Technically, there are hundreds to a few thousands of stars in a cluster....
The scale is still going to seem diminished when there were many clusters to travel to, each with several systems, in the other games.
Technically, there are hundreds to a few thousands of stars in a cluster....
The scale is still going to seem diminished when there were many clusters to travel to, each with several systems, in the other games.
There's not enough information yet to discuss Adromeda's scope. The setting takes place well after the events of the trilogy... so they can make our new playground as vast as they want to.
But, speculation is something we do on these forums.
With the Milky Way in ruins we need new planets. There's no post-ending play in the Milky Way. It's a wasteland. It'll be like Fallout 3 for several centuries in the Milky Way. The rich and powerful will move on leaving the rest behind to struggle to rebuild over the next millennia.
There was no way to move forward in the Milky Way after the Crucible ending without setting a canon. You wanted your choices taken seriously. They took your choices seriously. So it's onward to a new galaxy.
We don't need Mass Relays. Perhaps they discovered something like a stable wormhole leading to Andromeda and reverse engineered the Reaper's Space Magic 1000+ LY/day drive so they don't need the relays once they get there?
What do you mean? The Milky Way contains over 300 billion stars! We don't need new planets, because we haven't even explored 1% of the total star systems in the galaxy!
Not resourceful enough to make such giant technological leaps in such a short amount of time.
And I don't think we can use an improved gameplay element that was bullshitted into the lore as evidence for our arguments haha
Resourceful enough to develop mass relay technology and build ships/weapons that defeated the turians in two years.
Point is, they introduced a new element and gave it a justification (even if not really a logical one) and people rolled with it. They can easily do the same here and people will accept it. Again. Especially if explanation is more logical than the one for thermal clips.
I'm sure there are ways to introduce it without breaking lore and logic. I'm not jumping the BS train just yet.
The scale is still going to seem diminished when there were many clusters to travel to, each with several systems, in the other games.
Resourceful enough to develop mass relay technology and build ships/weapons that defeated the turians in two years.
Point is, they introduced a new element and gave it a justification (even if not really a logical one) and people rolled with it. They can easily do the same here and people will accept it. Again. Especially if explanation is more logical than the one for thermal clips.
I'm sure there are ways to introduce it without breaking lore and logic. I'm not jumping the BS train just yet.
We didn't develop mass relay technology - we just found it. We built ships and weapons using Prothean Beacons, and Prothean technology was in turn based on Reaper technology. We didn't even defeat the turians, the FCW ended in a truce due to the intervention of the Council.
I'm calling BS when it's something as big as our civilisation suddenly mastering and significantly improving technology not even the original creators, who created EVERYTHING, could manage. The thermal clip thing is minor, when it's something as big as the technology that the Galaxy relies on...
I'm riding the BS train all the way to Andromeda for this game.
seeing as how a solid 5% of the Milky Way is inhabited, full colonization isn't happeningTo Me if makes sense they'll start to colonize a cluster at first. They likely don't hafe the resources to colonize all Andromeda At once, and it's better to find ah homeland/s first.
To Me if makes sense they'll start to colonize a cluster at first. They likely don't hafe the resources to colonize all Andromeda At once, and it's better to find ah homeland/s first.
How do we know they're colonising Andromeda? What would even be the point of that? From the trailer, it didn't look like we were colonising - we were scouting. We haven't even colonised the whole of the Milky Way yet - we've explored 1% of it!
How do we know they're colonising Andromeda? What would even be the point of that? From the trailer, it didn't look like we were colonising - we were scouting. We haven't even colonised the whole of the Milky Way yet - we've explored 1% of it!
If we base it off the leak or the "ark" theory colonization is the reason
If we base it off the leak or the "ark" theory colonization is the reason
I've never believed the ark theory and never will, it's nonsensical to me. Why are we going to colonise another galaxy when we have one we haven't explored 99% of and would be easier to explore than a whole new galaxy?
We didn't develop mass relay technology - we just found it. We built ships and weapons using Prothean Beacons, and Prothean technology was in turn based on Reaper technology. We didn't even defeat the turians, the FCW ended in a truce due to the intervention of the Council.
I'm calling BS when it's something as big as our civilisation suddenly mastering and significantly improving technology not even the original creators, who created EVERYTHING, could manage. The thermal clip thing is minor, when it's something as big as the technology that the Galaxy relies on...
I'm riding the BS train all the way to Andromeda for this game.
Who said we didn't find this technology? Humans retook Shanxi from the turians.
Again, maybe supercharged FTL travel comes with drawbacks that the Reapers didn't want. We still don't know how they write it, or is it even true. For all we know we might still get mass relays.
Well, I'm sorry to hear that. You can call BS on a lot of things in MEU, parts of lore included. Didn't stop the trilogy from being a blast to play. I'll just wait for more info.
Who said we didn't find this technology? Humans retook Shanxi from the turians.
Again, maybe supercharged FTL travel comes with drawbacks that the Reapers didn't want. We still don't know how they write it, or is it even true. For all we know we might still get mass relays.
Well, I'm sorry to hear that. You can call BS on a lot of things in MEU, parts of lore included. Didn't stop the trilogy being a blast to play.
At least the lore made sense within the game universe at the time. They have an established lore for the MEU now, and retconning/messing around with it isn't a good sign, doesn't inspire me with much confidence for the future of the franchise.
If "supercharged FTL" came with drawbacks the Reapers didn't want and couldn't solve... surely they would affect us negatively too, probably even worse for us. I'm hoping that there are some elements of Reaper technology such as Relays in Andromeda, I swear I heard the distinct sound of a Reaper in the trailer. It would make sense that the Reapers have something set up in the neighbouring Galaxy.
seeing as how a solid 5% of the Milky Way is inhabited, full colonization isn't happening
How do we know they're colonising Andromeda? What would even be the point of that? From the trailer, it didn't look like we were colonising - we were scouting. We haven't even colonised the whole of the Milky Way yet - we've explored 1% of it!
Spreading in the whole galaxy without having the resources to do so it's still dangerous.
And spreading into other galaxies without the resources to do so isn't dangerous?
So are we not needing Mass Relays to travel around the galaxy anymore? I can't see how there would be any Relays in Andromeda unless the Reapers built some there too. But the ship in the trailer seemed to manage just fine without a Relay.
Is Bioware just retconning the lore or something? The name of the game comes from what the Mass Relays do for god's sake. Are they really just throwing everything out the window and starting from scratch? I'm not going to believe that we somehow figured out how to replicate what the Mass Relays do in (at most) a couple hundred of years when the Reapers couldn't do it in millions of years.
Nope. The name Mass Effect comes from the Mass Effect Fields created by element zero.
Nope. The name Mass Effect comes from the Mass Effect Fields created by element zero.
I know that, but the Mass Relays (that contain an element zero core) create a mass-free corridor to travel in and are pretty much the foundation of the galaxy. The mass effect they create is essential to travelling around the galaxy.
At least the lore made sense within the game universe at the time. They have an established lore for the MEU now, and retconning/messing around with it isn't a good sign, doesn't inspire me with much confidence for the future of the franchise.
If "supercharged FTL" came with drawbacks the Reapers didn't want and couldn't solve... surely they would affect us negatively too, probably even worse for us. I'm hoping that there are some elements of Reaper technology such as Relays in Andromeda, I swear I heard the distinct sound of a Reaper in the trailer. It would make sense that the Reapers have something set up in the neighbouring Galaxy.
Retconning/messing around with lore would've happened anyway, even if the game was set in the Milky Way. Lore evolves. There was almost nothing known about the Reaper capabilities before ME3. There was nothing about the Collectors in ME1. Completely new technology can (and should IMO) be introduced in a new installment.
The sound did sound quite close to the Reaper ones.
As for the drawbacks, things might be different for organics. For example, Reapers don't use fuel. Maybe supercharged FTL uses a lot of it. By using that technology Reapers become dependent on fuel and thus gain a weakness that can be exploited. Thus, the decision not to use it.
This is just from the top of my head, I'm sure things can be written better by the writers at Bioware.
Retconning/messing around with lore would've happened anyway, even if the game was set in the Milky Way. Lore evolves. There was almost nothing known about the Reaper capabilities before ME3. There was nothing about the Collectors in ME1. Completely new technology can (and should IMO) be introduced in a new installment.
The sound did sound quite close to the Reaper ones.
As for the drawbacks, things might be different for organics. For example, Reapers don't use fuel. Maybe supercharged FTL uses a lot of it. By using that technology Reapers become dependent on fuel and thus gain a weakness that can be exploited. Thus, the decision not to use it.
This is just from the top of my head, I'm sure things can be written better by the writers at Bioware.
Until I get a reaallyyy good reason for us being able to travel without Mass Relays (if Mass Relays don't feature in the game, which I really hope they do) - I'm staying on the BS train in regards to this.
But yeah, I really want the Relays to stay. They're kind of a staple of the game, shooting you across the stars to your next adventure. And I love the sound effect.
And spreading into other galaxies without the resources to do so isn't dangerous?
> names the game Mass Effect: Andromeda
> can only explore a single cluster
> names the game Mass Effect: Andromeda
> can only explore a single cluster
>tag-line is "Explore a new galaxy
>can only explore a single cluster
I don't see how it can only be "one cluster" since this new mass effect is suppose to be three times bigger than ME3.
>tag-line is "Explore a new galaxy
>can only explore a single cluster
> names the game Mass Effect: Andromeda
> can only explore a single cluster
The cluster is supposero to contain hundreds of planets.I don't see how it can only be "one cluster" since this new mass effect is suppose to be three times bigger than ME3.
I don't see how it can only be "one cluster" since this new mass effect is suppose to be three times bigger than ME3.
Well ME3 was linear while ME:A is gonna be more open world-ish
Of course. We don't know yet Why they're in Andromeda though.
Oh, we know why they're in Andromeda.
THey just don't like to talk about it ![]()