Aller au contenu

Photo

The Human In The Trailer Is Not The PC...So Who Is He?


  • Veuillez vous connecter pour répondre
201 réponses à ce sujet

#151
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

Honestly, I hope not.  I do think you're right, but I'd rather be a lower ranking person starting from closer to the bottom.  As I've mentioned before, as a BioWare player in the last 18 months, between stopping the Blight and saving the world (Origins,) preventing the end of galactic civilization as we know it (ME series,) and saving both the Fade and Thedas from the apocalypse (DA:I,) I could use a smaller scale story.  

 

ME was never about a smaller story, and I know it.  I keep the smaller "hero's journey" requests primarily for the DA forums, since it's probably true that such a story would work better there.  However, if they go into any new trilogy, I wish we could start off a little less important this time.  Someone not as important, who has to work his/her way up.  I agree that the way folks starting deferring to Shepard in ME was over-the-top.  I found it the silliest in ME1, before s/he becomes a Spectre.  It makes a little more sense after that, but I agree it's overkill.

 

Yeah for what it's worth I hope not too, but that's just the direction I'm seeing in the very early dev statements about the game. I think we'll probably start out as just a random "pathfinder" with some training (so not quite on the level of Shepard at the start of ME1), but if major features of the game are going to be commanding strike missions and handling colonisation, I suspect we're going to be put into a position of leadership fairly quickly. 

 

Mac Walters did say on N7 Day last year: "With Shepard, you arrived on the scene as a hero, and you were called forward from there ... for the next Mass Effect, however, we've been looking at more of a hero's journey: how you become a legend and what it takes to get there."

 

... but there's a limit to how far they can take that approach if the "cooler" parts of the gameplay like MP strike missions or expanding human influence in Andromeda are tied to decisions we make as a leader of this colonisation venture. I don't doubt that we'll be just a small fish in a huge galaxy for at least a portion of the game, but there's a risk that the transition from that to "significant leader" happens too quickly or implausibly. 

 

I'd love a smaller-scale story that was just us and a small group of companions wandering around space having adventures, but I suspect that doesn't lend itself too well to the sort of epic narratives that Bioware's fans are apparently demanding that they do.

 

Judging by what we know there will be no time for that. I'm sure we won't start as Andromeda conquerer right away, but transition will be quick. I really hope it will be more smooth than akward initial obedience in DAI.

 

Unfortunately one of the major themes in feedback to DAI's story was that it took too long to put the player in a position of power and unlock all the "cool stuff" to do in the game (like, multiple reviews talked about waiting 15 hours before something interesting happened), so I reckon if anything they'll modify MEA so that we don't spend hours and hours as a nameless mook doing fetch quests while waiting to discover the main story mission that unlocks our destiny. 



#152
Elhanan

Elhanan
  • Members
  • 18 382 messages
Not my top choice, but it may be James Vega; fits the desert locale and choice of song, too.

#153
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

Not my top choice, but it may be James Vega; fits the desert locale and choice of song, too.

 

Jersey Shore Guidos fit Johnnny Cash and Ghostriders now?

 

 

You're not American, are you? We're just all the same in your eyes. :P



#154
Elhanan

Elhanan
  • Members
  • 18 382 messages

Jersey Shore Guidos fit Johnnny Cash and Ghostriders now? 
 
You're not American, are you? We're just all the same in your eyes. :P


Live in the USA, and seem to recall Vega mentioned that Tuchanka reminded him of home. And I hold on to the hope that we are nothing alike....

#155
CrazyCatDude

CrazyCatDude
  • Members
  • 899 messages

Which makes it rather odd that the character is wielding a Carnifex, doesn't it... You'd think gun designs would shift a bit...

 

Not necessarily.  Good gun designs stick around.  I can still go buy a Colt 1911 in any gun shop in the country, chambered for a variety of different rounds (even, god help me, 9mm parabellum).  I can buy a *Colt .45 Peacemaker* in any gun shop in the country.  .45 Schofields are harder to come by, but still really popular.  The Remington 870 is still going strong after 64 years and 10 million units.  Probably still be on sale a hundred years from now.  Only reason you don't see older gun designs floating around is because much further back, and you begin to predate the assembly line.


  • LemurFromTheId, shinyfirefly et Grieving Natashina aiment ceci

#156
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

Live in the USA, and seem to recall Vega mentioned that Tuchanka reminded him of home. And I hold on to the hope that we are nothing alike....

 

Hey it's good that no one is alike, but what is that supposed to mean? Pretty random comment. I don't know you...and I don't even remember talking to you much. The America comment was just a friendly joke, in case it was true. 

 

Ghostriders in the Sky is not about deserts though. And Vega is from San Diego.



#157
The Elder King

The Elder King
  • Members
  • 19 630 messages

Shepard shows up for one shot. We don't actually know enough about the new game's plot to guess. The DA:I fire above trailer doesn't even show the Inquisitor.

Not exactly. At the end the inquisitor is shown in the desert.

#158
Phoenix_Also_Rises

Phoenix_Also_Rises
  • Members
  • 571 messages

That's an interesting idea, but I think if there is a superior officer character then they'll be fairly absent in terms of the story.

 

I think Bioware games struggle with hierarchy and the way it limits player agency though, it's difficult to implement a narrative where players have to follow somebody else's orders while also catering to the people who want absolute freedom in the story.

 

Even when we did have a superior officer in the ME series (all those Alliance admirals) everyone deferred to Shepard's orders to a fairly ludicrous degree. It was kinda dumb that a Lieutenant-Commander was ordering everyone around by virtue of being ~a chosen one~ or whatever, even if they did have experience fighting Reapers.

 

Inquisition sidestepped this by having us earn command through story events, but it was fairly unsatisfying at the beginning when companions who had decades of leadership experience were apparently willing to submit to our command for no apparent reason, just because the player has to drive the story in Bioware's games.

 

I still think the N7 soldier will be somebody under our command, however - the trend in Bioware's recent games and also the marketing survey leak was that players have control and leadership over an entire organisation, and I don't really see that changing in the final version of MEA.

 

Following commands would not be that big of a problem, I think. The superior would basically be a quest giver. Although you would absolutely run into a problem in this scenario where less general orders and moral choice are concerned, e.g. "go there, resolve the situation in any way you deem suitable" as opposed to "go there and kill this person". 

 

Although you are absolutely right as regards the way commands were handled in ME3 and DA:I. The first time Cassandra deferred to my judgment I went "whaaa? You had me clasped in irons and threatened me with death not FIVE MINUTES AGO. And not only do you now want to hear my opinion, you (and everybody else) will unquestioningly follow ANYTHING I decide? Allow me to repeat my previous sentiment, as it pertains to this most confuddling and unexpected of situations - WHAAAA?"


  • Ahriman aime ceci

#159
themikefest

themikefest
  • Members
  • 21 591 messages

I'm not too concerned about who the character is. I'm just wondering if the N7 logo seen is now going to remain on the left part of the chest or will it get fixed and be like on the right side of the chest that is seen when Shepard wears N7 armor?



#160
Sion1138

Sion1138
  • Members
  • 1 159 messages

I'm not too concerned about who the character is. I'm just wondering if the N7 logo seen is now going to remain on the left part of the chest or will it get fixed and be like on the right side of the chest that is seen when Shepard wears N7 armor?

 

The fewer similarities the better.


  • The Elder King aime ceci

#161
abnocte

abnocte
  • Members
  • 656 messages

He is using a wormhole... obviously he is John Crichton!!



#162
LemurFromTheId

LemurFromTheId
  • Members
  • 3 355 messages

He is using a wormhole... obviously he is John Crichton!!

 

Can't be. I don't see Winona around.


  • abnocte aime ceci

#163
Seishoujyo

Seishoujyo
  • Members
  • 490 messages

He's a silent pawn you can create and who will be fighting with you, you can even romance him (but he will be silent), Bioware took that idea from Dragon's Dogma.



#164
Sartoz

Sartoz
  • Members
  • 4 502 messages

Not necessarily.  Good gun designs stick around.  I can still go buy a Colt 1911 in any gun shop in the country, chambered for a variety of different rounds (even, god help me, 9mm parabellum).  I can buy a *Colt .45 Peacemaker* in any gun shop in the country.  .45 Schofields are harder to come by, but still really popular.  The Remington 870 is still going strong after 64 years and 10 million units.  Probably still be on sale a hundred years from now.  Only reason you don't see older gun designs floating around is because much further back, and you begin to predate the assembly line.

 

                                                                                           <<<<<<<<<<>>>>>>>>>>

 

You forget that, while good gun designs stick around, it is because all gun designs are chemical/mechanical based. In the ME universe we have portable beam weapons which are superior in certain instances. I still prefer a Star Trek like beam weapons. They fit the sci-fi theme.



#165
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

The first time Cassandra deferred to my judgment I went "whaaa? You had me clasped in irons and threatened me with death not FIVE MINUTES AGO. And not only do you now want to hear my opinion, you (and everybody else) will unquestioningly follow ANYTHING I decide? Allow me to repeat my previous sentiment, as it pertains to this most confuddling and unexpected of situations - WHAAAA?"

 

Yeah, this was the weirdest thing about the early hours of DA:I for me. I could understand her doing that after the Herald became Inquisitor, or even after they showed unusual skill at solving everybody's problems and killing demons, but for it to happen right after we'd basically been accused of mass murder was really weird.

 

I don't think they spent enough time on Cassandra ordering us around, or engineering a situation where giving us control seemed natural. 

 

(Actually a similar thing happens in KoTOR, where Carth - who, like, commanded entire fleets - just falls in step behind some random soldier he met five minutes earlier and does absolutely nothing to exercise control over the situation or what they're doing.)

 

The norm in Bioware's games is for everyone to unquestioningly submit to the protagonist's leadership within seconds of meeting them, even if they technically outrank us or have decades more knowledge or experience, and that's just... weird to me. I understand why Bioware does it all the time, but at some point it gets a bit ridiculous, especially if most of the party are soldiers and come from a system with a clear chain of command. 


  • PhroXenGold, Hadeedak et Phoenix_Also_Rises aiment ceci

#166
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

just falls in step behind some random soldier he met five minutes earlier and does absolutely nothing to exercise control over the situation or what they're doing

 

Well.. he does kind of stomp his foot and force you into dialogue every 15 minutes. :P



#167
Phoenix_Also_Rises

Phoenix_Also_Rises
  • Members
  • 571 messages

Well.. he does kind of stomp his foot and force you into dialogue every 15 minutes. :P

 

Hey! Hey! Listen! Hey! Listen!



#168
Heimerdinger

Heimerdinger
  • Members
  • 357 messages

If I was a betting man, I'd bet my whole stash of elfroot on the N7 character being the antagonist. He doesn't look like an explorer to me, this guy's out on the hunt for something or someone. The way he flips those screens and goes back to the first one more like on a hunch or instinct.

 

Then the way he pulls up the Carnifex and walks towards the screen, there's something odd about him, he's up to no good.

 

And there's also this:

 

comparison1.jpg

 

 

comparison_2.jpg

 

And I doubt they would put an MP Char in the reveal of what still appears to be a story driven experience.

 

Now lets find that heard, old cowboy.


  • SwobyJ et Phoenix_Also_Rises aiment ceci

#169
Phoenix_Also_Rises

Phoenix_Also_Rises
  • Members
  • 571 messages

If I was a betting man, I'd bet my whole stash of elfroot on the N7 character being the antagonist. He doesn't look like an explorer to me, this guy's out on the hunt for something or someone. The way he flips those screens and goes back to the first one more like on a hunch or instinct.

 

Then the way he pulls up the Carnifex and walks towards the screen, there's something odd about him, he's up to no good.

 

And there's also this:

 

comparison1.jpg

 

 

comparison_2.jpg

 

And I doubt they would put an MP Char in the reveal of what still appears to be a story driven experience.

 

Now lets find that heard, old cowboy.

 

I NOTICED THAT TOO

 

I just didn't have time to compare properly. But yeah, weird, huh?


  • Heimerdinger aime ceci

#170
OhNoWhyHow

OhNoWhyHow
  • Members
  • 159 messages

Two things

 

1) Where was it said this guy wan't the protagonist?

 

2) When it was said "this guy is not the protagonist" do the devs/whoever mean literally "this character is not indicative of PC in any way."  Think of "Ben" from the ME3 trailers.  Or do they mean "we aren't using any 'iconic' characters like Sheploo in our marketing and this dude is just a placeholder example of what your character *could* be?"



#171
The Elder King

The Elder King
  • Members
  • 19 630 messages

Two things

1) Where was it said this guy wan't the protagonist?

2) When it was said "this guy is not the protagonist" do the devs/whoever mean literally "this character is not indicative of PC in any way." Think of "Ben" from the ME3 trailers. Or do they mean "we aren't using any 'iconic' characters like Sheploo in our marketing and this dude is just a placeholder example of what your character *could* be?"

In their blog.
Based on what They said, it's a character in the game.
  • Heimerdinger aime ceci

#172
Mummy22kids

Mummy22kids
  • Members
  • 725 messages

Personally I think it's someone hunting us.


  • Heimerdinger aime ceci

#173
TBSN

TBSN
  • Members
  • 78 messages
Rumor said you are a pathfinder, a combat trained but un-tested explorer leading an expedition into the Helius cluster to establish a new home for humanity. :
 
Spoiler


#174
Ahriman

Ahriman
  • Members
  • 2 015 messages

If I was a betting man, I'd bet my whole stash of elfroot on the N7 character being the antagonist. He doesn't look like an explorer to me, this guy's out on the hunt for something or someone. The way he flips those screens and goes back to the first one more like on a hunch or instinct.

 

Then the way he pulls up the Carnifex and walks towards the screen, there's something odd about him, he's up to no good.

 

And there's also this:

...

You are digging too deep guys. This guy does exaclty what we are supposed to: exploring planets, going on missions to Remnant relics, mass murdering local (agressive) andromedians. And don't forget about Mako among his troops, "your Mako".

I'm myself would really like hunted PC, but available info suggests otherwise.


  • ElitePinecone aime ceci

#175
Big Magnet

Big Magnet
  • Members
  • 594 messages

It's Isaac Clarke and he's gonna stomp the hell out of his enemies!