:I?


  • Veuillez vous connecter pour répondre
94 réponses à ce sujet

#1
Mathias

Mathias
  • Members
  • 4 305 messages

Do you think Mass Effect Andromeda will make the mistake of emphasizing on exploration and side content so much, to the point where Story almost plays 2nd fiddle? As much as I enjoyed DA:I, the ratio between side content and story in that game was like 95/5. I really hope Andromeda doesn't go down that same path as DA:I did. Exploration is awesome and should be important in a Mass Effect game. But story and characters are more important.


  • Beerfish, Jaulen, mCmuFFeL et 12 autres aiment ceci

#2
N7Jamaican

N7Jamaican
  • Members
  • 1 778 messages

People forget you can beat ME1 in like 5 hours if all you focused on was the main story missions.  They (BioWare) did say they wanted that ME1 feel of exploration.  I wouldn't mind getting in the Mako again and exploring planets...  

I do want a strong main storyline though.


  • Absafraginlootly, In Exile, Akrabra et 14 autres aiment ceci

#3
dreamgazer

dreamgazer
  • Members
  • 15 742 messages
No idea yet, but you did an awful lot of aimless exploring and fetching/collecting in ME1, which is clearly one of their inspirations.
  • Exile Isan, realguile, GreyLycanTrope et 3 autres aiment ceci

#4
Valkyrja

Valkyrja
  • Members
  • 359 messages

No idea yet, but you did an awful lot of aimless exploring and fetching/collecting in ME1, which is clearly one of their inspirations.

 

b-but muh rose tinted glasses!


  • Evamitchelle, Exile Isan, Dr. rotinaj et 7 autres aiment ceci

#5
Golden_Persona

Golden_Persona
  • Members
  • 301 messages

It gives me a lot of hope with the human only MC being confirmed. I loved how in the trailer the character was just walking around and these giant alien towers rushed out of the ground and started forming as troops swarmed the squad. It seemed like a huge area too, maybe it'll feel like a real warzone when we get to those things, be they the Remnant vaults or the Khet outposts.

 

If we really do have to manage colonies though... then it would seem like they haven't learned enough. I think the problem with Inquisition was that each area was populated with NPCs which gave boring fetch quests. I can't imagine many NPCs wandering around planets. Just lots of exotic life forms to be in awe at, then murder.



#6
Draining Dragon

Draining Dragon
  • Members
  • 5 422 messages
It better not.
  • RayZ aime ceci

#7
MattFini

MattFini
  • Members
  • 3 571 messages

The problem with DA:I, a game that I enjoy, is that the side quests are all the same.

 

Go through each map, search for shards, mess around with astrariums, close endless rifts...it started to get boring, and there isn't enough "main" story to supplement it. 

 

DA:I is a big game. It's fun, too. But it's also kinda dull. 



#8
Hazegurl

Hazegurl
  • Members
  • 4 890 messages

Do you think Mass Effect Andromeda will make the mistake of emphasizing on exploration and side content so much, to the point where Story almost plays 2nd fiddle? As much as I enjoyed DA:I, the ratio between side content and story in that game was like 95/5. I really hope Andromeda doesn't go down that same path as DA:I did. Exploration is awesome and should be important in a Mass Effect game. But story and characters are more important.

I don't mind exploration if the world is worth exploring.  But I want the story to be number one with side stories done more like TW3.  Then add exploration content.


  • sporkmunster, Rhidor, Kunari801 et 6 autres aiment ceci

#9
Mathias

Mathias
  • Members
  • 4 305 messages

No idea yet, but you did an awful lot of aimless exploring and fetching/collecting in ME1, which is clearly one of their inspirations.

 

To be fair there was still nothing quite like it back in the early days of the 7th gen, and what saved the copy/past exploration of Mass Effect 1 was the little stories behind it. And while ME1's story was short if you did nothing but concentrate on it and nothing else, it still very well told and very well paced. It's also worth mentioning that ME1 worked as an introduction into the universe.


  • Rhidor, Pasquale1234, DragonAgeLegend et 2 autres aiment ceci

#10
Mathias

Mathias
  • Members
  • 4 305 messages

I'm really hoping it's the start of a new trilogy. I want to grow attached to the Protagonist and the characters he adventures with again. There's never been anything quite like the ME trilogy. I want to experience something like it again.


  • Jaulen, mCmuFFeL, Twilight_Princess et 3 autres aiment ceci

#11
SNascimento

SNascimento
  • Members
  • 5 999 messages

People forget you can beat ME1 in like 5 hours if all you focused on was the main story missions.  They (BioWare) did say they wanted that ME1 feel of exploration.  I wouldn't mind getting in the Mako again and exploring planets...  

I do want a strong main storyline though.

I did it in 3.5 hours. 

There is a point here, but I'm too hyped to elaborate. But I'd say it's something about DAI having a lot of good things and previous Bioware games having flaws that DAI corrected and something. 



#12
Hellamarian

Hellamarian
  • Members
  • 114 messages

I hope they both have equal effort.


  • sjsharp2011 aime ceci

#13
Mathias

Mathias
  • Members
  • 4 305 messages

I did it in 3.5 hours. 

There is a point here, but I'm too hyped to elaborate. But I'd say it's something about DAI having a lot of good things and previous Bioware games having flaws that DAI corrected and something. 

 

Personally I would rather have a short amazing game than a overly long okay game.



#14
Beerfish

Beerfish
  • Members
  • 23 825 messages

Legit concern from the op.  I agree.  DAI is a bit too close to the skyrims of the world.  I was very in favour of having more exploration in DAI but it I have not completed the single player game in part because l;like other sand box games the main quest fades the longer you play.  It's a tough balancing act.



#15
Daralii

Daralii
  • Members
  • 666 messages

The main problem with DA:I's side content was that a lot of it felt like filler. Fetch quests and map completion versus pretty much any previous game in which the side content either had decent self-contained stories or built the world. EVERYTHING about Cerberus in ME1 was side content, as an example.



#16
In Exile

In Exile
  • Members
  • 28 738 messages
I don't get the reaction to DAI on this forum. I mean, we all played (or most of us played) ME1. The side content in that game was just hot garbage. It didn't even have dialogue besides - if you didn't hack a PC to get the quest - a tiny intro from Hackett. DAI had way more content of comparable to greater quality.

I'm not saying ME:A should be like DA:I. I'm just saying design wise ME1 was a worse flop.
  • CronoDragoon, Il Divo, Kunari801 et 4 autres aiment ceci

#17
Zazzerka

Zazzerka
  • Members
  • 9 510 messages

All I know is that Andromeda is the galaxy that authorized the nuclear research resulting in Hiroshima.



#18
Dread-Reaper

Dread-Reaper
  • Members
  • 444 messages

Will this also be on previous Gen? If so, we might see a repeat, BUT IN SPACE!



#19
wolfsite

wolfsite
  • Members
  • 5 774 messages

I hope they don't, what will they do with all the Game of the Year Awards they would get if they followed in Inquisitions path?



#20
X Equestris

X Equestris
  • Members
  • 2 521 messages

Will this also be on previous Gen? If so, we might see a repeat, BUT IN SPACE!


No, it's not going to be on last gen. I think that was confirmed a while ago. Which is good, because DAI was held back on a few fronts by being on last gen as well as current gen.

#21
BabyPuncher

BabyPuncher
  • Members
  • 1 939 messages

I'm far more worried about Inquisition's utterly vapid protagonist, characters, and plot...



#22
sjsharp2011

sjsharp2011
  • Members
  • 2 675 messages

I don't think so @dread-reaper the last I heard it's only on the new gen systems but then I think it's about that tie when I think they need to leave the PS3/360 gen behind now. It's a perfect time to to move in this direction too given this'll be a brand new story with no link to the previous ME games


  • Kunari801 aime ceci

#23
Pasquale1234

Pasquale1234
  • Members
  • 3 048 messages

I don't get the reaction to DAI on this forum. I mean, we all played (or most of us played) ME1. The side content in that game was just hot garbage. It didn't even have dialogue besides - if you didn't hack a PC to get the quest - a tiny intro from Hackett. DAI had way more content of comparable to greater quality.


It's been awhile since you've played ME1, I take it?

All of the side content on the hub worlds (Citadel, Feros, Noveria) have dialogue, as do several of the other missions you can discover via exploration.


  • Tatar Foras aime ceci

#24
wright1978

wright1978
  • Members
  • 8 100 messages
I'm certainly worried about the mako. A more open world can be done well as tw3 showed or horribly as DAI showed. If there's lots of good deep secondary quests out in the explorable zones then it's less of an issue. If they try and fill it with just grind and fetch then that's more of an issue.

#25
In Exile

In Exile
  • Members
  • 28 738 messages

It's been awhile since you've played ME1, I take it?

All of the side content on the hub worlds (Citadel, Feros, Noveria) have dialogue, as do several of the other missions you can discover via exploration.

No, they didn't. The unexplored worlds have barely anything. You get if you're lucky (and ignoring the missions that double up as your own background) a single conversation in the same prefabricated dump. And DAI quests did have dialogue - just not very much of it.

And that's ignoring how very little content there was in the sidequests. Let's use Feros as an example - the side quest in helping the colony, not the MQ. You essentially had the identical side quest to Commander Vale in the Hinterlands. And that hinterlads quest is routinely cited as a failure.
  • (Disgusted noise.) aime ceci